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    Searched refs:m_max_textureImageUnits (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp 83 m_max_textureImageUnits = 0;
718 if (ctx->m_max_textureImageUnits != 0) {
719 *ptr = ctx->m_max_textureImageUnits;
722 ctx->m_max_textureImageUnits = *ptr;
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GL2Encoder.h 113 GLint m_max_textureImageUnits;
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