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Searched
refs:m_max_textureImageUnits
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp
83
m_max_textureImageUnits
= 0;
718
if (ctx->
m_max_textureImageUnits
!= 0) {
719
*ptr = ctx->
m_max_textureImageUnits
;
722
ctx->
m_max_textureImageUnits
= *ptr;
[
all
...]
GL2Encoder.h
113
GLint
m_max_textureImageUnits
;
[
all
...]
Completed in 538 milliseconds