1 /**************************************************************************** 2 * Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * @file backend.h 24 * 25 * @brief Backend handles rasterization, pixel shading and output merger 26 * operations. 27 * 28 ******************************************************************************/ 29 #pragma once 30 31 void InitBackendSingleFuncTable(PFN_BACKEND_FUNC(&table)[SWR_INPUT_COVERAGE_COUNT][2][2]); 32 void InitBackendSampleFuncTable(PFN_BACKEND_FUNC(&table)[SWR_MULTISAMPLE_TYPE_COUNT][SWR_INPUT_COVERAGE_COUNT][2][2]); 33 34 static INLINE void CalcSampleBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext); 35 36 37 enum SWR_BACKEND_FUNCS 38 { 39 SWR_BACKEND_SINGLE_SAMPLE, 40 SWR_BACKEND_MSAA_PIXEL_RATE, 41 SWR_BACKEND_MSAA_SAMPLE_RATE, 42 SWR_BACKEND_FUNCS_MAX, 43 }; 44 45 #if KNOB_SIMD_WIDTH == 8 46 static const __m256 vCenterOffsetsX = __m256{0.5, 1.5, 0.5, 1.5, 2.5, 3.5, 2.5, 3.5}; 47 static const __m256 vCenterOffsetsY = __m256{0.5, 0.5, 1.5, 1.5, 0.5, 0.5, 1.5, 1.5}; 48 static const __m256 vULOffsetsX = __m256{0.0, 1.0, 0.0, 1.0, 2.0, 3.0, 2.0, 3.0}; 49 static const __m256 vULOffsetsY = __m256{0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0}; 50 #define MASK 0xff 51 #endif 52 53 static INLINE simdmask ComputeUserClipMask(uint8_t clipMask, float* pUserClipBuffer, simdscalar const &vI, simdscalar const &vJ) 54 { 55 simdscalar vClipMask = _simd_setzero_ps(); 56 uint32_t numClipDistance = _mm_popcnt_u32(clipMask); 57 58 for (uint32_t i = 0; i < numClipDistance; ++i) 59 { 60 // pull triangle clip distance values from clip buffer 61 simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++); 62 simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++); 63 simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++); 64 65 // interpolate 66 simdscalar vInterp = vplaneps(vA, vB, vC, vI, vJ); 67 68 // clip if interpolated clip distance is < 0 || NAN 69 simdscalar vCull = _simd_cmp_ps(_simd_setzero_ps(), vInterp, _CMP_NLE_UQ); 70 71 vClipMask = _simd_or_ps(vClipMask, vCull); 72 } 73 74 return _simd_movemask_ps(vClipMask); 75 } 76 77 INLINE static uint32_t RasterTileColorOffset(uint32_t sampleNum) 78 { 79 static const uint32_t RasterTileColorOffsets[16] 80 { 0, 81 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8), 82 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 2, 83 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 3, 84 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 4, 85 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 5, 86 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 6, 87 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 7, 88 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 8, 89 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 9, 90 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 10, 91 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 11, 92 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 12, 93 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 13, 94 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 14, 95 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp / 8) * 15, 96 }; 97 assert(sampleNum < 16); 98 return RasterTileColorOffsets[sampleNum]; 99 } 100 101 INLINE static uint32_t RasterTileDepthOffset(uint32_t sampleNum) 102 { 103 static const uint32_t RasterTileDepthOffsets[16] 104 { 0, 105 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8), 106 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 2, 107 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 3, 108 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 4, 109 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 5, 110 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 6, 111 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 7, 112 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 8, 113 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 9, 114 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 10, 115 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 11, 116 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 12, 117 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 13, 118 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 14, 119 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp / 8) * 15, 120 }; 121 assert(sampleNum < 16); 122 return RasterTileDepthOffsets[sampleNum]; 123 } 124 125 INLINE static uint32_t RasterTileStencilOffset(uint32_t sampleNum) 126 { 127 static const uint32_t RasterTileStencilOffsets[16] 128 { 0, 129 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8), 130 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 2, 131 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 3, 132 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 4, 133 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 5, 134 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 6, 135 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 7, 136 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 8, 137 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 9, 138 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 10, 139 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 11, 140 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 12, 141 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 13, 142 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 14, 143 (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp / 8) * 15, 144 }; 145 assert(sampleNum < 16); 146 return RasterTileStencilOffsets[sampleNum]; 147 } 148 149 template<typename T, uint32_t InputCoverage> 150 struct generateInputCoverage 151 { 152 INLINE generateInputCoverage(const uint64_t *const coverageMask, uint32_t (&inputMask)[KNOB_SIMD_WIDTH], const uint32_t sampleMask) 153 { 154 // will need to update for avx512 155 assert(KNOB_SIMD_WIDTH == 8); 156 157 simdscalari mask[2]; 158 simdscalari sampleCoverage[2]; 159 160 if(T::bIsCenterPattern) 161 { 162 // center coverage is the same for all samples; just broadcast to the sample slots 163 uint32_t centerCoverage = ((uint32_t)(*coverageMask) & MASK); 164 if(T::MultisampleT::numSamples == 1) 165 { 166 sampleCoverage[0] = _simd_set_epi32(0, 0, 0, 0, 0, 0, 0, centerCoverage); 167 } 168 else if(T::MultisampleT::numSamples == 2) 169 { 170 sampleCoverage[0] = _simd_set_epi32(0, 0, 0, 0, 0, 0, centerCoverage, centerCoverage); 171 } 172 else if(T::MultisampleT::numSamples == 4) 173 { 174 sampleCoverage[0] = _simd_set_epi32(0, 0, 0, 0, centerCoverage, centerCoverage, centerCoverage, centerCoverage); 175 } 176 else if(T::MultisampleT::numSamples == 8) 177 { 178 sampleCoverage[0] = _simd_set1_epi32(centerCoverage); 179 } 180 else if(T::MultisampleT::numSamples == 16) 181 { 182 sampleCoverage[0] = _simd_set1_epi32(centerCoverage); 183 sampleCoverage[1] = _simd_set1_epi32(centerCoverage); 184 } 185 } 186 else 187 { 188 simdscalari src = _simd_set1_epi32(0); 189 simdscalari index0 = _simd_set_epi32(7, 6, 5, 4, 3, 2, 1, 0), index1; 190 191 if(T::MultisampleT::numSamples == 1) 192 { 193 mask[0] = _simd_set_epi32(0, 0, 0, 0, 0, 0, 0, -1); 194 } 195 else if(T::MultisampleT::numSamples == 2) 196 { 197 mask[0] = _simd_set_epi32(0, 0, 0, 0, 0, 0, -1, -1); 198 } 199 else if(T::MultisampleT::numSamples == 4) 200 { 201 mask[0] = _simd_set_epi32(0, 0, 0, 0, -1, -1, -1, -1); 202 } 203 else if(T::MultisampleT::numSamples == 8) 204 { 205 mask[0] = _simd_set1_epi32(-1); 206 } 207 else if(T::MultisampleT::numSamples == 16) 208 { 209 mask[0] = _simd_set1_epi32(-1); 210 mask[1] = _simd_set1_epi32(-1); 211 index1 = _simd_set_epi32(15, 14, 13, 12, 11, 10, 9, 8); 212 } 213 214 // gather coverage for samples 0-7 215 sampleCoverage[0] = _mm256_castps_si256(_simd_mask_i32gather_ps(_mm256_castsi256_ps(src), (const float*)coverageMask, index0, _mm256_castsi256_ps(mask[0]), 8)); 216 if(T::MultisampleT::numSamples > 8) 217 { 218 // gather coverage for samples 8-15 219 sampleCoverage[1] = _mm256_castps_si256(_simd_mask_i32gather_ps(_mm256_castsi256_ps(src), (const float*)coverageMask, index1, _mm256_castsi256_ps(mask[1]), 8)); 220 } 221 } 222 223 mask[0] = _mm256_set_epi8(-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0xC, 0x8, 0x4, 0x0, 224 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0xC, 0x8, 0x4, 0x0); 225 // pull out the 8bit 4x2 coverage for samples 0-7 into the lower 32 bits of each 128bit lane 226 simdscalari packedCoverage0 = _simd_shuffle_epi8(sampleCoverage[0], mask[0]); 227 228 simdscalari packedCoverage1; 229 if(T::MultisampleT::numSamples > 8) 230 { 231 // pull out the 8bit 4x2 coverage for samples 8-15 into the lower 32 bits of each 128bit lane 232 packedCoverage1 = _simd_shuffle_epi8(sampleCoverage[1], mask[0]); 233 } 234 235 #if (KNOB_ARCH == KNOB_ARCH_AVX) 236 // pack lower 32 bits of each 128 bit lane into lower 64 bits of single 128 bit lane 237 simdscalari hiToLow = _mm256_permute2f128_si256(packedCoverage0, packedCoverage0, 0x83); 238 simdscalar shufRes = _mm256_shuffle_ps(_mm256_castsi256_ps(hiToLow), _mm256_castsi256_ps(hiToLow), _MM_SHUFFLE(1, 1, 0, 1)); 239 packedCoverage0 = _mm256_castps_si256(_mm256_blend_ps(_mm256_castsi256_ps(packedCoverage0), shufRes, 0xFE)); 240 241 simdscalari packedSampleCoverage; 242 if(T::MultisampleT::numSamples > 8) 243 { 244 // pack lower 32 bits of each 128 bit lane into upper 64 bits of single 128 bit lane 245 hiToLow = _mm256_permute2f128_si256(packedCoverage1, packedCoverage1, 0x83); 246 shufRes = _mm256_shuffle_ps(_mm256_castsi256_ps(hiToLow), _mm256_castsi256_ps(hiToLow), _MM_SHUFFLE(1, 1, 0, 1)); 247 shufRes = _mm256_blend_ps(_mm256_castsi256_ps(packedCoverage1), shufRes, 0xFE); 248 packedCoverage1 = _mm256_castps_si256(_mm256_castpd_ps(_mm256_shuffle_pd(_mm256_castps_pd(shufRes), _mm256_castps_pd(shufRes), 0x01))); 249 packedSampleCoverage = _mm256_castps_si256(_mm256_blend_ps(_mm256_castsi256_ps(packedCoverage0), _mm256_castsi256_ps(packedCoverage1), 0xFC)); 250 } 251 else 252 { 253 packedSampleCoverage = packedCoverage0; 254 } 255 #else 256 simdscalari permMask = _simd_set_epi32(0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x4, 0x0); 257 // pack lower 32 bits of each 128 bit lane into lower 64 bits of single 128 bit lane 258 packedCoverage0 = _mm256_permutevar8x32_epi32(packedCoverage0, permMask); 259 260 simdscalari packedSampleCoverage; 261 if(T::MultisampleT::numSamples > 8) 262 { 263 permMask = _simd_set_epi32(0x7, 0x7, 0x7, 0x7, 0x4, 0x0, 0x7, 0x7); 264 // pack lower 32 bits of each 128 bit lane into upper 64 bits of single 128 bit lane 265 packedCoverage1 = _mm256_permutevar8x32_epi32(packedCoverage1, permMask); 266 267 // blend coverage masks for samples 0-7 and samples 8-15 into single 128 bit lane 268 packedSampleCoverage = _mm256_blend_epi32(packedCoverage0, packedCoverage1, 0x0C); 269 } 270 else 271 { 272 packedSampleCoverage = packedCoverage0; 273 } 274 #endif 275 276 for(int32_t i = KNOB_SIMD_WIDTH - 1; i >= 0; i--) 277 { 278 // convert packed sample coverage masks into single coverage masks for all samples for each pixel in the 4x2 279 inputMask[i] = _simd_movemask_epi8(packedSampleCoverage); 280 281 if(!T::bForcedSampleCount) 282 { 283 // input coverage has to be anded with sample mask if MSAA isn't forced on 284 inputMask[i] &= sampleMask; 285 } 286 287 // shift to the next pixel in the 4x2 288 packedSampleCoverage = _simd_slli_epi32(packedSampleCoverage, 1); 289 } 290 } 291 292 INLINE generateInputCoverage(const uint64_t *const coverageMask, simdscalar &inputCoverage, const uint32_t sampleMask) 293 { 294 uint32_t inputMask[KNOB_SIMD_WIDTH]; 295 generateInputCoverage<T, T::InputCoverage>(coverageMask, inputMask, sampleMask); 296 inputCoverage = _simd_castsi_ps(_simd_set_epi32(inputMask[7], inputMask[6], inputMask[5], inputMask[4], inputMask[3], inputMask[2], inputMask[1], inputMask[0])); 297 } 298 299 }; 300 301 template<typename T> 302 struct generateInputCoverage<T, SWR_INPUT_COVERAGE_INNER_CONSERVATIVE> 303 { 304 INLINE generateInputCoverage(const uint64_t *const coverageMask, simdscalar &inputCoverage, const uint32_t sampleMask) 305 { 306 // will need to update for avx512 307 assert(KNOB_SIMD_WIDTH == 8); 308 simdscalari vec = _simd_set1_epi32(coverageMask[0]); 309 const simdscalari bit = _simd_set_epi32(0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01); 310 vec = _simd_and_si(vec, bit); 311 vec = _simd_cmplt_epi32(_simd_setzero_si(), vec); 312 vec = _simd_blendv_epi32(_simd_setzero_si(), _simd_set1_epi32(1), vec); 313 inputCoverage = _simd_castsi_ps(vec); 314 } 315 316 INLINE generateInputCoverage(const uint64_t *const coverageMask, uint32_t (&inputMask)[KNOB_SIMD_WIDTH], const uint32_t sampleMask) 317 { 318 uint32_t simdCoverage = (coverageMask[0] & MASK); 319 static const uint32_t FullCoverageMask = (1 << T::MultisampleT::numSamples) - 1; 320 for(int i = 0; i < KNOB_SIMD_WIDTH; i++) 321 { 322 // set all samples to covered if conservative coverage mask is set for that pixel 323 inputMask[i] = (((1 << i) & simdCoverage) > 0) ? FullCoverageMask : 0; 324 } 325 } 326 }; 327 328 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 329 // Centroid behaves exactly as follows : 330 // (1) If all samples in the primitive are covered, the attribute is evaluated at the pixel center (even if the sample pattern does not happen to 331 // have a sample location there). 332 // (2) Else the attribute is evaluated at the first covered sample, in increasing order of sample index, where sample coverage is after ANDing the 333 // coverage with the SampleMask Rasterizer State. 334 // (3) If no samples are covered, such as on helper pixels executed off the bounds of a primitive to fill out 2x2 pixel stamps, the attribute is 335 // evaluated as follows : If the SampleMask Rasterizer state is a subset of the samples in the pixel, then the first sample covered by the 336 // SampleMask Rasterizer State is the evaluation point.Otherwise (full SampleMask), the pixel center is the evaluation point. 337 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 338 template<typename T> 339 INLINE void CalcCentroidPos(SWR_PS_CONTEXT &psContext, const SWR_MULTISAMPLE_POS& samplePos, 340 const uint64_t *const coverageMask, const uint32_t sampleMask, 341 simdscalar const &vXSamplePosUL, simdscalar const &vYSamplePosUL) 342 { 343 uint32_t inputMask[KNOB_SIMD_WIDTH]; 344 generateInputCoverage<T, T::InputCoverage>(coverageMask, inputMask, sampleMask); 345 346 // Case (2) - partially covered pixel 347 348 // scan for first covered sample per pixel in the 4x2 span 349 unsigned long sampleNum[KNOB_SIMD_WIDTH]; 350 (inputMask[0] > 0) ? (_BitScanForward(&sampleNum[0], inputMask[0])) : (sampleNum[0] = 0); 351 (inputMask[1] > 0) ? (_BitScanForward(&sampleNum[1], inputMask[1])) : (sampleNum[1] = 0); 352 (inputMask[2] > 0) ? (_BitScanForward(&sampleNum[2], inputMask[2])) : (sampleNum[2] = 0); 353 (inputMask[3] > 0) ? (_BitScanForward(&sampleNum[3], inputMask[3])) : (sampleNum[3] = 0); 354 (inputMask[4] > 0) ? (_BitScanForward(&sampleNum[4], inputMask[4])) : (sampleNum[4] = 0); 355 (inputMask[5] > 0) ? (_BitScanForward(&sampleNum[5], inputMask[5])) : (sampleNum[5] = 0); 356 (inputMask[6] > 0) ? (_BitScanForward(&sampleNum[6], inputMask[6])) : (sampleNum[6] = 0); 357 (inputMask[7] > 0) ? (_BitScanForward(&sampleNum[7], inputMask[7])) : (sampleNum[7] = 0); 358 359 // look up and set the sample offsets from UL pixel corner for first covered sample 360 simdscalar vXSample = _simd_set_ps(samplePos.X(sampleNum[7]), 361 samplePos.X(sampleNum[6]), 362 samplePos.X(sampleNum[5]), 363 samplePos.X(sampleNum[4]), 364 samplePos.X(sampleNum[3]), 365 samplePos.X(sampleNum[2]), 366 samplePos.X(sampleNum[1]), 367 samplePos.X(sampleNum[0])); 368 369 simdscalar vYSample = _simd_set_ps(samplePos.Y(sampleNum[7]), 370 samplePos.Y(sampleNum[6]), 371 samplePos.Y(sampleNum[5]), 372 samplePos.Y(sampleNum[4]), 373 samplePos.Y(sampleNum[3]), 374 samplePos.Y(sampleNum[2]), 375 samplePos.Y(sampleNum[1]), 376 samplePos.Y(sampleNum[0])); 377 // add sample offset to UL pixel corner 378 vXSample = _simd_add_ps(vXSamplePosUL, vXSample); 379 vYSample = _simd_add_ps(vYSamplePosUL, vYSample); 380 381 // Case (1) and case (3b) - All samples covered or not covered with full SampleMask 382 static const simdscalari vFullyCoveredMask = T::MultisampleT::FullSampleMask(); 383 simdscalari vInputCoveragei = _simd_set_epi32(inputMask[7], inputMask[6], inputMask[5], inputMask[4], inputMask[3], inputMask[2], inputMask[1], inputMask[0]); 384 simdscalari vAllSamplesCovered = _simd_cmpeq_epi32(vInputCoveragei, vFullyCoveredMask); 385 386 static const simdscalari vZero = _simd_setzero_si(); 387 const simdscalari vSampleMask = _simd_and_si(_simd_set1_epi32(sampleMask), vFullyCoveredMask); 388 simdscalari vNoSamplesCovered = _simd_cmpeq_epi32(vInputCoveragei, vZero); 389 simdscalari vIsFullSampleMask = _simd_cmpeq_epi32(vSampleMask, vFullyCoveredMask); 390 simdscalari vCase3b = _simd_and_si(vNoSamplesCovered, vIsFullSampleMask); 391 392 simdscalari vEvalAtCenter = _simd_or_si(vAllSamplesCovered, vCase3b); 393 394 // set the centroid position based on results from above 395 psContext.vX.centroid = _simd_blendv_ps(vXSample, psContext.vX.center, _simd_castsi_ps(vEvalAtCenter)); 396 psContext.vY.centroid = _simd_blendv_ps(vYSample, psContext.vY.center, _simd_castsi_ps(vEvalAtCenter)); 397 398 // Case (3a) No samples covered and partial sample mask 399 simdscalari vSomeSampleMaskSamples = _simd_cmplt_epi32(vSampleMask, vFullyCoveredMask); 400 // sample mask should never be all 0's for this case, but handle it anyways 401 unsigned long firstCoveredSampleMaskSample = 0; 402 (sampleMask > 0) ? (_BitScanForward(&firstCoveredSampleMaskSample, sampleMask)) : (firstCoveredSampleMaskSample = 0); 403 404 simdscalari vCase3a = _simd_and_si(vNoSamplesCovered, vSomeSampleMaskSamples); 405 406 vXSample = _simd_set1_ps(samplePos.X(firstCoveredSampleMaskSample)); 407 vYSample = _simd_set1_ps(samplePos.Y(firstCoveredSampleMaskSample)); 408 409 // blend in case 3a pixel locations 410 psContext.vX.centroid = _simd_blendv_ps(psContext.vX.centroid, vXSample, _simd_castsi_ps(vCase3a)); 411 psContext.vY.centroid = _simd_blendv_ps(psContext.vY.centroid, vYSample, _simd_castsi_ps(vCase3a)); 412 } 413 414 INLINE void CalcCentroidBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext, 415 const simdscalar &vXSamplePosUL, const simdscalar &vYSamplePosUL) 416 { 417 // evaluate I,J 418 psContext.vI.centroid = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.centroid, psContext.vY.centroid); 419 psContext.vJ.centroid = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.centroid, psContext.vY.centroid); 420 psContext.vI.centroid = _simd_mul_ps(psContext.vI.centroid, coeffs.vRecipDet); 421 psContext.vJ.centroid = _simd_mul_ps(psContext.vJ.centroid, coeffs.vRecipDet); 422 423 // interpolate 1/w 424 psContext.vOneOverW.centroid = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.centroid, psContext.vJ.centroid); 425 } 426 427 INLINE simdmask CalcDepthBoundsAcceptMask(simdscalar const &z, float minz, float maxz) 428 { 429 const simdscalar minzMask = _simd_cmpge_ps(z, _simd_set1_ps(minz)); 430 const simdscalar maxzMask = _simd_cmple_ps(z, _simd_set1_ps(maxz)); 431 432 return _simd_movemask_ps(_simd_and_ps(minzMask, maxzMask)); 433 } 434 435 template<typename T> 436 INLINE uint32_t GetNumOMSamples(SWR_MULTISAMPLE_COUNT blendSampleCount) 437 { 438 // RT has to be single sample if we're in forcedMSAA mode 439 if(T::bForcedSampleCount && (T::MultisampleT::sampleCount > SWR_MULTISAMPLE_1X)) 440 { 441 return 1; 442 } 443 // unless we're forced to single sample, in which case we run the OM at the sample count of the RT 444 else if(T::bForcedSampleCount && (T::MultisampleT::sampleCount == SWR_MULTISAMPLE_1X)) 445 { 446 return GetNumSamples(blendSampleCount); 447 } 448 // else we're in normal MSAA mode and rasterizer and OM are running at the same sample count 449 else 450 { 451 return T::MultisampleT::numSamples; 452 } 453 } 454 455 inline void SetupBarycentricCoeffs(BarycentricCoeffs *coeffs, const SWR_TRIANGLE_DESC &work) 456 { 457 // broadcast scalars 458 459 coeffs->vIa = _simd_broadcast_ss(&work.I[0]); 460 coeffs->vIb = _simd_broadcast_ss(&work.I[1]); 461 coeffs->vIc = _simd_broadcast_ss(&work.I[2]); 462 463 coeffs->vJa = _simd_broadcast_ss(&work.J[0]); 464 coeffs->vJb = _simd_broadcast_ss(&work.J[1]); 465 coeffs->vJc = _simd_broadcast_ss(&work.J[2]); 466 467 coeffs->vZa = _simd_broadcast_ss(&work.Z[0]); 468 coeffs->vZb = _simd_broadcast_ss(&work.Z[1]); 469 coeffs->vZc = _simd_broadcast_ss(&work.Z[2]); 470 471 coeffs->vRecipDet = _simd_broadcast_ss(&work.recipDet); 472 473 coeffs->vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]); 474 coeffs->vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]); 475 coeffs->vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]); 476 } 477 478 inline void SetupRenderBuffers(uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], uint8_t **pDepthBuffer, uint8_t **pStencilBuffer, uint32_t colorHotTileMask, RenderOutputBuffers &renderBuffers) 479 { 480 481 DWORD index; 482 while (_BitScanForward(&index, colorHotTileMask)) 483 { 484 assert(index < SWR_NUM_RENDERTARGETS); 485 colorHotTileMask &= ~(1 << index); 486 pColorBuffer[index] = renderBuffers.pColor[index]; 487 } 488 489 if (pDepthBuffer) 490 { 491 *pDepthBuffer = renderBuffers.pDepth; 492 } 493 494 if (pStencilBuffer) 495 { 496 *pStencilBuffer = renderBuffers.pStencil;; 497 } 498 } 499 500 template<typename T> 501 void SetupPixelShaderContext(SWR_PS_CONTEXT *psContext, const SWR_MULTISAMPLE_POS& samplePos, SWR_TRIANGLE_DESC &work) 502 { 503 psContext->pAttribs = work.pAttribs; 504 psContext->pPerspAttribs = work.pPerspAttribs; 505 psContext->frontFace = work.triFlags.frontFacing; 506 psContext->renderTargetArrayIndex = work.triFlags.renderTargetArrayIndex; 507 508 // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs 509 psContext->I = work.I; 510 psContext->J = work.J; 511 512 psContext->recipDet = work.recipDet; 513 psContext->pRecipW = work.pRecipW; 514 psContext->pSamplePosX = samplePos.X();//reinterpret_cast<const float *>(&T::MultisampleT::samplePosX); 515 psContext->pSamplePosY = samplePos.Y();//reinterpret_cast<const float *>(&T::MultisampleT::samplePosY); 516 psContext->rasterizerSampleCount = T::MultisampleT::numSamples; 517 psContext->sampleIndex = 0; 518 } 519 520 template<typename T, bool IsSingleSample> 521 void CalcCentroid(SWR_PS_CONTEXT *psContext, const SWR_MULTISAMPLE_POS& samplePos, 522 const BarycentricCoeffs &coeffs, const uint64_t * const coverageMask, uint32_t sampleMask) 523 { 524 if (IsSingleSample) // if (T::MultisampleT::numSamples == 1) // doesn't cut it, the centroid positions are still different 525 { 526 // for 1x case, centroid is pixel center 527 psContext->vX.centroid = psContext->vX.center; 528 psContext->vY.centroid = psContext->vY.center; 529 psContext->vI.centroid = psContext->vI.center; 530 psContext->vJ.centroid = psContext->vJ.center; 531 psContext->vOneOverW.centroid = psContext->vOneOverW.center; 532 } 533 else 534 { 535 if (T::bCentroidPos) 536 { 537 ///@ todo: don't need to genererate input coverage 2x if input coverage and centroid 538 if (T::bIsCenterPattern) 539 { 540 psContext->vX.centroid = _simd_add_ps(psContext->vX.UL, _simd_set1_ps(0.5f)); 541 psContext->vY.centroid = _simd_add_ps(psContext->vY.UL, _simd_set1_ps(0.5f)); 542 } 543 else 544 { 545 // add param: const uint32_t inputMask[KNOB_SIMD_WIDTH] to eliminate 'generate coverage 2X'.. 546 CalcCentroidPos<T>(*psContext, samplePos, coverageMask, sampleMask, psContext->vX.UL, psContext->vY.UL); 547 } 548 549 CalcCentroidBarycentrics(coeffs, *psContext, psContext->vX.UL, psContext->vY.UL); 550 } 551 else 552 { 553 psContext->vX.centroid = psContext->vX.sample; 554 psContext->vY.centroid = psContext->vY.sample; 555 } 556 } 557 } 558 559 template<typename T> 560 struct PixelRateZTestLoop 561 { 562 PixelRateZTestLoop(DRAW_CONTEXT *DC, uint32_t _workerId, const SWR_TRIANGLE_DESC &Work, const BarycentricCoeffs& Coeffs, const API_STATE& apiState, 563 uint8_t*& depthBuffer, uint8_t*& stencilBuffer, const uint8_t ClipDistanceMask) : 564 pDC(DC), workerId(_workerId), work(Work), coeffs(Coeffs), state(apiState), psState(apiState.psState), 565 samplePos(state.rastState.samplePositions), 566 clipDistanceMask(ClipDistanceMask), pDepthBuffer(depthBuffer), pStencilBuffer(stencilBuffer){}; 567 568 INLINE 569 uint32_t operator()(simdscalar& activeLanes, SWR_PS_CONTEXT& psContext, 570 const CORE_BUCKETS BEDepthBucket, uint32_t currentSimdIn8x8 = 0) 571 { 572 SWR_CONTEXT *pContext = pDC->pContext; 573 574 uint32_t statCount = 0; 575 simdscalar anyDepthSamplePassed = _simd_setzero_ps(); 576 for(uint32_t sample = 0; sample < T::MultisampleT::numCoverageSamples; sample++) 577 { 578 const uint8_t *pCoverageMask = (uint8_t*)&work.coverageMask[sample]; 579 vCoverageMask[sample] = _simd_and_ps(activeLanes, _simd_vmask_ps(pCoverageMask[currentSimdIn8x8] & MASK)); 580 581 if(!_simd_movemask_ps(vCoverageMask[sample])) 582 { 583 vCoverageMask[sample] = depthPassMask[sample] = stencilPassMask[sample] = _simd_setzero_ps(); 584 continue; 585 } 586 587 // offset depth/stencil buffers current sample 588 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample); 589 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); 590 591 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) 592 { 593 static_assert(KNOB_DEPTH_HOT_TILE_FORMAT == R32_FLOAT, "Unsupported depth hot tile format"); 594 595 const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthSample)); 596 597 const float minz = state.depthBoundsState.depthBoundsTestMinValue; 598 const float maxz = state.depthBoundsState.depthBoundsTestMaxValue; 599 600 vCoverageMask[sample] = _simd_and_ps(vCoverageMask[sample], _simd_vmask_ps(CalcDepthBoundsAcceptMask(z, minz, maxz))); 601 } 602 603 AR_BEGIN(BEBarycentric, pDC->drawId); 604 605 // calculate per sample positions 606 psContext.vX.sample = _simd_add_ps(psContext.vX.UL, samplePos.vX(sample)); 607 psContext.vY.sample = _simd_add_ps(psContext.vY.UL, samplePos.vY(sample)); 608 609 // calc I & J per sample 610 CalcSampleBarycentrics(coeffs, psContext); 611 612 if(psState.writesODepth) 613 { 614 { 615 // broadcast and test oDepth(psContext.vZ) written from the PS for each sample 616 vZ[sample] = psContext.vZ; 617 } 618 } 619 else 620 { 621 vZ[sample] = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample); 622 vZ[sample] = state.pfnQuantizeDepth(vZ[sample]); 623 } 624 625 AR_END(BEBarycentric, 0); 626 627 ///@todo: perspective correct vs non-perspective correct clipping? 628 // if clip distances are enabled, we need to interpolate for each sample 629 if(clipDistanceMask) 630 { 631 uint8_t clipMask = ComputeUserClipMask(clipDistanceMask, work.pUserClipBuffer, psContext.vI.sample, psContext.vJ.sample); 632 633 vCoverageMask[sample] = _simd_and_ps(vCoverageMask[sample], _simd_vmask_ps(~clipMask)); 634 } 635 636 // ZTest for this sample 637 ///@todo Need to uncomment out this bucket. 638 //AR_BEGIN(BEDepthBucket, pDC->drawId); 639 depthPassMask[sample] = vCoverageMask[sample]; 640 stencilPassMask[sample] = vCoverageMask[sample]; 641 depthPassMask[sample] = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex, 642 vZ[sample], pDepthSample, vCoverageMask[sample], 643 pStencilSample, &stencilPassMask[sample]); 644 //AR_END(BEDepthBucket, 0); 645 646 // early-exit if no pixels passed depth or earlyZ is forced on 647 if(psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask[sample])) 648 { 649 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, vZ[sample], 650 pDepthSample, depthPassMask[sample], vCoverageMask[sample], pStencilSample, stencilPassMask[sample]); 651 652 if(!_simd_movemask_ps(depthPassMask[sample])) 653 { 654 continue; 655 } 656 } 657 anyDepthSamplePassed = _simd_or_ps(anyDepthSamplePassed, depthPassMask[sample]); 658 uint32_t statMask = _simd_movemask_ps(depthPassMask[sample]); 659 statCount += _mm_popcnt_u32(statMask); 660 } 661 662 activeLanes = _simd_and_ps(anyDepthSamplePassed, activeLanes); 663 // return number of samples that passed depth and coverage 664 return statCount; 665 } 666 667 // saved depth/stencil/coverage masks and interpolated Z used in OM and DepthWrite 668 simdscalar vZ[T::MultisampleT::numCoverageSamples]; 669 simdscalar vCoverageMask[T::MultisampleT::numCoverageSamples]; 670 simdscalar depthPassMask[T::MultisampleT::numCoverageSamples]; 671 simdscalar stencilPassMask[T::MultisampleT::numCoverageSamples]; 672 673 private: 674 // functor inputs 675 DRAW_CONTEXT* pDC; 676 uint32_t workerId; 677 678 const SWR_TRIANGLE_DESC& work; 679 const BarycentricCoeffs& coeffs; 680 const API_STATE& state; 681 const SWR_PS_STATE& psState; 682 const SWR_MULTISAMPLE_POS& samplePos; 683 const uint8_t clipDistanceMask; 684 uint8_t*& pDepthBuffer; 685 uint8_t*& pStencilBuffer; 686 }; 687 688 INLINE void CalcPixelBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext) 689 { 690 // evaluate I,J 691 psContext.vI.center = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.center, psContext.vY.center); 692 psContext.vJ.center = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.center, psContext.vY.center); 693 psContext.vI.center = _simd_mul_ps(psContext.vI.center, coeffs.vRecipDet); 694 psContext.vJ.center = _simd_mul_ps(psContext.vJ.center, coeffs.vRecipDet); 695 696 // interpolate 1/w 697 psContext.vOneOverW.center = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.center, psContext.vJ.center); 698 } 699 700 static INLINE void CalcSampleBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext) 701 { 702 // evaluate I,J 703 psContext.vI.sample = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.sample, psContext.vY.sample); 704 psContext.vJ.sample = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.sample, psContext.vY.sample); 705 psContext.vI.sample = _simd_mul_ps(psContext.vI.sample, coeffs.vRecipDet); 706 psContext.vJ.sample = _simd_mul_ps(psContext.vJ.sample, coeffs.vRecipDet); 707 708 // interpolate 1/w 709 psContext.vOneOverW.sample = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.sample, psContext.vJ.sample); 710 } 711 712 // Merge Output to 4x2 SIMD Tile Format 713 INLINE void OutputMerger4x2(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState, 714 const PFN_BLEND_JIT_FUNC (&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar const &depthPassMask, uint32_t renderTargetMask) 715 { 716 // type safety guaranteed from template instantiation in BEChooser<>::GetFunc 717 const uint32_t rasterTileColorOffset = RasterTileColorOffset(sample); 718 simdvector blendOut; 719 720 DWORD rt = 0; 721 while (_BitScanForward(&rt, renderTargetMask)) 722 { 723 renderTargetMask &= ~(1 << rt); 724 uint8_t *pColorSample = pColorBase[rt] + rasterTileColorOffset; 725 726 const SWR_RENDER_TARGET_BLEND_STATE *pRTBlend = &pBlendState->renderTarget[rt]; 727 728 { 729 // pfnBlendFunc may not update all channels. Initialize with PS output. 730 /// TODO: move this into the blend JIT. 731 blendOut = psContext.shaded[rt]; 732 733 // Blend outputs and update coverage mask for alpha test 734 if(pfnBlendFunc[rt] != nullptr) 735 { 736 pfnBlendFunc[rt]( 737 pBlendState, 738 psContext.shaded[rt], 739 psContext.shaded[1], 740 psContext.shaded[0].w, 741 sample, 742 pColorSample, 743 blendOut, 744 &psContext.oMask, 745 (simdscalari*)&coverageMask); 746 } 747 } 748 749 // final write mask 750 simdscalari outputMask = _simd_castps_si(_simd_and_ps(coverageMask, depthPassMask)); 751 752 ///@todo can only use maskstore fast path if bpc is 32. Assuming hot tile is RGBA32_FLOAT. 753 static_assert(KNOB_COLOR_HOT_TILE_FORMAT == R32G32B32A32_FLOAT, "Unsupported hot tile format"); 754 755 const uint32_t simd = KNOB_SIMD_WIDTH * sizeof(float); 756 757 // store with color mask 758 if(!pRTBlend->writeDisableRed) 759 { 760 _simd_maskstore_ps((float*)pColorSample, outputMask, blendOut.x); 761 } 762 if(!pRTBlend->writeDisableGreen) 763 { 764 _simd_maskstore_ps((float*)(pColorSample + simd), outputMask, blendOut.y); 765 } 766 if(!pRTBlend->writeDisableBlue) 767 { 768 _simd_maskstore_ps((float*)(pColorSample + simd * 2), outputMask, blendOut.z); 769 } 770 if(!pRTBlend->writeDisableAlpha) 771 { 772 _simd_maskstore_ps((float*)(pColorSample + simd * 3), outputMask, blendOut.w); 773 } 774 } 775 } 776 777 #if USE_8x2_TILE_BACKEND 778 // Merge Output to 8x2 SIMD16 Tile Format 779 INLINE void OutputMerger8x2(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState, 780 const PFN_BLEND_JIT_FUNC(&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar const &depthPassMask, uint32_t renderTargetMask, bool useAlternateOffset) 781 { 782 // type safety guaranteed from template instantiation in BEChooser<>::GetFunc 783 uint32_t rasterTileColorOffset = RasterTileColorOffset(sample); 784 785 if (useAlternateOffset) 786 { 787 rasterTileColorOffset += sizeof(simdscalar); 788 } 789 790 simdvector blendSrc; 791 simdvector blendOut; 792 793 DWORD rt; 794 while (_BitScanForward(&rt, renderTargetMask)) 795 { 796 renderTargetMask &= ~(1 << rt); 797 798 const SWR_RENDER_TARGET_BLEND_STATE *pRTBlend = &pBlendState->renderTarget[rt]; 799 800 simdscalar* pColorSample; 801 bool hotTileEnable = !pRTBlend->writeDisableAlpha || !pRTBlend->writeDisableRed || !pRTBlend->writeDisableGreen || !pRTBlend->writeDisableBlue; 802 if (hotTileEnable) 803 { 804 pColorSample = reinterpret_cast<simdscalar *>(pColorBase[rt] + rasterTileColorOffset); 805 blendSrc[0] = pColorSample[0]; 806 blendSrc[1] = pColorSample[2]; 807 blendSrc[2] = pColorSample[4]; 808 blendSrc[3] = pColorSample[6]; 809 } 810 else 811 { 812 pColorSample = nullptr; 813 } 814 815 { 816 // pfnBlendFunc may not update all channels. Initialize with PS output. 817 /// TODO: move this into the blend JIT. 818 blendOut = psContext.shaded[rt]; 819 820 // Blend outputs and update coverage mask for alpha test 821 if(pfnBlendFunc[rt] != nullptr) 822 { 823 pfnBlendFunc[rt]( 824 pBlendState, 825 psContext.shaded[rt], 826 psContext.shaded[1], 827 psContext.shaded[0].w, 828 sample, 829 reinterpret_cast<uint8_t *>(&blendSrc), 830 blendOut, 831 &psContext.oMask, 832 reinterpret_cast<simdscalari *>(&coverageMask)); 833 } 834 } 835 836 // final write mask 837 simdscalari outputMask = _simd_castps_si(_simd_and_ps(coverageMask, depthPassMask)); 838 839 ///@todo can only use maskstore fast path if bpc is 32. Assuming hot tile is RGBA32_FLOAT. 840 static_assert(KNOB_COLOR_HOT_TILE_FORMAT == R32G32B32A32_FLOAT, "Unsupported hot tile format"); 841 842 // store with color mask 843 if (!pRTBlend->writeDisableRed) 844 { 845 _simd_maskstore_ps(reinterpret_cast<float *>(&pColorSample[0]), outputMask, blendOut.x); 846 } 847 if (!pRTBlend->writeDisableGreen) 848 { 849 _simd_maskstore_ps(reinterpret_cast<float *>(&pColorSample[2]), outputMask, blendOut.y); 850 } 851 if (!pRTBlend->writeDisableBlue) 852 { 853 _simd_maskstore_ps(reinterpret_cast<float *>(&pColorSample[4]), outputMask, blendOut.z); 854 } 855 if (!pRTBlend->writeDisableAlpha) 856 { 857 _simd_maskstore_ps(reinterpret_cast<float *>(&pColorSample[6]), outputMask, blendOut.w); 858 } 859 } 860 } 861 862 #endif 863 864 template<typename T> 865 void BackendPixelRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers) 866 { 867 ///@todo: Need to move locals off stack to prevent __chkstk's from being generated for the backend 868 869 870 SWR_CONTEXT *pContext = pDC->pContext; 871 872 AR_BEGIN(BEPixelRateBackend, pDC->drawId); 873 AR_BEGIN(BESetup, pDC->drawId); 874 875 const API_STATE &state = GetApiState(pDC); 876 877 BarycentricCoeffs coeffs; 878 SetupBarycentricCoeffs(&coeffs, work); 879 880 SWR_PS_CONTEXT psContext; 881 const SWR_MULTISAMPLE_POS& samplePos = state.rastState.samplePositions; 882 SetupPixelShaderContext<T>(&psContext, samplePos, work); 883 884 uint8_t *pDepthBuffer, *pStencilBuffer; 885 SetupRenderBuffers(psContext.pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.colorHottileEnable, renderBuffers); 886 887 AR_END(BESetup, 0); 888 889 PixelRateZTestLoop<T> PixelRateZTest(pDC, workerId, work, coeffs, state, pDepthBuffer, pStencilBuffer, state.backendState.clipDistanceMask); 890 891 psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y))); 892 psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y))); 893 894 const simdscalar dy = _simd_set1_ps(static_cast<float>(SIMD_TILE_Y_DIM)); 895 896 for(uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM) 897 { 898 psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x))); 899 psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps(static_cast<float>(x))); 900 901 const simdscalar dx = _simd_set1_ps(static_cast<float>(SIMD_TILE_X_DIM)); 902 903 for(uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM) 904 { 905 #if USE_8x2_TILE_BACKEND 906 const bool useAlternateOffset = ((xx & SIMD_TILE_X_DIM) != 0); 907 #endif 908 simdscalar activeLanes; 909 if(!(work.anyCoveredSamples & MASK)) {goto Endtile;}; 910 activeLanes = _simd_vmask_ps(work.anyCoveredSamples & MASK); 911 912 if (T::InputCoverage != SWR_INPUT_COVERAGE_NONE) 913 { 914 const uint64_t* pCoverageMask = (T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE) ? &work.innerCoverageMask : &work.coverageMask[0]; 915 916 generateInputCoverage<T, T::InputCoverage>(pCoverageMask, psContext.inputMask, state.blendState.sampleMask); 917 } 918 919 AR_BEGIN(BEBarycentric, pDC->drawId); 920 921 CalcPixelBarycentrics(coeffs, psContext); 922 923 CalcCentroid<T, false>(&psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask); 924 925 AR_END(BEBarycentric, 0); 926 927 if(T::bForcedSampleCount) 928 { 929 // candidate pixels (that passed coverage) will cause shader invocation if any bits in the samplemask are set 930 const simdscalar vSampleMask = _simd_castsi_ps(_simd_cmpgt_epi32(_simd_set1_epi32(state.blendState.sampleMask), _simd_setzero_si())); 931 activeLanes = _simd_and_ps(activeLanes, vSampleMask); 932 } 933 934 // Early-Z? 935 if(T::bCanEarlyZ && !T::bForcedSampleCount) 936 { 937 uint32_t depthPassCount = PixelRateZTest(activeLanes, psContext, BEEarlyDepthTest); 938 UPDATE_STAT_BE(DepthPassCount, depthPassCount); 939 AR_EVENT(EarlyDepthInfoPixelRate(depthPassCount, _simd_movemask_ps(activeLanes))); 940 } 941 942 // if we have no covered samples that passed depth at this point, go to next tile 943 if(!_simd_movemask_ps(activeLanes)) { goto Endtile; }; 944 945 if(state.psState.usesSourceDepth) 946 { 947 AR_BEGIN(BEBarycentric, pDC->drawId); 948 // interpolate and quantize z 949 psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center); 950 psContext.vZ = state.pfnQuantizeDepth(psContext.vZ); 951 AR_END(BEBarycentric, 0); 952 } 953 954 // pixels that are currently active 955 psContext.activeMask = _simd_castps_si(activeLanes); 956 psContext.oMask = T::MultisampleT::FullSampleMask(); 957 958 // execute pixel shader 959 AR_BEGIN(BEPixelShader, pDC->drawId); 960 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); 961 UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes))); 962 AR_END(BEPixelShader, 0); 963 964 // update active lanes to remove any discarded or oMask'd pixels 965 activeLanes = _simd_castsi_ps(_simd_and_si(psContext.activeMask, _simd_cmpgt_epi32(psContext.oMask, _simd_setzero_si()))); 966 if(!_simd_movemask_ps(activeLanes)) { goto Endtile; }; 967 968 // late-Z 969 if(!T::bCanEarlyZ && !T::bForcedSampleCount) 970 { 971 uint32_t depthPassCount = PixelRateZTest(activeLanes, psContext, BELateDepthTest); 972 UPDATE_STAT_BE(DepthPassCount, depthPassCount); 973 AR_EVENT(LateDepthInfoPixelRate(depthPassCount, _simd_movemask_ps(activeLanes))); 974 } 975 976 // if we have no covered samples that passed depth at this point, skip OM and go to next tile 977 if(!_simd_movemask_ps(activeLanes)) { goto Endtile; }; 978 979 // output merger 980 // loop over all samples, broadcasting the results of the PS to all passing pixels 981 for(uint32_t sample = 0; sample < GetNumOMSamples<T>(state.blendState.sampleCount); sample++) 982 { 983 AR_BEGIN(BEOutputMerger, pDC->drawId); 984 // center pattern does a single coverage/depth/stencil test, standard pattern tests all samples 985 uint32_t coverageSampleNum = (T::bIsCenterPattern) ? 0 : sample; 986 simdscalar coverageMask, depthMask; 987 if(T::bForcedSampleCount) 988 { 989 coverageMask = depthMask = activeLanes; 990 } 991 else 992 { 993 coverageMask = PixelRateZTest.vCoverageMask[coverageSampleNum]; 994 depthMask = PixelRateZTest.depthPassMask[coverageSampleNum]; 995 if(!_simd_movemask_ps(depthMask)) 996 { 997 // stencil should already have been written in early/lateZ tests 998 AR_END(BEOutputMerger, 0); 999 continue; 1000 } 1001 } 1002 1003 // broadcast the results of the PS to all passing pixels 1004 #if USE_8x2_TILE_BACKEND 1005 OutputMerger8x2(psContext, psContext.pColorBuffer, sample, &state.blendState,state.pfnBlendFunc, coverageMask, depthMask, state.psState.renderTargetMask, useAlternateOffset); 1006 #else // USE_8x2_TILE_BACKEND 1007 OutputMerger4x2(psContext, psContext.pColorBuffer, sample, &state.blendState, state.pfnBlendFunc, coverageMask, depthMask, state.psState.renderTargetMask); 1008 #endif // USE_8x2_TILE_BACKEND 1009 1010 if(!state.psState.forceEarlyZ && !T::bForcedSampleCount) 1011 { 1012 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample); 1013 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); 1014 1015 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, PixelRateZTest.vZ[coverageSampleNum], 1016 pDepthSample, depthMask, coverageMask, pStencilSample, PixelRateZTest.stencilPassMask[coverageSampleNum]); 1017 } 1018 AR_END(BEOutputMerger, 0); 1019 } 1020 Endtile: 1021 AR_BEGIN(BEEndTile, pDC->drawId); 1022 1023 for(uint32_t sample = 0; sample < T::MultisampleT::numCoverageSamples; sample++) 1024 { 1025 work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM); 1026 } 1027 1028 if(T::InputCoverage == SWR_INPUT_COVERAGE_INNER_CONSERVATIVE) 1029 { 1030 work.innerCoverageMask >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM); 1031 } 1032 work.anyCoveredSamples >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM); 1033 1034 #if USE_8x2_TILE_BACKEND 1035 if (useAlternateOffset) 1036 { 1037 DWORD rt; 1038 uint32_t rtMask = state.colorHottileEnable; 1039 while (_BitScanForward(&rt, rtMask)) 1040 { 1041 rtMask &= ~(1 << rt); 1042 psContext.pColorBuffer[rt] += (2 * KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8; 1043 } 1044 } 1045 #else 1046 DWORD rt; 1047 uint32_t rtMask = state.colorHottileEnable; 1048 while (_BitScanForward(&rt, rtMask)) 1049 { 1050 rtMask &= ~(1 << rt); 1051 psContext.pColorBuffer[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8; 1052 } 1053 #endif 1054 pDepthBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8; 1055 pStencilBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8; 1056 1057 AR_END(BEEndTile, 0); 1058 1059 psContext.vX.UL = _simd_add_ps(psContext.vX.UL, dx); 1060 psContext.vX.center = _simd_add_ps(psContext.vX.center, dx); 1061 } 1062 1063 psContext.vY.UL = _simd_add_ps(psContext.vY.UL, dy); 1064 psContext.vY.center = _simd_add_ps(psContext.vY.center, dy); 1065 } 1066 1067 AR_END(BEPixelRateBackend, 0); 1068 } 1069 1070 template<uint32_t sampleCountT = SWR_MULTISAMPLE_1X, uint32_t isCenter = 0, 1071 uint32_t coverage = 0, uint32_t centroid = 0, uint32_t forced = 0, uint32_t canEarlyZ = 0 1072 > 1073 struct SwrBackendTraits 1074 { 1075 static const bool bIsCenterPattern = (isCenter == 1); 1076 static const uint32_t InputCoverage = coverage; 1077 static const bool bCentroidPos = (centroid == 1); 1078 static const bool bForcedSampleCount = (forced == 1); 1079 static const bool bCanEarlyZ = (canEarlyZ == 1); 1080 typedef MultisampleTraits<(SWR_MULTISAMPLE_COUNT)sampleCountT, bIsCenterPattern> MultisampleT; 1081 }; 1082