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    Searched refs:m_compressedTextureFormats (Results 1 - 6 of 6) sorted by null

  /external/deqp/framework/opengl/
gluContextInfo.hpp 107 CompressedTextureFormats m_compressedTextureFormats;
gluContextInfo.cpp 240 const set<int>& formats = m_compressedTextureFormats.getValue(m_context);
  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp 65 if (m_compressedTextureFormats == NULL) {
70 m_compressedTextureFormats = new GLint[m_num_compressedTextureFormats];
71 this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureFormats);
74 return m_compressedTextureFormats;
    [all...]
GLEncoder.h 57 GLint *m_compressedTextureFormats;
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 99 m_compressedTextureFormats = NULL;
377 delete m_compressedTextureFormats;
    [all...]
GL2Encoder.h 107 GLint *m_compressedTextureFormats;
    [all...]

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