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  /external/llvm/test/MC/Hexagon/
lcomm.s 4 .lcomm dst4,4,4,4
9 r0 = add(pc, ##dst4@PCREL)
14 # CHECK: 00000000 l .sbss.4 00000004 dst4
  /external/swiftshader/third_party/llvm-7.0/llvm/test/MC/Hexagon/
lcomm.s 4 .lcomm dst4,4,4,4
9 r0 = add(pc, ##dst4@PCREL)
14 # CHECK: 00000000 l .sbss.4 00000004 dst4
  /external/skia/src/core/
SkMatrix44.cpp 749 typedef void (*Map2Procf)(const SkMScalar mat[][4], const float src2[], int count, float dst4[]);
750 typedef void (*Map2Procd)(const SkMScalar mat[][4], const double src2[], int count, double dst4[]);
753 int count, float* SK_RESTRICT dst4) {
755 dst4[0] = src2[0];
756 dst4[1] = src2[1];
757 dst4[2] = 0;
758 dst4[3] = 1;
760 dst4 += 4;
765 int count, double* SK_RESTRICT dst4) {
767 dst4[0] = src2[0]
    [all...]
Sk4px.h 117 dst4 = fn(Load4(src+4)); local
119 dst4.store4(dst+4);
139 // As above, but with dst4' = fn(dst4, src4).
147 dst4 = fn(Load4(dst+4), Load4(src+4)); local
149 dst4.store4(dst+4);
169 // As above, but with dst4' = fn(dst4, alpha4).
177 dst4 = fn(Load4(dst+4), Load4Alphas(a+4)); local
179 dst4.store4(dst+4)
209 dst4 = fn(Load4(dst+4), Load4(src+4), Load4Alphas(a+4)); local
    [all...]
SkBlitRow_D32.cpp 64 auto dst4 = ( __m128i*)dst; local
67 _mm_storeu_si128(dst4, SkPMLerp_SSE2(_mm_loadu_si128(src4),
68 _mm_loadu_si128(dst4),
71 dst4++;
76 dst = ( SkPMColor*)dst4;
129 auto dst4 = ( __m128i*)dst; local
132 _mm_storeu_si128(dst4, SkBlendARGB32_SSE2(_mm_loadu_si128(src4),
133 _mm_loadu_si128(dst4),
136 dst4++;
141 dst = ( SkPMColor*)dst4;
    [all...]
  /external/skqp/src/core/
SkMatrix44.cpp 749 typedef void (*Map2Procf)(const SkMScalar mat[][4], const float src2[], int count, float dst4[]);
750 typedef void (*Map2Procd)(const SkMScalar mat[][4], const double src2[], int count, double dst4[]);
753 int count, float* SK_RESTRICT dst4) {
755 dst4[0] = src2[0];
756 dst4[1] = src2[1];
757 dst4[2] = 0;
758 dst4[3] = 1;
760 dst4 += 4;
765 int count, double* SK_RESTRICT dst4) {
767 dst4[0] = src2[0]
    [all...]
Sk4px.h 117 dst4 = fn(Load4(src+4)); local
119 dst4.store4(dst+4);
139 // As above, but with dst4' = fn(dst4, src4).
147 dst4 = fn(Load4(dst+4), Load4(src+4)); local
149 dst4.store4(dst+4);
169 // As above, but with dst4' = fn(dst4, alpha4).
177 dst4 = fn(Load4(dst+4), Load4Alphas(a+4)); local
179 dst4.store4(dst+4)
209 dst4 = fn(Load4(dst+4), Load4(src+4), Load4Alphas(a+4)); local
    [all...]
SkBlitRow_D32.cpp 64 auto dst4 = ( __m128i*)dst; local
67 _mm_storeu_si128(dst4, SkPMLerp_SSE2(_mm_loadu_si128(src4),
68 _mm_loadu_si128(dst4),
71 dst4++;
76 dst = ( SkPMColor*)dst4;
129 auto dst4 = ( __m128i*)dst; local
132 _mm_storeu_si128(dst4, SkBlendARGB32_SSE2(_mm_loadu_si128(src4),
133 _mm_loadu_si128(dst4),
136 dst4++;
141 dst = ( SkPMColor*)dst4;
    [all...]
  /external/libvpx/libvpx/vpx_dsp/mips/
vpx_convolve_avg_msa.c 85 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
90 LD_UB8(dst, dst_stride, dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7);
94 AVER_UB4_UB(src4, dst4, src5, dst5, src6, dst6, src7, dst7, dst4, dst5,
96 ST_UB8(dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7, dst, dst_stride);
107 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
114 LD_UB4(dst_dup, dst_stride, dst0, dst2, dst4, dst6);
126 AVER_UB4_UB(src4, dst4, src5, dst5, src6, dst6, src7, dst7, dst4, dst5,
133 ST_UB4(dst0, dst2, dst4, dst6, dst, dst_stride)
148 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
    [all...]
vpx_convolve8_avg_vert_msa.c 470 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
488 LD_UB4(dst + 16, dst_stride, dst4, dst5, dst6, dst7);
513 PCKEV_AVG_ST_UB(tmp1, tmp0, dst4, dst + 16);
542 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
560 LD_UB2(dst + 32, dst_stride, dst4, dst5);
589 PCKEV_AVG_ST_UB(tmp1, tmp0, dst4, dst + 32);
idct16x16_msa.c 332 v16u8 dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7; local
417 dst4 = LD_UB(dst + 3 * dst_stride);
419 ILVR_B2_SH(zero, dst4, zero, dst5, res4, res5);
  /external/skia/gm/
poly2poly.cpp 101 const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 }; variable
102 doDraw(canvas, font, &paint, src4, dst4, 4);
image.cpp 72 SkRect dst1, dst2, dst3, dst4; local
76 dst4.set(0, 480, 65, 545);
81 canvas->drawImageRect(imgG, dst4, usePaint ? &paint : nullptr);
  /external/skia/samplecode/
SamplePolyToPoly.cpp 150 const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 }; local
151 doDraw(canvas, &paint, font, src4, dst4, 4);
  /external/skqp/samplecode/
SamplePolyToPoly.cpp 150 const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 }; local
151 doDraw(canvas, &paint, font, src4, dst4, 4);
  /external/dng_sdk/source/
dng_image.cpp 382 dng_rect dst4 (dng_rect (splitV,
387 if (dst4.NotEmpty ())
392 temp.fArea = dst4 + (srcArea.TL () -
396 temp.fData = buffer.DirtyPixel (dst4.t,
397 dst4.l,
  /external/mesa3d/src/mesa/main/
image.c 506 GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
511 dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]);
512 dst4[i][GCOMP] = UBYTE_TO_FLOAT(src1[i][GCOMP]);
513 dst4[i][BCOMP] = UBYTE_TO_FLOAT(src1[i][BCOMP]);
514 dst4[i][ACOMP] = UBYTE_TO_FLOAT(src1[i][ACOMP]);
539 GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst);
544 dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]);
545 dst4[i][GCOMP] = USHORT_TO_FLOAT(src2[i][GCOMP]);
546 dst4[i][BCOMP] = USHORT_TO_FLOAT(src2[i][BCOMP]);
547 dst4[i][ACOMP] = USHORT_TO_FLOAT(src2[i][ACOMP])
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_blend.c 157 uint *dst4 = (uint *) dst; local
182 res4[j] = ~(src4[j] | dst4[j]);
186 res4[j] = ~src4[j] & dst4[j];
194 res4[j] = src4[j] & ~dst4[j];
198 res4[j] = ~dst4[j];
202 res4[j] = dst4[j] ^ src4[j];
206 res4[j] = ~(src4[j] & dst4[j]);
210 res4[j] = src4[j] & dst4[j];
214 res4[j] = ~(src4[j] ^ dst4[j]);
218 res4[j] = dst4[j]
    [all...]
  /external/skqp/gm/
poly2poly.cpp 271 const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 }; variable
272 doDraw(canvas, font, &paint, src4, dst4, 4);
image.cpp 72 SkRect dst1, dst2, dst3, dst4; local
76 dst4.set(0, 480, 65, 545);
81 canvas->drawImageRect(imgG, dst4, usePaint ? &paint : nullptr);
  /external/skia/include/core/
SkMatrix44.h 426 * @param dst4 array of [x', y', z', w'] quads as the output.
428 void map2(const float src2[], int count, float dst4[]) const;
429 void map2(const double src2[], int count, double dst4[]) const;
  /external/skqp/include/core/
SkMatrix44.h 426 * @param dst4 array of [x', y', z', w'] quads as the output.
428 void map2(const float src2[], int count, float dst4[]) const;
429 void map2(const double src2[], int count, double dst4[]) const;
  /external/mesa3d/src/mesa/swrast/
s_drawpix.c 83 GLuint *dst4 = (GLuint *) dst; local
85 dst4[j] = PACK_COLOR_8888(0xff, src[j*3+0], src[j*3+1], src[j*3+2]);
130 GLuint *dst4 = (GLuint *) dst; local
132 dst4[j] = PACK_COLOR_8888(src[j*4+3], src[j*4+0],
  /external/libaom/libaom/av1/common/arm/
jnt_convolve_neon.c 209 int32x4_t dst4, dst5, dst6, dst7; local
249 dst4 = vsubq_s32(vreinterpretq_s32_u32(sum4), sub_const_vec);
258 dst4 = vqrshlq_s32(dst4, round_bits_vec);
267 tmp4 = vqmovn_s32(dst4);
    [all...]
  /external/v8/src/arm64/
simulator-logic-arm64.cc 448 LogicVRegister dst4, uint64_t addr1) {
452 dst4.ClearForWrite(vform);
461 dst4.ReadUintFromMem(vform, i, addr4);
471 LogicVRegister dst4, int index, uint64_t addr1) {
475 dst4.ClearForWrite(vform);
482 dst4.ReadUintFromMem(vform, index, addr4);
487 LogicVRegister dst4, uint64_t addr) {
491 dst4.ClearForWrite(vform);
499 dst4.ReadUintFromMem(vform, i, addr4);
558 LogicVRegister dst3, LogicVRegister dst4, uint64_t addr)
    [all...]

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