1 /**************************************************************************** 2 * Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * @file backend.cpp 24 * 25 * @brief Backend handles rasterization, pixel shading and output merger 26 * operations. 27 * 28 ******************************************************************************/ 29 30 #include <smmintrin.h> 31 32 #include "backend.h" 33 #include "backend_impl.h" 34 #include "tilemgr.h" 35 #include "memory/tilingtraits.h" 36 #include "core/multisample.h" 37 38 #include <algorithm> 39 40 template<typename T> 41 void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers) 42 { 43 SWR_CONTEXT *pContext = pDC->pContext; 44 45 AR_BEGIN(BESingleSampleBackend, pDC->drawId); 46 AR_BEGIN(BESetup, pDC->drawId); 47 48 const API_STATE &state = GetApiState(pDC); 49 50 BarycentricCoeffs coeffs; 51 SetupBarycentricCoeffs(&coeffs, work); 52 53 SWR_PS_CONTEXT psContext; 54 const SWR_MULTISAMPLE_POS& samplePos = state.rastState.samplePositions; 55 SetupPixelShaderContext<T>(&psContext, samplePos, work); 56 57 uint8_t *pDepthBuffer, *pStencilBuffer; 58 SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers); 59 60 AR_END(BESetup, 1); 61 62 psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y))); 63 psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y))); 64 65 const simdscalar dy = _simd_set1_ps(static_cast<float>(SIMD_TILE_Y_DIM)); 66 67 for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM) 68 { 69 psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x))); 70 psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps(static_cast<float>(x))); 71 72 const simdscalar dx = _simd_set1_ps(static_cast<float>(SIMD_TILE_X_DIM)); 73 74 for (uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM) 75 { 76 #if USE_8x2_TILE_BACKEND 77 const bool useAlternateOffset = ((xx & SIMD_TILE_X_DIM) != 0); 78 #endif 79 simdmask coverageMask = work.coverageMask[0] & MASK; 80 81 if (coverageMask) 82 { 83 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) 84 { 85 static_assert(KNOB_DEPTH_HOT_TILE_FORMAT == R32_FLOAT, "Unsupported depth hot tile format"); 86 87 const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthBuffer)); 88 89 const float minz = state.depthBoundsState.depthBoundsTestMinValue; 90 const float maxz = state.depthBoundsState.depthBoundsTestMaxValue; 91 92 coverageMask &= CalcDepthBoundsAcceptMask(z, minz, maxz); 93 } 94 95 if (T::InputCoverage != SWR_INPUT_COVERAGE_NONE) 96 { 97 const uint64_t* pCoverageMask = (T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE) ? &work.innerCoverageMask : &work.coverageMask[0]; 98 99 generateInputCoverage<T, T::InputCoverage>(pCoverageMask, psContext.inputMask, state.blendState.sampleMask); 100 } 101 102 AR_BEGIN(BEBarycentric, pDC->drawId); 103 104 CalcPixelBarycentrics(coeffs, psContext); 105 106 CalcCentroid<T, true>(&psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask); 107 108 // interpolate and quantize z 109 psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center); 110 psContext.vZ = state.pfnQuantizeDepth(psContext.vZ); 111 112 AR_END(BEBarycentric, 1); 113 114 // interpolate user clip distance if available 115 if (state.backendState.clipDistanceMask) 116 { 117 coverageMask &= ~ComputeUserClipMask(state.backendState.clipDistanceMask, work.pUserClipBuffer, psContext.vI.center, psContext.vJ.center); 118 } 119 120 simdscalar vCoverageMask = _simd_vmask_ps(coverageMask); 121 simdscalar depthPassMask = vCoverageMask; 122 simdscalar stencilPassMask = vCoverageMask; 123 124 // Early-Z? 125 if (T::bCanEarlyZ) 126 { 127 AR_BEGIN(BEEarlyDepthTest, pDC->drawId); 128 depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, 129 psContext.vZ, pDepthBuffer, vCoverageMask, pStencilBuffer, &stencilPassMask); 130 AR_EVENT(EarlyDepthStencilInfoSingleSample(_simd_movemask_ps(depthPassMask), _simd_movemask_ps(stencilPassMask), _simd_movemask_ps(vCoverageMask))); 131 AR_END(BEEarlyDepthTest, 0); 132 133 // early-exit if no pixels passed depth or earlyZ is forced on 134 if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask)) 135 { 136 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, 137 pDepthBuffer, depthPassMask, vCoverageMask, pStencilBuffer, stencilPassMask); 138 139 if (!_simd_movemask_ps(depthPassMask)) 140 { 141 goto Endtile; 142 } 143 } 144 } 145 146 psContext.sampleIndex = 0; 147 psContext.activeMask = _simd_castps_si(vCoverageMask); 148 149 // execute pixel shader 150 AR_BEGIN(BEPixelShader, pDC->drawId); 151 UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask))); 152 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); 153 AR_END(BEPixelShader, 0); 154 155 vCoverageMask = _simd_castsi_ps(psContext.activeMask); 156 157 // late-Z 158 if (!T::bCanEarlyZ) 159 { 160 AR_BEGIN(BELateDepthTest, pDC->drawId); 161 depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, 162 psContext.vZ, pDepthBuffer, vCoverageMask, pStencilBuffer, &stencilPassMask); 163 AR_EVENT(LateDepthStencilInfoSingleSample(_simd_movemask_ps(depthPassMask), _simd_movemask_ps(stencilPassMask), _simd_movemask_ps(vCoverageMask))); 164 AR_END(BELateDepthTest, 0); 165 166 if (!_simd_movemask_ps(depthPassMask)) 167 { 168 // need to call depth/stencil write for stencil write 169 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, 170 pDepthBuffer, depthPassMask, vCoverageMask, pStencilBuffer, stencilPassMask); 171 goto Endtile; 172 } 173 } else { 174 // for early z, consolidate discards from shader 175 // into depthPassMask 176 depthPassMask = _simd_and_ps(depthPassMask, vCoverageMask); 177 } 178 179 uint32_t statMask = _simd_movemask_ps(depthPassMask); 180 uint32_t statCount = _mm_popcnt_u32(statMask); 181 UPDATE_STAT_BE(DepthPassCount, statCount); 182 183 // output merger 184 AR_BEGIN(BEOutputMerger, pDC->drawId); 185 #if USE_8x2_TILE_BACKEND 186 OutputMerger8x2(psContext, psContext.pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask, useAlternateOffset); 187 #else 188 OutputMerger4x2(psContext, psContext.pColorBuffer, 0, &state.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.renderTargetMask); 189 #endif 190 191 // do final depth write after all pixel kills 192 if (!state.psState.forceEarlyZ) 193 { 194 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ, 195 pDepthBuffer, depthPassMask, vCoverageMask, pStencilBuffer, stencilPassMask); 196 } 197 AR_END(BEOutputMerger, 0); 198 } 199 200 Endtile: 201 AR_BEGIN(BEEndTile, pDC->drawId); 202 203 work.coverageMask[0] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM); 204 if(T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE) 205 { 206 work.innerCoverageMask >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM); 207 } 208 209 #if USE_8x2_TILE_BACKEND 210 if (useAlternateOffset) 211 { 212 DWORD rt; 213 uint32_t rtMask = state.colorHottileEnable; 214 while(_BitScanForward(&rt, rtMask)) 215 { 216 rtMask &= ~(1 << rt); 217 psContext.pColorBuffer[rt] += (2 * KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8; 218 } 219 } 220 #else 221 DWORD rt; 222 uint32_t rtMask = state.colorHottileEnable; 223 while (_BitScanForward(&rt, rtMask)) 224 { 225 rtMask &= ~(1 << rt); 226 psContext.pColorBuffer[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8; 227 } 228 #endif 229 pDepthBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8; 230 pStencilBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8; 231 232 AR_END(BEEndTile, 0); 233 234 psContext.vX.UL = _simd_add_ps(psContext.vX.UL, dx); 235 psContext.vX.center = _simd_add_ps(psContext.vX.center, dx); 236 } 237 238 psContext.vY.UL = _simd_add_ps(psContext.vY.UL, dy); 239 psContext.vY.center = _simd_add_ps(psContext.vY.center, dy); 240 } 241 242 AR_END(BESingleSampleBackend, 0); 243 } 244 245 // Recursive template used to auto-nest conditionals. Converts dynamic enum function 246 // arguments to static template arguments. 247 template <uint32_t... ArgsT> 248 struct BEChooserSingleSample 249 { 250 // Last Arg Terminator 251 static PFN_BACKEND_FUNC GetFunc(SWR_BACKEND_FUNCS tArg) 252 { 253 switch(tArg) 254 { 255 case SWR_BACKEND_SINGLE_SAMPLE: return BackendSingleSample<SwrBackendTraits<ArgsT...>>; break; 256 case SWR_BACKEND_MSAA_PIXEL_RATE: 257 case SWR_BACKEND_MSAA_SAMPLE_RATE: 258 default: 259 SWR_ASSERT(0 && "Invalid backend func\n"); 260 return nullptr; 261 break; 262 } 263 } 264 265 // Recursively parse args 266 template <typename... TArgsT> 267 static PFN_BACKEND_FUNC GetFunc(SWR_INPUT_COVERAGE tArg, TArgsT... remainingArgs) 268 { 269 switch(tArg) 270 { 271 case SWR_INPUT_COVERAGE_NONE: return BEChooserSingleSample<ArgsT..., SWR_INPUT_COVERAGE_NONE>::GetFunc(remainingArgs...); break; 272 case SWR_INPUT_COVERAGE_NORMAL: return BEChooserSingleSample<ArgsT..., SWR_INPUT_COVERAGE_NORMAL>::GetFunc(remainingArgs...); break; 273 case SWR_INPUT_COVERAGE_INNER_CONSERVATIVE: return BEChooserSingleSample<ArgsT..., SWR_INPUT_COVERAGE_INNER_CONSERVATIVE>::GetFunc(remainingArgs...); break; 274 default: 275 SWR_ASSERT(0 && "Invalid sample pattern\n"); 276 return BEChooserSingleSample<ArgsT..., SWR_INPUT_COVERAGE_NONE>::GetFunc(remainingArgs...); 277 break; 278 } 279 } 280 281 // Recursively parse args 282 template <typename... TArgsT> 283 static PFN_BACKEND_FUNC GetFunc(SWR_MULTISAMPLE_COUNT tArg, TArgsT... remainingArgs) 284 { 285 switch(tArg) 286 { 287 case SWR_MULTISAMPLE_1X: return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...); break; 288 case SWR_MULTISAMPLE_2X: return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_2X>::GetFunc(remainingArgs...); break; 289 case SWR_MULTISAMPLE_4X: return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_4X>::GetFunc(remainingArgs...); break; 290 case SWR_MULTISAMPLE_8X: return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_8X>::GetFunc(remainingArgs...); break; 291 case SWR_MULTISAMPLE_16X: return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_16X>::GetFunc(remainingArgs...); break; 292 default: 293 SWR_ASSERT(0 && "Invalid sample count\n"); 294 return BEChooserSingleSample<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...); 295 break; 296 } 297 } 298 299 // Recursively parse args 300 template <typename... TArgsT> 301 static PFN_BACKEND_FUNC GetFunc(bool tArg, TArgsT... remainingArgs) 302 { 303 if(tArg == true) 304 { 305 return BEChooserSingleSample<ArgsT..., 1>::GetFunc(remainingArgs...); 306 } 307 308 return BEChooserSingleSample<ArgsT..., 0>::GetFunc(remainingArgs...); 309 } 310 }; 311 312 void InitBackendSingleFuncTable(PFN_BACKEND_FUNC (&table)[SWR_INPUT_COVERAGE_COUNT][2][2]) 313 { 314 for(uint32_t inputCoverage = 0; inputCoverage < SWR_INPUT_COVERAGE_COUNT; inputCoverage++) 315 { 316 for(uint32_t isCentroid = 0; isCentroid < 2; isCentroid++) 317 { 318 for(uint32_t canEarlyZ = 0; canEarlyZ < 2; canEarlyZ++) 319 { 320 table[inputCoverage][isCentroid][canEarlyZ] = 321 BEChooserSingleSample<>::GetFunc(SWR_MULTISAMPLE_1X, false, (SWR_INPUT_COVERAGE)inputCoverage, 322 (isCentroid > 0), false, (canEarlyZ > 0), SWR_BACKEND_SINGLE_SAMPLE); 323 } 324 } 325 } 326 } 327