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      1 //  2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 // Copyright (C) 2009-2012, International Business Machines
      4 // Corporation and others. All Rights Reserved.
      5 //
      6 // Copyright 2007 Google Inc. All Rights Reserved.
      7 // Author: sanjay (at) google.com (Sanjay Ghemawat)
      8 //
      9 // Abstract interface that consumes a sequence of bytes (ByteSink).
     10 //
     11 // Used so that we can write a single piece of code that can operate
     12 // on a variety of output string types.
     13 //
     14 // Various implementations of this interface are provided:
     15 //   ByteSink:
     16 //      CheckedArrayByteSink    Write to a flat array, with bounds checking
     17 //      StringByteSink          Write to an STL string
     18 
     19 // This code is a contribution of Google code, and the style used here is
     20 // a compromise between the original Google code and the ICU coding guidelines.
     21 // For example, data types are ICU-ified (size_t,int->int32_t),
     22 // and API comments doxygen-ified, but function names and behavior are
     23 // as in the original, if possible.
     24 // Assertion-style error handling, not available in ICU, was changed to
     25 // parameter "pinning" similar to UnicodeString.
     26 //
     27 // In addition, this is only a partial port of the original Google code,
     28 // limited to what was needed so far. The (nearly) complete original code
     29 // is in the ICU svn repository at icuhtml/trunk/design/strings/contrib
     30 // (see ICU ticket 6765, r25517).
     31 
     32 #ifndef __BYTESTREAM_H__
     33 #define __BYTESTREAM_H__
     34 
     35 /**
     36  * \file
     37  * \brief C++ API: Interface for writing bytes, and implementation classes.
     38  */
     39 
     40 #include "unicode/utypes.h"
     41 #include "unicode/uobject.h"
     42 #include "unicode/std_string.h"
     43 
     44 U_NAMESPACE_BEGIN
     45 
     46 /**
     47  * A ByteSink can be filled with bytes.
     48  * @stable ICU 4.2
     49  */
     50 class U_COMMON_API ByteSink : public UMemory {
     51 public:
     52   /**
     53    * Default constructor.
     54    * @stable ICU 4.2
     55    */
     56   ByteSink() { }
     57   /**
     58    * Virtual destructor.
     59    * @stable ICU 4.2
     60    */
     61   virtual ~ByteSink();
     62 
     63   /**
     64    * Append "bytes[0,n-1]" to this.
     65    * @param bytes the pointer to the bytes
     66    * @param n the number of bytes; must be non-negative
     67    * @stable ICU 4.2
     68    */
     69   virtual void Append(const char* bytes, int32_t n) = 0;
     70 
     71   /**
     72    * Returns a writable buffer for appending and writes the buffer's capacity to
     73    * *result_capacity. Guarantees *result_capacity>=min_capacity.
     74    * May return a pointer to the caller-owned scratch buffer which must have
     75    * scratch_capacity>=min_capacity.
     76    * The returned buffer is only valid until the next operation
     77    * on this ByteSink.
     78    *
     79    * After writing at most *result_capacity bytes, call Append() with the
     80    * pointer returned from this function and the number of bytes written.
     81    * Many Append() implementations will avoid copying bytes if this function
     82    * returned an internal buffer.
     83    *
     84    * Partial usage example:
     85    *  int32_t capacity;
     86    *  char* buffer = sink->GetAppendBuffer(..., &capacity);
     87    *  ... Write n bytes into buffer, with n <= capacity.
     88    *  sink->Append(buffer, n);
     89    * In many implementations, that call to Append will avoid copying bytes.
     90    *
     91    * If the ByteSink allocates or reallocates an internal buffer, it should use
     92    * the desired_capacity_hint if appropriate.
     93    * If a caller cannot provide a reasonable guess at the desired capacity,
     94    * it should pass desired_capacity_hint=0.
     95    *
     96    * If a non-scratch buffer is returned, the caller may only pass
     97    * a prefix to it to Append().
     98    * That is, it is not correct to pass an interior pointer to Append().
     99    *
    100    * The default implementation always returns the scratch buffer.
    101    *
    102    * @param min_capacity required minimum capacity of the returned buffer;
    103    *                     must be non-negative
    104    * @param desired_capacity_hint desired capacity of the returned buffer;
    105    *                              must be non-negative
    106    * @param scratch default caller-owned buffer
    107    * @param scratch_capacity capacity of the scratch buffer
    108    * @param result_capacity pointer to an integer which will be set to the
    109    *                        capacity of the returned buffer
    110    * @return a buffer with *result_capacity>=min_capacity
    111    * @stable ICU 4.2
    112    */
    113   virtual char* GetAppendBuffer(int32_t min_capacity,
    114                                 int32_t desired_capacity_hint,
    115                                 char* scratch, int32_t scratch_capacity,
    116                                 int32_t* result_capacity);
    117 
    118   /**
    119    * Flush internal buffers.
    120    * Some byte sinks use internal buffers or provide buffering
    121    * and require calling Flush() at the end of the stream.
    122    * The ByteSink should be ready for further Append() calls after Flush().
    123    * The default implementation of Flush() does nothing.
    124    * @stable ICU 4.2
    125    */
    126   virtual void Flush();
    127 
    128 private:
    129   ByteSink(const ByteSink &) = delete;
    130   ByteSink &operator=(const ByteSink &) = delete;
    131 };
    132 
    133 // -------------------------------------------------------------
    134 // Some standard implementations
    135 
    136 /**
    137  * Implementation of ByteSink that writes to a flat byte array,
    138  * with bounds-checking:
    139  * This sink will not write more than capacity bytes to outbuf.
    140  * If more than capacity bytes are Append()ed, then excess bytes are ignored,
    141  * and Overflowed() will return true.
    142  * Overflow does not cause a runtime error.
    143  * @stable ICU 4.2
    144  */
    145 class U_COMMON_API CheckedArrayByteSink : public ByteSink {
    146 public:
    147   /**
    148    * Constructs a ByteSink that will write to outbuf[0..capacity-1].
    149    * @param outbuf buffer to write to
    150    * @param capacity size of the buffer
    151    * @stable ICU 4.2
    152    */
    153   CheckedArrayByteSink(char* outbuf, int32_t capacity);
    154   /**
    155    * Destructor.
    156    * @stable ICU 4.2
    157    */
    158   virtual ~CheckedArrayByteSink();
    159   /**
    160    * Returns the sink to its original state, without modifying the buffer.
    161    * Useful for reusing both the buffer and the sink for multiple streams.
    162    * Resets the state to NumberOfBytesWritten()=NumberOfBytesAppended()=0
    163    * and Overflowed()=FALSE.
    164    * @return *this
    165    * @stable ICU 4.6
    166    */
    167   virtual CheckedArrayByteSink& Reset();
    168   /**
    169    * Append "bytes[0,n-1]" to this.
    170    * @param bytes the pointer to the bytes
    171    * @param n the number of bytes; must be non-negative
    172    * @stable ICU 4.2
    173    */
    174   virtual void Append(const char* bytes, int32_t n);
    175   /**
    176    * Returns a writable buffer for appending and writes the buffer's capacity to
    177    * *result_capacity. For details see the base class documentation.
    178    * @param min_capacity required minimum capacity of the returned buffer;
    179    *                     must be non-negative
    180    * @param desired_capacity_hint desired capacity of the returned buffer;
    181    *                              must be non-negative
    182    * @param scratch default caller-owned buffer
    183    * @param scratch_capacity capacity of the scratch buffer
    184    * @param result_capacity pointer to an integer which will be set to the
    185    *                        capacity of the returned buffer
    186    * @return a buffer with *result_capacity>=min_capacity
    187    * @stable ICU 4.2
    188    */
    189   virtual char* GetAppendBuffer(int32_t min_capacity,
    190                                 int32_t desired_capacity_hint,
    191                                 char* scratch, int32_t scratch_capacity,
    192                                 int32_t* result_capacity);
    193   /**
    194    * Returns the number of bytes actually written to the sink.
    195    * @return number of bytes written to the buffer
    196    * @stable ICU 4.2
    197    */
    198   int32_t NumberOfBytesWritten() const { return size_; }
    199   /**
    200    * Returns true if any bytes were discarded, i.e., if there was an
    201    * attempt to write more than 'capacity' bytes.
    202    * @return TRUE if more than 'capacity' bytes were Append()ed
    203    * @stable ICU 4.2
    204    */
    205   UBool Overflowed() const { return overflowed_; }
    206   /**
    207    * Returns the number of bytes appended to the sink.
    208    * If Overflowed() then NumberOfBytesAppended()>NumberOfBytesWritten()
    209    * else they return the same number.
    210    * @return number of bytes written to the buffer
    211    * @stable ICU 4.6
    212    */
    213   int32_t NumberOfBytesAppended() const { return appended_; }
    214 private:
    215   char* outbuf_;
    216   const int32_t capacity_;
    217   int32_t size_;
    218   int32_t appended_;
    219   UBool overflowed_;
    220 
    221   CheckedArrayByteSink() = delete;
    222   CheckedArrayByteSink(const CheckedArrayByteSink &) = delete;
    223   CheckedArrayByteSink &operator=(const CheckedArrayByteSink &) = delete;
    224 };
    225 
    226 /**
    227  * Implementation of ByteSink that writes to a "string".
    228  * The StringClass is usually instantiated with a std::string.
    229  * @stable ICU 4.2
    230  */
    231 template<typename StringClass>
    232 class StringByteSink : public ByteSink {
    233  public:
    234   /**
    235    * Constructs a ByteSink that will append bytes to the dest string.
    236    * @param dest pointer to string object to append to
    237    * @stable ICU 4.2
    238    */
    239   StringByteSink(StringClass* dest) : dest_(dest) { }
    240   /**
    241    * Constructs a ByteSink that reserves append capacity and will append bytes to the dest string.
    242    *
    243    * @param dest pointer to string object to append to
    244    * @param initialAppendCapacity capacity beyond dest->length() to be reserve()d
    245    * @stable ICU 60
    246    */
    247   StringByteSink(StringClass* dest, int32_t initialAppendCapacity) : dest_(dest) {
    248     if (initialAppendCapacity > 0 &&
    249         (uint32_t)initialAppendCapacity > (dest->capacity() - dest->length())) {
    250       dest->reserve(dest->length() + initialAppendCapacity);
    251     }
    252   }
    253   /**
    254    * Append "bytes[0,n-1]" to this.
    255    * @param data the pointer to the bytes
    256    * @param n the number of bytes; must be non-negative
    257    * @stable ICU 4.2
    258    */
    259   virtual void Append(const char* data, int32_t n) { dest_->append(data, n); }
    260  private:
    261   StringClass* dest_;
    262 
    263   StringByteSink() = delete;
    264   StringByteSink(const StringByteSink &) = delete;
    265   StringByteSink &operator=(const StringByteSink &) = delete;
    266 };
    267 
    268 U_NAMESPACE_END
    269 
    270 #endif  // __BYTESTREAM_H__
    271