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    Searched refs:cBuffer (Results 1 - 20 of 20) sorted by null

  /external/icu/icu4c/source/test/iotest/
iotest.cpp 206 char cBuffer[512];
207 char cFormat[sizeof(cBuffer)];
208 char cExpected[sizeof(cBuffer)];
251 u_austrncpy(cBuffer, format, sizeof(cBuffer));
258 log_verbose("Test %d: format=\"%s\"\n", i, cBuffer);
261 dbl = atof(u_austrcpy(cBuffer, argument));
286 u_austrncpy(cBuffer, argument, sizeof(cBuffer));
287 uBufferLenReturned = u_sprintf_u(uBuffer, format, cBuffer);
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strtst.c 254 char cBuffer[256];
267 u_austrcpy(cBuffer,testStr);
269 log_err("u_fprintf failed to work on an en string Got: %s\n", cBuffer);
292 u_austrcpy(cBuffer,testStr);
294 log_err("u_fprintf failed to work on a de string Got: %s\n", cBuffer);
  /external/swiftshader/src/Pipeline/
PixelRoutine.hpp 48 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) = 0;
50 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y);
56 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
57 void logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
58 void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s &current, Int &sMask, Int &zMask, Int &cMask);
59 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x);
60 void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, Int &cMask);
77 void readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel);
PixelRoutine.cpp 51 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y)
258 rasterOperation(f, cBuffer, x, sMask, zMask, cMask);
925 void PixelRoutine::readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel)
935 buffer = cBuffer + 2 * x;
945 buffer = cBuffer + 4 * x;
965 buffer = cBuffer + 4 * x;
984 buffer = cBuffer + 1 * x;
994 buffer = cBuffer + 2 * x;
1004 buffer = cBuffer;
1013 buffer = cBuffer;
    [all...]
PixelProgram.hpp 54 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
PixelProgram.cpp 614 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
642 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
691 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
    [all...]
  /external/swiftshader/src/Shader/
PixelRoutine.hpp 48 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) = 0;
50 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y);
58 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
59 void logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
60 void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s &current, Int &sMask, Int &zMask, Int &cMask);
61 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x);
62 void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, Int &cMask);
79 void readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel);
PixelRoutine.cpp 51 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y)
258 rasterOperation(f, cBuffer, x, sMask, zMask, cMask);
998 void PixelRoutine::readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel)
1008 buffer = cBuffer + 2 * x;
1018 buffer = cBuffer + 4 * x;
1038 buffer = cBuffer + 4 * x;
1057 buffer = cBuffer + 1 * x;
1067 buffer = cBuffer + 1 * x;
1077 buffer = cBuffer + 4 * x;
1095 buffer = cBuffer + 2 * x
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PixelPipeline.hpp 33 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
PixelProgram.hpp 54 virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
PixelPipeline.cpp 302 void PixelPipeline::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
344 Pointer<Byte> buffer = cBuffer[0] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[0]));
365 Pointer<Byte> buffer = cBuffer[0] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[0]));
    [all...]
PixelProgram.cpp 615 void PixelProgram::rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4])
652 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
703 Pointer<Byte> buffer = cBuffer[index] + q * *Pointer<Int>(data + OFFSET(DrawData, colorSliceB[index]));
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  /external/swiftshader/src/Device/
QuadRasterizer.hpp 47 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) = 0;
QuadRasterizer.cpp 95 Pointer<Byte> cBuffer[RENDERTARGETS];
103 cBuffer[index] = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,colorBuffer[index])) + yMin * *Pointer<Int>(data + OFFSET(DrawData,colorPitchB[index]));
290 quad(cBuffer, zBuffer, sBuffer, cMask, x, y);
300 cBuffer[index] += *Pointer<Int>(data + OFFSET(DrawData,colorPitchB[index])) << (1 + sw::log2(clusterCount)); // FIXME: Precompute
  /external/swiftshader/src/Renderer/
QuadRasterizer.hpp 47 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) = 0;
QuadRasterizer.cpp 95 Pointer<Byte> cBuffer[RENDERTARGETS];
103 cBuffer[index] = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,colorBuffer[index])) + yMin * *Pointer<Int>(data + OFFSET(DrawData,colorPitchB[index]));
290 quad(cBuffer, zBuffer, sBuffer, cMask, x, y);
300 cBuffer[index] += *Pointer<Int>(data + OFFSET(DrawData,colorPitchB[index])) << (1 + sw::log2(clusterCount)); // FIXME: Precompute
  /external/skia/src/codec/
SkBmpStandardCodec.cpp 78 std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]);
79 if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
98 uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
99 uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
100 uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
105 alpha = get_byte(cBuffer.get(), i*fBytesPerColor + 3);
SkBmpRLECodec.cpp 78 std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]);
79 if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
88 uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
89 uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
90 uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
  /external/skqp/src/codec/
SkBmpStandardCodec.cpp 78 std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]);
79 if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
98 uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
99 uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
100 uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
105 alpha = get_byte(cBuffer.get(), i*fBytesPerColor + 3);
SkBmpRLECodec.cpp 78 std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]);
79 if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
88 uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
89 uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
90 uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);

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