/external/skia/tests/ |
OverAlignedTest.cpp | 18 void* p = sk_malloc_throw(rand.nextRangeU(0,100));
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CachedDataTest.cpp | 43 return new SkCachedData(sk_malloc_throw(size), size);
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/external/skqp/tests/ |
OverAlignedTest.cpp | 18 void* p = sk_malloc_throw(rand.nextRangeU(0,100));
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CachedDataTest.cpp | 43 return new SkCachedData(sk_malloc_throw(size), size);
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/external/skia/src/codec/ |
SkColorTable.cpp | 16 fColors = reinterpret_cast<SkPMColor*>(sk_malloc_throw(count * sizeof(SkPMColor)));
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/external/skqp/src/codec/ |
SkColorTable.cpp | 16 fColors = reinterpret_cast<SkPMColor*>(sk_malloc_throw(count * sizeof(SkPMColor)));
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/external/skia/src/core/ |
SkAutoMalloc.h | 26 : fPtr(size ? sk_malloc_throw(size) : nullptr), fSize(size) {} 53 fPtr.reset(size ? sk_malloc_throw(size) : nullptr); 149 fPtr = sk_malloc_throw(size);
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SkDataTable.cpp | 99 void* buffer = sk_malloc_throw(bufferSize); 119 void* buffer = sk_malloc_throw(bufferSize);
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SkMallocPixelRef.cpp | 18 void* sk_malloc_throw(size_t count, size_t elemSize) { function 19 return sk_malloc_throw(SkSafeMath::Mul(count, elemSize));
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SkTSearch.cpp | 95 lc = (char*)sk_malloc_throw(len + 1);
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/external/skqp/src/core/ |
SkAutoMalloc.h | 26 : fPtr(size ? sk_malloc_throw(size) : nullptr), fSize(size) {} 53 fPtr.reset(size ? sk_malloc_throw(size) : nullptr); 149 fPtr = sk_malloc_throw(size);
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SkDataTable.cpp | 99 void* buffer = sk_malloc_throw(bufferSize); 119 void* buffer = sk_malloc_throw(bufferSize);
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SkMallocPixelRef.cpp | 18 void* sk_malloc_throw(size_t count, size_t elemSize) { function 19 return sk_malloc_throw(SkSafeMath::Mul(count, elemSize));
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SkTSearch.cpp | 95 lc = (char*)sk_malloc_throw(len + 1);
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/external/skia/src/gpu/mock/ |
GrMockBuffer.h | 26 fMapPtr = sk_malloc_throw(this->size());
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/external/skqp/src/gpu/mock/ |
GrMockBuffer.h | 26 fMapPtr = sk_malloc_throw(this->sizeInBytes());
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/external/skia/include/private/ |
SkMalloc.h | 41 SK_MALLOC_THROW = 1 << 1, 46 * on the SK_MALLOC_THROW bit. If the allocation succeeds, the memory will be zero-initialized 58 static inline void* sk_malloc_throw(size_t size) { function 59 return sk_malloc_flags(size, SK_MALLOC_THROW); 63 return sk_malloc_flags(size, SK_MALLOC_THROW | SK_MALLOC_ZERO_INITIALIZE); 79 SK_API extern void* sk_malloc_throw(size_t count, size_t elemSize);
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SkTemplates.h | 159 fArray = (T*) sk_malloc_throw(count, sizeof(T)); 227 : fPtr(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr) {} 239 fPtr.reset(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr); 270 fPtr = (T*)sk_malloc_throw(count, sizeof(T)); 295 fPtr = (T*)sk_malloc_throw(count, sizeof(T)); 326 fPtr = (T*)sk_malloc_throw(count, sizeof(T));
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/external/skqp/include/private/ |
SkMalloc.h | 41 SK_MALLOC_THROW = 1 << 1, 46 * on the SK_MALLOC_THROW bit. If the allocation succeeds, the memory will be zero-initialized 58 static inline void* sk_malloc_throw(size_t size) { function 59 return sk_malloc_flags(size, SK_MALLOC_THROW); 63 return sk_malloc_flags(size, SK_MALLOC_THROW | SK_MALLOC_ZERO_INITIALIZE); 79 SK_API extern void* sk_malloc_throw(size_t count, size_t elemSize);
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SkTemplates.h | 159 fArray = (T*) sk_malloc_throw(count, sizeof(T)); 227 : fPtr(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr) {} 239 fPtr.reset(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr); 270 fPtr = (T*)sk_malloc_throw(count, sizeof(T)); 295 fPtr = (T*)sk_malloc_throw(count, sizeof(T)); 326 fPtr = (T*)sk_malloc_throw(count, sizeof(T));
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/external/skia/tools/sk_app/win/ |
main_win.cpp | 21 char* str8 = (char*)sk_malloc_throw(size + 1);
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/external/skqp/src/gpu/ |
GrBuffer.cpp | 19 cpuData = sk_malloc_throw(sizeInBytes);
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/external/skqp/tools/sk_app/win/ |
main_win.cpp | 21 char* str8 = (char*)sk_malloc_throw(size + 1);
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/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 150 state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); 217 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten());
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/external/skqp/src/utils/ |
SkCanvasStateUtils.cpp | 150 state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); 217 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten());
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