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Searched
refs:numVerticesPerInvocation
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryGridRenderTests.cpp
154
int
numVerticesPerInvocation
= 0;
164
numVerticesPerInvocation
= m_numGeometryPrimitivesPerInvocation * 4;
179
numVerticesPerInvocation
= numSliceNodes * 2;
183
geometryVerticesPerPrimitive =
numVerticesPerInvocation
* m_numGeometryInvocations;
189
<< "\tTotal output vertex count per invocation: " <<
numVerticesPerInvocation
<< "\n"
/external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp
255
const int
numVerticesPerInvocation
= numSliceNodes * 2;
258
const int geometryVerticesPerPrimitive =
numVerticesPerInvocation
* geometryShaderInvocations;
264
<< "\tTotal output vertex count per invocation: " << (
numVerticesPerInvocation
) << "\n"
/external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp
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