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    Searched refs:readFb (Results 1 - 18 of 18) sorted by null

  /external/mesa3d/src/mesa/main/
blit.c 181 validate_color_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb,
186 const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
219 if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
256 validate_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb,
260 readFb->Attachment[BUFFER_STENCIL].Renderbuffer;
302 validate_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb,
306 readFb->Attachment[BUFFER_DEPTH].Renderbuffer;
345 struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb,
352 if (!readFb || !drawFb) {
359 /* Update completeness status of readFb and drawFb. *
    [all...]
framebuffer.h 117 struct gl_framebuffer *readFb,
blend.h 140 const struct gl_framebuffer *readFb);
image.h 132 const struct gl_framebuffer *readFb,
framebuffer.c 653 struct gl_framebuffer *readFb,
659 if (readFb != drawFb)
660 update_framebuffer(ctx, readFb);
image.c 882 const struct gl_framebuffer *readFb,
888 const GLint srcXmax = readFb->Width;
890 const GLint srcYmax = readFb->Height;
blend.c 1100 const struct gl_framebuffer *readFb)
1102 return get_clamp_color(readFb, ctx->Color.ClampReadColor);
    [all...]
dd.h 684 struct gl_framebuffer *readFb);
698 struct gl_framebuffer *readFb,
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_blit.c 110 struct gl_framebuffer *readFb,
155 readAtt = &readFb->Attachment[readFb->_ColorReadBufferIndex];
156 readRb = readFb->_ColorReadBuffer;
160 readAtt = &readFb->Attachment[BUFFER_DEPTH];
179 readAtt = &readFb->Attachment[BUFFER_STENCIL];
511 struct gl_framebuffer *readFb,
516 struct gl_renderbuffer *readRb = readFb->_ColorReadBuffer;
518 &readFb->Attachment[readFb->_ColorReadBufferIndex]
    [all...]
swrast.h 158 struct gl_framebuffer *readFb,
  /external/mesa3d/src/mesa/drivers/common/
meta_blit.c 602 const struct gl_framebuffer *readFb,
609 int att_index = do_depth ? BUFFER_DEPTH : readFb->_ColorReadBufferIndex;
611 &readFb->Attachment[att_index];
650 if (_mesa_is_winsys_fbo(readFb)) {
    [all...]
meta.h 477 const struct gl_framebuffer *readFb,
485 struct gl_framebuffer *readFb,
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_fbo.c 638 const struct gl_framebuffer *readFb,
655 struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
672 srcX0 >= 0 && srcX1 <= readFb->Width &&
673 srcY0 >= 0 && srcY1 <= readFb->Height &&
732 struct gl_framebuffer *readFb,
739 mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
747 _mesa_meta_and_swrast_BlitFramebuffer(ctx, readFb, drawFb,
intel_context.c 637 struct gl_framebuffer *fb, *readFb;
641 readFb = _mesa_get_incomplete_framebuffer();
644 readFb = driReadPriv->driverPrivate;
650 _mesa_make_current(ctx, fb, readFb);
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_fbo.c 775 const struct gl_framebuffer *readFb,
792 struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
809 srcX0 >= 0 && srcX1 <= readFb->Width &&
810 srcY0 >= 0 && srcY1 <= readFb->Height &&
867 struct gl_framebuffer *readFb,
891 mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
899 mask = brw_blorp_framebuffer(brw, readFb, drawFb,
906 mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
918 mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
925 _swrast_BlitFramebuffer(ctx, readFb, drawFb
    [all...]
brw_context.c     [all...]
brw_blorp.c 746 struct gl_framebuffer *readFb,
760 try_blorp_blit(brw, readFb, drawFb,
    [all...]
brw_context.h     [all...]

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