/cts/tests/tests/graphics/src/android/graphics/cts/ |
Canvas_VertexModeTest.java | 59 c.drawVertices( VertexMode.TRIANGLES, 72 c.drawVertices( VertexMode.TRIANGLE_STRIP, 85 c.drawVertices( VertexMode.TRIANGLE_FAN,
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Vertices.java | 83 canvas.drawVertices(Canvas.VertexMode.TRIANGLE_FAN, 10, mVerts, 0, 87 canvas.drawVertices(Canvas.VertexMode.TRIANGLE_FAN, 10, mVerts, 0,
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/external/skia/gm/ |
skinning.cpp | 155 canvas->drawVertices(vertices.get(), 160 canvas->drawVertices(fVertices.get(),
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vertices.cpp | 174 canvas->drawVertices(v, mode, paint); 238 canvas->drawVertices(v, SkBlendMode::kModulate, paint);
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/external/skqp/gm/ |
skinning.cpp | 155 canvas->drawVertices(vertices.get(), 160 canvas->drawVertices(fVertices.get(),
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vertices.cpp | 174 canvas->drawVertices(v, mode, paint); 238 canvas->drawVertices(v, SkBlendMode::kModulate, paint);
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/development/samples/Snake/src/com/example/android/snake/ |
BackgroundView.java | 68 canvas.drawVertices(Canvas.VertexMode.TRIANGLES, mVertexPoints.length, mVertexPoints,
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/external/skia/bench/ |
VertBench.cpp | 88 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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/external/skia/src/svg/ |
SkSVGDevice.h | 38 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skqp/bench/ |
VertBench.cpp | 88 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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/external/skqp/src/svg/ |
SkSVGDevice.h | 39 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skia/samplecode/ |
SampleVertices.cpp | 91 canvas->drawVertices(verts, SkBlendMode::kModulate, paint); 96 canvas->drawVertices(verts, SkBlendMode::kModulate, paint); 101 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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/external/skqp/samplecode/ |
SampleVertices.cpp | 91 canvas->drawVertices(verts, SkBlendMode::kModulate, paint); 96 canvas->drawVertices(verts, SkBlendMode::kModulate, paint); 101 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
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/external/skia/src/core/ |
SkLiteDL.h | 74 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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SkBitmapDevice.h | 102 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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SkDraw.h | 65 void drawVertices(SkVertices::VertexMode mode, int vertexCount,
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/external/skia/src/gpu/ops/ |
GrTessellatingPathRenderer.cpp | 270 this->drawVertices(target, std::move(gp), std::move(cachedVertexBuffer), 0, 298 this->drawVertices(target, std::move(gp), std::move(vb), 0, count); 317 this->drawVertices(target, std::move(gp), allocator.detachVertexBuffer(), 361 void drawVertices(Target* target, sk_sp<const GrGeometryProcessor> gp, sk_sp<const GrBuffer> vb,
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/external/skqp/src/core/ |
SkLiteDL.h | 73 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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SkBitmapDevice.h | 103 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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SkDraw.h | 65 void drawVertices(SkVertices::VertexMode mode, int vertexCount,
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/external/skqp/src/gpu/ops/ |
GrDrawVerticesOp.h | 84 void drawVertices(Target*,
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GrTessellatingPathRenderer.cpp | 269 this->drawVertices(target, std::move(gp), std::move(cachedVertexBuffer), 0, 297 this->drawVertices(target, std::move(gp), std::move(vb), 0, count); 316 this->drawVertices(target, std::move(gp), allocator.detachVertexBuffer(), 360 void drawVertices(Target* target, sk_sp<const GrGeometryProcessor> gp, sk_sp<const GrBuffer> vb,
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/external/skia/src/compute/sk/ |
SkDevice_Compute.h | 112 void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override {} 231 void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override {}
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/external/skqp/src/compute/sk/ |
SkDevice_Compute.h | 112 void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override {} 231 void drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) override {}
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/external/skia/tests/ |
VerticesTest.cpp | 127 canvas->drawVertices(verts, SkBlendMode::kSrc, SkPaint());
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