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      1 /*
      2  * Copyright (C) 2009-2010 Francisco Jerez.
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  */
     26 
     27 #include <stdbool.h>
     28 #include <stdio.h>
     29 #include "nouveau_driver.h"
     30 #include "nouveau_context.h"
     31 #include "nouveau_bufferobj.h"
     32 #include "nouveau_fbo.h"
     33 #include "nv_object.xml.h"
     34 
     35 #include "main/api_exec.h"
     36 #include "main/dd.h"
     37 #include "main/framebuffer.h"
     38 #include "main/fbobject.h"
     39 #include "main/light.h"
     40 #include "main/state.h"
     41 #include "main/version.h"
     42 #include "main/vtxfmt.h"
     43 #include "drivers/common/meta.h"
     44 #include "drivers/common/driverfuncs.h"
     45 #include "swrast/swrast.h"
     46 #include "swrast/s_context.h"
     47 #include "vbo/vbo.h"
     48 #include "tnl/tnl.h"
     49 #include "tnl/t_context.h"
     50 
     51 GLboolean
     52 nouveau_context_create(gl_api api,
     53 		       const struct gl_config *visual, __DRIcontext *dri_ctx,
     54 		       const struct __DriverContextConfig *ctx_config,
     55 		       unsigned *error,
     56 		       void *share_ctx)
     57 {
     58 	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
     59 	struct nouveau_screen *screen = dri_screen->driverPrivate;
     60 	struct nouveau_context *nctx;
     61 	struct gl_context *ctx;
     62 
     63 	if (ctx_config->flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_NO_ERROR)) {
     64 		*error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
     65 		return false;
     66 	}
     67 
     68 	if (ctx_config->attribute_mask) {
     69 		*error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
     70 		return false;
     71 	}
     72 
     73 	ctx = screen->driver->context_create(screen, api, visual, share_ctx);
     74 	if (!ctx) {
     75 		*error = __DRI_CTX_ERROR_NO_MEMORY;
     76 		return GL_FALSE;
     77 	}
     78 
     79 	driContextSetFlags(ctx, ctx_config->flags);
     80 
     81 	nctx = to_nouveau_context(ctx);
     82 	nctx->dri_context = dri_ctx;
     83 	dri_ctx->driverPrivate = ctx;
     84 
     85 	_mesa_compute_version(ctx);
     86 	if (ctx->Version < (ctx_config->major_version * 10 +
     87 			    ctx_config->minor_version)) {
     88 	   nouveau_context_destroy(dri_ctx);
     89 	   *error = __DRI_CTX_ERROR_BAD_VERSION;
     90 	   return GL_FALSE;
     91 	}
     92 
     93 	/* Exec table initialization requires the version to be computed */
     94 	_mesa_initialize_dispatch_tables(ctx);
     95 	_mesa_initialize_vbo_vtxfmt(ctx);
     96 
     97 	if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
     98 			   NULL, &nctx->fence)) {
     99 		nouveau_context_destroy(dri_ctx);
    100 		*error = __DRI_CTX_ERROR_NO_MEMORY;
    101 		return GL_FALSE;
    102 	}
    103 
    104 	*error = __DRI_CTX_ERROR_SUCCESS;
    105 	return GL_TRUE;
    106 }
    107 
    108 GLboolean
    109 nouveau_context_init(struct gl_context *ctx, gl_api api,
    110 		     struct nouveau_screen *screen,
    111 		     const struct gl_config *visual, struct gl_context *share_ctx)
    112 {
    113 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    114 	struct dd_function_table functions;
    115 	int ret;
    116 
    117 	nctx->screen = screen;
    118 	nctx->fallback = HWTNL;
    119 
    120 	/* Initialize the function pointers. */
    121 	_mesa_init_driver_functions(&functions);
    122 	nouveau_driver_functions_init(&functions);
    123 	nouveau_bufferobj_functions_init(&functions);
    124 	nouveau_texture_functions_init(&functions);
    125 	nouveau_fbo_functions_init(&functions);
    126 
    127 	/* Initialize the mesa context. */
    128 	if (!_mesa_initialize_context(ctx, api, visual, share_ctx, &functions))
    129 		return GL_FALSE;
    130 
    131 	nouveau_state_init(ctx);
    132 	nouveau_scratch_init(ctx);
    133 	_mesa_meta_init(ctx);
    134 	_swrast_CreateContext(ctx);
    135 	_vbo_CreateContext(ctx);
    136 	_tnl_CreateContext(ctx);
    137 	nouveau_span_functions_init(ctx);
    138 	_mesa_allow_light_in_model(ctx, GL_FALSE);
    139 
    140 	/* Allocate a hardware channel. */
    141 	ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
    142 				 NOUVEAU_FIFO_CHANNEL_CLASS,
    143 				 &(struct nv04_fifo){
    144 					.vram = 0xbeef0201,
    145 					.gart = 0xbeef0202
    146 				 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
    147 	if (ret) {
    148 		nouveau_error("Error initializing the FIFO.\n");
    149 		return GL_FALSE;
    150 	}
    151 
    152 	/* Allocate a client (thread data) */
    153 	ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
    154 	if (ret) {
    155 		nouveau_error("Error creating thread data\n");
    156 		return GL_FALSE;
    157 	}
    158 
    159 	/* Allocate a push buffer */
    160 	ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
    161 				  512 * 1024, true, &nctx->hw.pushbuf);
    162 	if (ret) {
    163 		nouveau_error("Error allocating DMA push buffer\n");
    164 		return GL_FALSE;
    165 	}
    166 
    167 	/* Allocate buffer context */
    168 	ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
    169 	if (ret) {
    170 		nouveau_error("Error allocating buffer context\n");
    171 		return GL_FALSE;
    172 	}
    173 
    174 	nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
    175 
    176 	/* Allocate NULL object */
    177 	ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
    178 				 NULL, 0, &nctx->hw.null);
    179 	if (ret) {
    180 		nouveau_error("Error allocating NULL object\n");
    181 		return GL_FALSE;
    182 	}
    183 
    184 	/* Enable any supported extensions. */
    185 	ctx->Extensions.EXT_blend_color = true;
    186 	ctx->Extensions.EXT_blend_minmax = true;
    187 	ctx->Extensions.EXT_texture_filter_anisotropic = true;
    188 	ctx->Extensions.NV_texture_env_combine4 = true;
    189 	ctx->Const.MaxDrawBuffers = ctx->Const.MaxColorAttachments = 1;
    190 
    191 	/* This effectively disables 3D textures */
    192 	ctx->Const.Max3DTextureLevels = 1;
    193 
    194 	return GL_TRUE;
    195 }
    196 
    197 void
    198 nouveau_context_deinit(struct gl_context *ctx)
    199 {
    200 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    201 
    202 	if (TNL_CONTEXT(ctx))
    203 		_tnl_DestroyContext(ctx);
    204 
    205 	if (vbo_context(ctx))
    206 		_vbo_DestroyContext(ctx);
    207 
    208 	if (SWRAST_CONTEXT(ctx))
    209 		_swrast_DestroyContext(ctx);
    210 
    211 	if (ctx->Meta)
    212 		_mesa_meta_free(ctx);
    213 
    214 	nouveau_bufctx_del(&nctx->hw.bufctx);
    215 	nouveau_pushbuf_del(&nctx->hw.pushbuf);
    216 	nouveau_client_del(&nctx->hw.client);
    217 	nouveau_object_del(&nctx->hw.chan);
    218 
    219 	nouveau_scratch_destroy(ctx);
    220 	_mesa_free_context_data(ctx);
    221 }
    222 
    223 void
    224 nouveau_context_destroy(__DRIcontext *dri_ctx)
    225 {
    226 	struct nouveau_context *nctx = dri_ctx->driverPrivate;
    227 	struct gl_context *ctx = &nctx->base;
    228 
    229 	nouveau_bo_ref(NULL, &nctx->fence);
    230 	context_drv(ctx)->context_destroy(ctx);
    231 }
    232 
    233 void
    234 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
    235 {
    236 	struct gl_context *ctx = dri_ctx->driverPrivate;
    237 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    238 	__DRIscreen *screen = dri_ctx->driScreenPriv;
    239 	struct gl_framebuffer *fb = draw->driverPrivate;
    240 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    241 	unsigned int attachments[10];
    242 	__DRIbuffer *buffers = NULL;
    243 	int i = 0, count, ret;
    244 
    245 	if (draw->lastStamp == draw->dri2.stamp)
    246 		return;
    247 	draw->lastStamp = draw->dri2.stamp;
    248 
    249 	if (nfb->need_front)
    250 		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
    251 	if (fb->Visual.doubleBufferMode)
    252 		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
    253 	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
    254 		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
    255 	else if (fb->Visual.haveDepthBuffer)
    256 		attachments[i++] = __DRI_BUFFER_DEPTH;
    257 	else if (fb->Visual.haveStencilBuffer)
    258 		attachments[i++] = __DRI_BUFFER_STENCIL;
    259 
    260 	buffers = screen->dri2.loader->getBuffers(draw, &draw->w, &draw->h,
    261 						  attachments, i, &count,
    262 						  draw->loaderPrivate);
    263 	if (buffers == NULL)
    264 		return;
    265 
    266 	for (i = 0; i < count; i++) {
    267 		struct gl_renderbuffer *rb;
    268 		struct nouveau_surface *s;
    269 		uint32_t old_name;
    270 		int index;
    271 
    272 		switch (buffers[i].attachment) {
    273 		case __DRI_BUFFER_FRONT_LEFT:
    274 		case __DRI_BUFFER_FAKE_FRONT_LEFT:
    275 			index = BUFFER_FRONT_LEFT;
    276 			break;
    277 		case __DRI_BUFFER_BACK_LEFT:
    278 			index = BUFFER_BACK_LEFT;
    279 			break;
    280 		case __DRI_BUFFER_DEPTH:
    281 		case __DRI_BUFFER_DEPTH_STENCIL:
    282 			index = BUFFER_DEPTH;
    283 			break;
    284 		case __DRI_BUFFER_STENCIL:
    285 			index = BUFFER_STENCIL;
    286 			break;
    287 		default:
    288 			assert(0);
    289 		}
    290 
    291 		rb = fb->Attachment[index].Renderbuffer;
    292 		s = &to_nouveau_renderbuffer(rb)->surface;
    293 
    294 		s->width = draw->w;
    295 		s->height = draw->h;
    296 		s->pitch = buffers[i].pitch;
    297 		s->cpp = buffers[i].cpp;
    298 
    299 		if (index == BUFFER_DEPTH && s->bo) {
    300 			ret = nouveau_bo_name_get(s->bo, &old_name);
    301 			/*
    302 			 * Disable fast Z clears in the next frame, the
    303 			 * depth buffer contents are undefined.
    304 			 */
    305 			if (!ret && old_name != buffers[i].name)
    306 				nctx->hierz.clear_seq = 0;
    307 		}
    308 
    309 		nouveau_bo_ref(NULL, &s->bo);
    310 		ret = nouveau_bo_name_ref(context_dev(ctx),
    311 					  buffers[i].name, &s->bo);
    312 		assert(!ret);
    313 	}
    314 
    315 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    316 }
    317 
    318 static void
    319 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    320 		   int *stamp)
    321 {
    322 	struct gl_context *ctx = dri_ctx->driverPrivate;
    323 	struct gl_framebuffer *fb = draw->driverPrivate;
    324 
    325 	*stamp = draw->dri2.stamp;
    326 
    327 	nouveau_update_renderbuffers(dri_ctx, draw);
    328 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    329 
    330 	/* Clean up references to the old framebuffer objects. */
    331 	context_dirty(ctx, FRAMEBUFFER);
    332 	nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
    333 	PUSH_KICK(context_push(ctx));
    334 }
    335 
    336 GLboolean
    337 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
    338 			     __DRIdrawable *dri_read)
    339 {
    340 	if (dri_ctx) {
    341 		struct nouveau_context *nctx = dri_ctx->driverPrivate;
    342 		struct gl_context *ctx = &nctx->base;
    343 
    344 		/* Ask the X server for new renderbuffers. */
    345 		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
    346 			update_framebuffer(dri_ctx, dri_draw,
    347 					   &dri_ctx->dri2.draw_stamp);
    348 
    349 		if (dri_draw != dri_read &&
    350 		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
    351 			update_framebuffer(dri_ctx, dri_read,
    352 					   &dri_ctx->dri2.read_stamp);
    353 
    354 		/* Pass it down to mesa. */
    355 		_mesa_make_current(ctx, dri_draw->driverPrivate,
    356 				   dri_read->driverPrivate);
    357 		_mesa_update_state(ctx);
    358 
    359 	} else {
    360 		_mesa_make_current(NULL, NULL, NULL);
    361 	}
    362 
    363 	return GL_TRUE;
    364 }
    365 
    366 GLboolean
    367 nouveau_context_unbind(__DRIcontext *dri_ctx)
    368 {
    369 	/* Unset current context and dispatch table */
    370 	_mesa_make_current(NULL, NULL, NULL);
    371 
    372 	return GL_TRUE;
    373 }
    374 
    375 void
    376 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
    377 {
    378 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    379 
    380 	nctx->fallback = MAX2(HWTNL, mode);
    381 
    382 	if (mode < SWRAST) {
    383 		nouveau_state_emit(ctx);
    384 #if 0
    385 		nouveau_bo_state_emit(ctx);
    386 #endif
    387 	} else {
    388 		PUSH_KICK(context_push(ctx));
    389 	}
    390 }
    391 
    392 static void
    393 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    394 		     int *stamp)
    395 {
    396 	struct gl_framebuffer *fb = draw->driverPrivate;
    397 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    398 	GLboolean need_front =
    399 		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
    400 		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
    401 
    402 	if (nfb->need_front != need_front) {
    403 		nfb->need_front = need_front;
    404 		dri2InvalidateDrawable(draw);
    405 	}
    406 
    407 	if (draw->dri2.stamp != *stamp)
    408 		update_framebuffer(dri_ctx, draw, stamp);
    409 }
    410 
    411 void
    412 nouveau_validate_framebuffer(struct gl_context *ctx)
    413 {
    414 	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
    415 	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
    416 	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
    417 
    418 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
    419 		validate_framebuffer(dri_ctx, dri_draw,
    420 				     &dri_ctx->dri2.draw_stamp);
    421 
    422 	if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
    423 		validate_framebuffer(dri_ctx, dri_read,
    424 				     &dri_ctx->dri2.read_stamp);
    425 
    426 	if (ctx->NewState & _NEW_BUFFERS)
    427 		_mesa_update_state(ctx);
    428 }
    429