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Searched
refs:renderBuffers
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
rasterizer.cpp
307
RenderOutputBuffers
renderBuffers
;
309
renderBuffers
, triDesc.triFlags.renderTargetArrayIndex);
312
backendFuncs.pfnBackend(pDC, workerId, tileAlignedX, tileAlignedY, triDesc,
renderBuffers
);
rasterizer_impl.h
43
void GetRenderHotTiles(DRAW_CONTEXT *pDC, uint32_t macroID, uint32_t x, uint32_t y, RenderOutputBuffers &
renderBuffers
, uint32_t renderTargetArrayIndex);
[
all
...]
backend_impl.h
478
inline void SetupRenderBuffers(uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], uint8_t **pDepthBuffer, uint8_t **pStencilBuffer, uint32_t colorHotTileMask, RenderOutputBuffers &
renderBuffers
)
486
pColorBuffer[index] =
renderBuffers
.pColor[index];
491
*pDepthBuffer =
renderBuffers
.pDepth;
496
*pStencilBuffer =
renderBuffers
.pStencil;;
[
all
...]
backend.cpp
200
void BackendNullPS(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &
renderBuffers
)
214
SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0,
renderBuffers
);
backend_sample.cpp
41
void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &
renderBuffers
)
58
SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable,
renderBuffers
);
backend_singlesample.cpp
41
void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &
renderBuffers
)
58
SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable,
renderBuffers
);
Completed in 447 milliseconds