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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_context.c 60 struct nouveau_context *nctx; local
81 nctx = to_nouveau_context(ctx);
82 nctx->dri_context = dri_ctx;
98 NULL, &nctx->fence)) {
113 struct nouveau_context *nctx = to_nouveau_context(ctx); local
117 nctx->screen = screen;
118 nctx->fallback = HWTNL;
146 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
153 ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
160 ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4
200 struct nouveau_context *nctx = to_nouveau_context(ctx); local
226 struct nouveau_context *nctx = dri_ctx->driverPrivate; local
237 struct nouveau_context *nctx = to_nouveau_context(ctx); local
341 struct nouveau_context *nctx = dri_ctx->driverPrivate; local
378 struct nouveau_context *nctx = to_nouveau_context(ctx); local
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nv04_context.c 51 struct nv04_context *nctx = to_nv04_context(ctx); local
68 if (fahrenheit != nctx->eng3d) {
71 nctx->eng3d = fahrenheit;
126 struct nouveau_context *nctx = to_nouveau_context(ctx); local
132 nouveau_object_del(&nctx->hw.eng3d);
133 nouveau_object_del(&nctx->hw.eng3dm);
134 nouveau_object_del(&nctx->hw.surf3d);
145 struct nv04_context *nctx; local
150 nctx = CALLOC_STRUCT(nv04_context);
151 if (!nctx)
    [all...]
nv10_context.c 41 struct nouveau_context *nctx = to_nouveau_context(ctx); local
49 nctx->hierz.clear_blocked = GL_TRUE;
54 return !nctx->hierz.clear_blocked &&
62 struct nouveau_context *nctx = to_nouveau_context(ctx); local
67 !nctx->hierz.clear_blocked && depthRb &&
75 struct nouveau_context *nctx = to_nouveau_context(ctx); local
78 return 2097152.0 * (z + (nctx->hierz.clear_seq & 7));
97 struct nouveau_context *nctx = to_nouveau_context(ctx); local
118 nctx->hierz.clear_seq++;
121 if ((nctx->hierz.clear_seq & 7) != 0 &
146 struct nouveau_context *nctx = to_nouveau_context(ctx); local
175 struct nouveau_context *nctx = to_nouveau_context(ctx); local
417 struct nouveau_context *nctx = to_nouveau_context(ctx); local
434 struct nouveau_context *nctx; local
    [all...]
nouveau_driver.c 69 struct nouveau_context *nctx = to_nouveau_context(ctx); local
76 __DRIscreen *screen = nctx->screen->dri_screen;
78 __DRIdrawable *drawable = nctx->dri_context->driDrawablePriv;
88 struct nouveau_context *nctx = to_nouveau_context(ctx); local
91 { nctx->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR };
101 nouveau_bo_wait(nctx->fence, NOUVEAU_BO_RDWR, context_client(ctx));
nv10_state_tnl.c 135 struct nouveau_context *nctx = to_nouveau_context(ctx); local
138 unsigned source = nctx->fallback == HWTNL ?
174 struct nouveau_context *nctx = to_nouveau_context(ctx); local
179 if (nctx->fallback != HWTNL) {
446 struct nouveau_context *nctx = to_nouveau_context(ctx); local
450 if (nctx->fallback != HWTNL)
478 struct nouveau_context *nctx = to_nouveau_context(ctx); local
488 if (nctx->fallback == HWTNL)
nv10_state_tex.c 40 struct nouveau_context *nctx = to_nouveau_context(ctx); local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
71 struct nouveau_context *nctx = to_nouveau_context(ctx); local
74 if (nctx->fallback == HWTNL &&
nv20_state_tex.c 40 struct nouveau_context *nctx = to_nouveau_context(ctx); local
46 if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) {
69 struct nouveau_context *nctx = to_nouveau_context(ctx); local
72 if (nctx->fallback == HWTNL &&
nouveau_vbo_t.c 245 struct nouveau_context *nctx = to_nouveau_context(ctx); local
247 struct nouveau_bufctx *bufctx = nctx->hw.bufctx;
373 struct nouveau_context *nctx = to_nouveau_context(ctx); local
390 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx);
424 struct nouveau_context *nctx = to_nouveau_context(ctx); local
430 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx);
510 struct nouveau_context *nctx = to_nouveau_context(ctx); local
514 if (nctx->fallback == HWTNL)
519 if (nctx->fallback == SWTNL)
nv20_context.c 41 struct nouveau_context *nctx = to_nouveau_context(ctx); local
48 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx);
428 struct nouveau_context *nctx = to_nouveau_context(ctx); local
434 nouveau_object_del(&nctx->hw.eng3d);
445 struct nouveau_context *nctx; local
450 nctx = CALLOC_STRUCT(nouveau_context);
451 if (!nctx)
454 ctx = &nctx->base;
488 NULL, 0, &nctx->hw.eng3d);
nv20_state_tnl.c 154 struct nouveau_context *nctx = to_nouveau_context(ctx); local
157 unsigned source = nctx->fallback == HWTNL ?
342 struct nouveau_context *nctx = to_nouveau_context(ctx); local
346 if (nctx->fallback != HWTNL)
369 struct nouveau_context *nctx = to_nouveau_context(ctx); local
376 if (nctx->fallback == HWTNL)
nv10_state_fb.c 204 struct nouveau_context *nctx = to_nouveau_context(ctx); local
211 PUSH_DATAb(push, !nctx->hierz.clear_blocked);
213 (nctx->hierz.clear_seq & 0xff));
nouveau_state.c 430 struct nouveau_context *nctx = to_nouveau_context(ctx); local
431 int i = BITSET_FFS(nctx->dirty) - 1;
442 struct nouveau_context *nctx = to_nouveau_context(ctx); local
447 BITSET_CLEAR(nctx->dirty, i);
451 BITSET_ZERO(nctx->dirty);
508 struct nouveau_context *nctx = to_nouveau_context(ctx); local
546 BITSET_ONES(nctx->dirty);
nv04_render.c 75 struct nv04_context *nctx = to_nv04_context(ctx); local
91 _tnl_install_attrs(ctx, map, n, nctx->viewport, 0);
nouveau_texture.c 645 struct nouveau_context *nctx = dri_ctx->driverPrivate; local
646 struct gl_context *ctx = &nctx->base;
  /external/mesa3d/src/amd/common/
ac_nir_to_llvm.h 237 struct nir_shader *nir, struct nir_to_llvm_context *nctx);
ac_nir_to_llvm.c 73 struct nir_to_llvm_context *nctx; /* TODO get rid of this */ member in struct:ac_nir_context
    [all...]
  /external/u-boot/scripts/
checkpatch.pl     [all...]

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