/external/mesa3d/src/mesa/main/ |
shaderapi.h | 239 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, 244 GLenum *binaryFormat, GLvoid *binary); 247 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
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shaderapi.c | [all...] |
/external/mesa3d/include/GLES2/ |
gl2.h | 480 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/external/swiftshader/include/GLES2/ |
gl2.h | 480 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/device/generic/goldfish-opengl/system/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 147 void glShaderBinary (int n, const deUint32* shaders, deUint32 binaryformat, const void* binary, int length); 290 void glGetProgramBinary (deUint32 program, int bufSize, int* length, deUint32* binaryFormat, void* binary); 291 void glProgramBinary (deUint32 program, deUint32 binaryFormat, const void* binary, int length);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
libGLESv2.hpp | 169 void (*glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
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entry_points.cpp | 711 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) 713 return gl::ShaderBinary(n, shaders, binaryformat, binary, length); [all...] |
entry_points.h | 149 void ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 324 void GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 325 void ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
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libGLESv2.cpp | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
gl2.h | 571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 105 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 152 void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); 153 void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length); 329 void glProgramBinary(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); 330 void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary); [all...] |
GL2Encoder.h | 246 static void s_glShaderBinary(void *self, GLsizei n, const GLuint *shaders, GLenum binaryformat, const void* binary, GLsizei length); 579 static void s_glGetProgramBinary(void* self, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary); [all...] |
GL2Encoder.cpp | [all...] |
/device/google/cuttlefish_common/guest/libs/eglwrapper/ |
gles3_wrapper_entry.cpp | 105 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 152 void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); 153 void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length); 329 void glProgramBinary(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length); 330 void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary); [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
gl31.h | 474 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
gl3.h | [all...] |
/external/mesa3d/include/GLES3/ |
gl3.h | 480 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
gl31.h | 482 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
gl32.h | 482 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/external/swiftshader/include/GLES3/ |
gl3.h | 480 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwImpl.inl | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextFuncs.inl | [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapper.inl | [all...] |