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Searched
refs:dri_draw
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_context.c
337
nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *
dri_draw
,
345
if (
dri_draw
->driverPrivate != ctx->WinSysDrawBuffer)
346
update_framebuffer(dri_ctx,
dri_draw
,
349
if (
dri_draw
!= dri_read &&
355
_mesa_make_current(ctx,
dri_draw
->driverPrivate,
415
__DRIdrawable *
dri_draw
= dri_ctx->driDrawablePriv;
local
419
validate_framebuffer(dri_ctx,
dri_draw
,
/external/mesa3d/src/glx/
dri3_glx.c
193
__DRIdrawable *
dri_draw
= NULL, *dri_read = NULL;
local
201
dri_draw
= pdraw->loader_drawable.dri_drawable;
210
if (!(*psc->core->bindContext) (pcp->driContext,
dri_draw
, dri_read))
213
if (
dri_draw
)
214
(*psc->f->invalidate)(
dri_draw
);
215
if (dri_read && dri_read !=
dri_draw
)
[
all
...]
dri2_glx.c
135
__DRIdrawable *
dri_draw
= NULL, *dri_read = NULL;
local
145
dri_draw
= pdraw->driDrawable;
154
if (!(*psc->core->bindContext) (pcp->driContext,
dri_draw
, dri_read))
[
all
...]
Completed in 403 milliseconds