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    Searched refs:numVerticesPerInvocation (Results 1 - 3 of 3) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryGridRenderTests.cpp 154 int numVerticesPerInvocation = 0;
164 numVerticesPerInvocation = m_numGeometryPrimitivesPerInvocation * 4;
179 numVerticesPerInvocation = numSliceNodes * 2;
183 geometryVerticesPerPrimitive = numVerticesPerInvocation * m_numGeometryInvocations;
189 << "\tTotal output vertex count per invocation: " << numVerticesPerInvocation << "\n"
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 255 const int numVerticesPerInvocation = numSliceNodes * 2;
258 const int geometryVerticesPerPrimitive = numVerticesPerInvocation * geometryShaderInvocations;
264 << "\tTotal output vertex count per invocation: " << (numVerticesPerInvocation) << "\n"
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp     [all...]

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