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    Searched refs:scissorState (Results 1 - 22 of 22) sorted by null

  /external/skia/src/gpu/
GrAppliedClip.h 28 const GrScissorState& scissorState() const { return fScissorState; }
83 const GrScissorState& scissorState() const { return fHardClip.scissorState(); }
GrFixedClip.h 23 const GrScissorState& scissorState() const { return fScissorState; }
GrPipeline.cpp 28 if (appliedClip.scissorState().enabled()) {
GrRenderTargetContext.cpp     [all...]
  /external/skqp/src/gpu/
GrAppliedClip.h 28 const GrScissorState& scissorState() const { return fScissorState; }
83 const GrScissorState& scissorState() const { return fHardClip.scissorState(); }
GrFixedClip.h 23 const GrScissorState& scissorState() const { return fScissorState; }
GrPipeline.cpp 28 if (appliedClip.scissorState().enabled()) {
GrRenderTargetContext.cpp     [all...]
  /external/skia/src/gpu/ops/
GrMeshDrawOp.cpp 94 if ((clip && clip->scissorState().enabled()) || numPrimProcTextures) {
95 const SkIRect& scissor = (clip) ? clip->scissorState().rect() : SkIRect::MakeEmpty();
GrStencilAndCoverPathRenderer.cpp 114 if (appliedClip.scissorState().enabled()) {
115 stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect());
GrDrawPathOp.cpp 90 GrPipeline::FixedDynamicState fixedDynamicState(appliedClip.scissorState().rect());
GrAAFillRRectOp.cpp 480 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect());
  /external/skqp/src/gpu/ops/
GrMeshDrawOp.cpp 108 if (clip.scissorState().enabled() || numPrimProcTextures) {
109 fixedDynamicState = this->allocFixedDynamicState(clip.scissorState().rect());
GrSimpleMeshDrawOpHelper.cpp 145 if (clip.scissorState().enabled() || numPrimitiveProcessorProxies) {
146 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect());
GrStencilAndCoverPathRenderer.cpp 114 if (appliedClip.scissorState().enabled()) {
115 stencilClip.fixedClip().setScissor(appliedClip.scissorState().rect());
GrDrawPathOp.cpp 78 GrPipeline::FixedDynamicState fixedDynamicState(appliedClip.scissorState().rect());
GrAAFillRRectOp.cpp 467 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect());
GrTextureOp.cpp 387 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect(), 0);
389 fixedDynamicState = target->allocFixedDynamicState(clip.scissorState().rect(), 1);
  /external/skia/src/gpu/ccpr/
GrCCDrawPathsOp.cpp 409 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect());
  /external/skqp/src/gpu/ccpr/
GrCCDrawPathsOp.cpp 406 GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect());
  /external/skqp/src/gpu/gl/
GrGLGpu.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp     [all...]

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