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    Searched refs:renderBuffers (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
rasterizer.cpp 307 RenderOutputBuffers renderBuffers;
309 renderBuffers, triDesc.triFlags.renderTargetArrayIndex);
312 backendFuncs.pfnBackend(pDC, workerId, tileAlignedX, tileAlignedY, triDesc, renderBuffers);
rasterizer_impl.h 43 void GetRenderHotTiles(DRAW_CONTEXT *pDC, uint32_t macroID, uint32_t x, uint32_t y, RenderOutputBuffers &renderBuffers, uint32_t renderTargetArrayIndex);
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backend_impl.h 478 inline void SetupRenderBuffers(uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], uint8_t **pDepthBuffer, uint8_t **pStencilBuffer, uint32_t colorHotTileMask, RenderOutputBuffers &renderBuffers)
486 pColorBuffer[index] = renderBuffers.pColor[index];
491 *pDepthBuffer = renderBuffers.pDepth;
496 *pStencilBuffer = renderBuffers.pStencil;;
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backend.cpp 200 void BackendNullPS(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
214 SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0, renderBuffers);
backend_sample.cpp 41 void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
58 SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers);
backend_singlesample.cpp 41 void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
58 SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers);

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