/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_context.c | 60 struct nouveau_context *nctx; local 81 nctx = to_nouveau_context(ctx); 82 nctx->dri_context = dri_ctx; 98 NULL, &nctx->fence)) { 113 struct nouveau_context *nctx = to_nouveau_context(ctx); local 117 nctx->screen = screen; 118 nctx->fallback = HWTNL; 146 }, sizeof(struct nv04_fifo), &nctx->hw.chan); 153 ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client); 160 ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4 200 struct nouveau_context *nctx = to_nouveau_context(ctx); local 226 struct nouveau_context *nctx = dri_ctx->driverPrivate; local 237 struct nouveau_context *nctx = to_nouveau_context(ctx); local 341 struct nouveau_context *nctx = dri_ctx->driverPrivate; local 378 struct nouveau_context *nctx = to_nouveau_context(ctx); local [all...] |
nv04_context.c | 51 struct nv04_context *nctx = to_nv04_context(ctx); local 68 if (fahrenheit != nctx->eng3d) { 71 nctx->eng3d = fahrenheit; 126 struct nouveau_context *nctx = to_nouveau_context(ctx); local 132 nouveau_object_del(&nctx->hw.eng3d); 133 nouveau_object_del(&nctx->hw.eng3dm); 134 nouveau_object_del(&nctx->hw.surf3d); 145 struct nv04_context *nctx; local 150 nctx = CALLOC_STRUCT(nv04_context); 151 if (!nctx) [all...] |
nv10_context.c | 41 struct nouveau_context *nctx = to_nouveau_context(ctx); local 49 nctx->hierz.clear_blocked = GL_TRUE; 54 return !nctx->hierz.clear_blocked && 62 struct nouveau_context *nctx = to_nouveau_context(ctx); local 67 !nctx->hierz.clear_blocked && depthRb && 75 struct nouveau_context *nctx = to_nouveau_context(ctx); local 78 return 2097152.0 * (z + (nctx->hierz.clear_seq & 7)); 97 struct nouveau_context *nctx = to_nouveau_context(ctx); local 118 nctx->hierz.clear_seq++; 121 if ((nctx->hierz.clear_seq & 7) != 0 & 146 struct nouveau_context *nctx = to_nouveau_context(ctx); local 175 struct nouveau_context *nctx = to_nouveau_context(ctx); local 417 struct nouveau_context *nctx = to_nouveau_context(ctx); local 434 struct nouveau_context *nctx; local [all...] |
nouveau_driver.c | 69 struct nouveau_context *nctx = to_nouveau_context(ctx); local 76 __DRIscreen *screen = nctx->screen->dri_screen; 78 __DRIdrawable *drawable = nctx->dri_context->driDrawablePriv; 88 struct nouveau_context *nctx = to_nouveau_context(ctx); local 91 { nctx->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR }; 101 nouveau_bo_wait(nctx->fence, NOUVEAU_BO_RDWR, context_client(ctx));
|
nv10_state_tnl.c | 135 struct nouveau_context *nctx = to_nouveau_context(ctx); local 138 unsigned source = nctx->fallback == HWTNL ? 174 struct nouveau_context *nctx = to_nouveau_context(ctx); local 179 if (nctx->fallback != HWTNL) { 446 struct nouveau_context *nctx = to_nouveau_context(ctx); local 450 if (nctx->fallback != HWTNL) 478 struct nouveau_context *nctx = to_nouveau_context(ctx); local 488 if (nctx->fallback == HWTNL)
|
nv10_state_tex.c | 40 struct nouveau_context *nctx = to_nouveau_context(ctx); local 46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) { 71 struct nouveau_context *nctx = to_nouveau_context(ctx); local 74 if (nctx->fallback == HWTNL &&
|
nv20_state_tex.c | 40 struct nouveau_context *nctx = to_nouveau_context(ctx); local 46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) { 69 struct nouveau_context *nctx = to_nouveau_context(ctx); local 72 if (nctx->fallback == HWTNL &&
|
nouveau_vbo_t.c | 245 struct nouveau_context *nctx = to_nouveau_context(ctx); local 247 struct nouveau_bufctx *bufctx = nctx->hw.bufctx; 373 struct nouveau_context *nctx = to_nouveau_context(ctx); local 390 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); 424 struct nouveau_context *nctx = to_nouveau_context(ctx); local 430 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); 510 struct nouveau_context *nctx = to_nouveau_context(ctx); local 514 if (nctx->fallback == HWTNL) 519 if (nctx->fallback == SWTNL)
|
nv20_context.c | 41 struct nouveau_context *nctx = to_nouveau_context(ctx); local 48 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); 428 struct nouveau_context *nctx = to_nouveau_context(ctx); local 434 nouveau_object_del(&nctx->hw.eng3d); 445 struct nouveau_context *nctx; local 450 nctx = CALLOC_STRUCT(nouveau_context); 451 if (!nctx) 454 ctx = &nctx->base; 488 NULL, 0, &nctx->hw.eng3d);
|
nv20_state_tnl.c | 154 struct nouveau_context *nctx = to_nouveau_context(ctx); local 157 unsigned source = nctx->fallback == HWTNL ? 342 struct nouveau_context *nctx = to_nouveau_context(ctx); local 346 if (nctx->fallback != HWTNL) 369 struct nouveau_context *nctx = to_nouveau_context(ctx); local 376 if (nctx->fallback == HWTNL)
|
nv10_state_fb.c | 204 struct nouveau_context *nctx = to_nouveau_context(ctx); local 211 PUSH_DATAb(push, !nctx->hierz.clear_blocked); 213 (nctx->hierz.clear_seq & 0xff));
|
nouveau_state.c | 430 struct nouveau_context *nctx = to_nouveau_context(ctx); local 431 int i = BITSET_FFS(nctx->dirty) - 1; 442 struct nouveau_context *nctx = to_nouveau_context(ctx); local 447 BITSET_CLEAR(nctx->dirty, i); 451 BITSET_ZERO(nctx->dirty); 508 struct nouveau_context *nctx = to_nouveau_context(ctx); local 546 BITSET_ONES(nctx->dirty);
|
nv04_render.c | 75 struct nv04_context *nctx = to_nv04_context(ctx); local 91 _tnl_install_attrs(ctx, map, n, nctx->viewport, 0);
|
nouveau_texture.c | 645 struct nouveau_context *nctx = dri_ctx->driverPrivate; local 646 struct gl_context *ctx = &nctx->base;
|
/external/mesa3d/src/amd/common/ |
ac_nir_to_llvm.h | 237 struct nir_shader *nir, struct nir_to_llvm_context *nctx);
|
ac_nir_to_llvm.c | 73 struct nir_to_llvm_context *nctx; /* TODO get rid of this */ member in struct:ac_nir_context [all...] |
/external/u-boot/scripts/ |
checkpatch.pl | [all...] |