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    Searched refs:cornerCoverage (Results 1 - 18 of 18) sorted by null

  /external/skia/src/gpu/ccpr/
GrCCConicShader.h 30 const char* cornerCoverage) override;
GrCCConicShader.cpp 52 const char* cornerCoverage) {
60 fGrad_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope);
61 varyingHandler->addVarying(cornerCoverage ? "grad_and_corner" : "grad", &fGrad_fCorner);
65 if (cornerCoverage) {
69 OutName(fGrad_fCorner), cornerCoverage);
GrCCCubicShader.h 31 const char* cornerCoverage) override;
GrCCQuadraticShader.cpp 43 const char* cornerCoverage) {
52 fEdge_fWind_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope);
59 if (cornerCoverage) {
63 OutName(fEdge_fWind_fCorner), cornerCoverage);
GrCCQuadraticShader.h 30 const char* cornerCoverage) override;
GrCCCubicShader.cpp 94 const char* cornerCoverage) {
112 if (cornerCoverage) {
119 OutName(fCornerCoverage), cornerCoverage);
GrCCCoverageProcessor_GSImpl.cpp 76 const char* cornerCoverage = nullptr;
78 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str();
85 if (cornerCoverage) {
86 fnBody.appendf("%s.x *= %s;", cornerCoverage, wind.c_str());
90 "vertexpos", coverage ? coverage : wind.c_str(), cornerCoverage);
GrCCCoverageProcessor.cpp 23 const char* cornerCoverage) override {
24 if (!cornerCoverage) {
31 code->appendf("%s = half3(%s, %s);", OutName(fCoverages), coverage, cornerCoverage);
GrCCCoverageProcessor.h 132 const char* cornerCoverage) {
134 this->onEmitVaryings(varyingHandler, scope, code, position, coverage, cornerCoverage);
186 const char* cornerCoverage) = 0;
  /external/skqp/src/gpu/ccpr/
GrCCConicShader.h 30 const char* cornerCoverage) override;
GrCCConicShader.cpp 52 const char* cornerCoverage) {
60 fGrad_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope);
61 varyingHandler->addVarying(cornerCoverage ? "grad_and_corner" : "grad", &fGrad_fCorner);
65 if (cornerCoverage) {
69 OutName(fGrad_fCorner), cornerCoverage);
GrCCCubicShader.h 31 const char* cornerCoverage) override;
GrCCQuadraticShader.cpp 43 const char* cornerCoverage) {
52 fEdge_fWind_fCorner.reset(cornerCoverage ? kFloat4_GrSLType : kFloat2_GrSLType, scope);
59 if (cornerCoverage) {
63 OutName(fEdge_fWind_fCorner), cornerCoverage);
GrCCQuadraticShader.h 30 const char* cornerCoverage) override;
GrCCCubicShader.cpp 94 const char* cornerCoverage) {
112 if (cornerCoverage) {
119 OutName(fCornerCoverage), cornerCoverage);
GrCCCoverageProcessor_GSImpl.cpp 76 const char* cornerCoverage = nullptr;
78 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str();
85 if (cornerCoverage) {
86 fnBody.appendf("%s.x *= %s;", cornerCoverage, wind.c_str());
90 "vertexpos", coverage ? coverage : wind.c_str(), cornerCoverage);
GrCCCoverageProcessor.cpp 23 const char* cornerCoverage) override {
24 if (!cornerCoverage) {
31 code->appendf("%s = half3(%s, %s);", OutName(fCoverages), coverage, cornerCoverage);
GrCCCoverageProcessor.h 132 const char* cornerCoverage) {
134 this->onEmitVaryings(varyingHandler, scope, code, position, coverage, cornerCoverage);
186 const char* cornerCoverage) = 0;

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