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Searched
refs:positionLocation
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
esextcDrawBuffersIndexedBlending.cpp
215
glw::GLuint
positionLocation
= gl.getAttribLocation(program.getProgram(), "position");
221
gl.vertexAttribPointer(
positionLocation
, 3, GL_FLOAT, GL_FALSE, 0, vertices);
222
gl.enableVertexAttribArray(
positionLocation
);
/external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp
335
const int
positionLocation
= gl.getAttribLocation(m_program->getProgram(), "a_position");
338
if (
positionLocation
== -1)
354
gl.vertexAttrib4f(
positionLocation
, 0.0f, 0.0f, 0.0f, 1.0f);
/external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp
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es31fGeometryShaderTests.cpp
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