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  /external/mesa3d/src/mesa/swrast/
s_context.c 37 #include "swrast.h"
49 * Recompute the value of swrast->_RasterMask, etc. according to
57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
176 swrast->AllowPixelFog));
182 * Update the swrast->_TextureCombinePrimary flag.
187 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
285 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
352 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
374 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
395 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
418 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
436 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
471 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
497 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
723 SWcontext *swrast = calloc(1, sizeof(SWcontext)); local
825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
849 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
856 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
867 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
896 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
905 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_context.h 27 * \file swrast/s_context.h
33 * \mainpage swrast module
49 #include "swrast.h"
150 * When a texture image is mapped for swrast, this array contains pointers
153 * For swrast-allocated textures, these pointers will always stay
360 * For drivers that rely on swrast for fallback rendering, this is the
366 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
367 if (swrast->Driver.SpanRenderStart)
368 swrast->Driver.SpanRenderStart(ctx);
376 SWcontext *swrast = SWRAST_CONTEXT(ctx) local
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s_lines.c 42 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
46 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
53 swrast->StippleCounter++;
205 swrast->Line = lineFunc; \
210 #define USE(lineFunc) swrast->Line = lineFunc
226 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
235 assert(swrast->Line);
239 || swrast->_FogEnabled
s_points.c 84 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
106 span.facing = swrast->PointLineFacing;
244 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
279 span.facing = swrast->PointLineFacing;
364 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
382 span.facing = swrast->PointLineFacing;
453 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
459 SWspan *span = &(swrast->PointSpan);
469 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
478 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) |
543 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_fragprog.c 36 * \brief Should swrast use a fragment program?
86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
92 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
115 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
205 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
208 struct gl_program_machine *machine = &swrast->FragProgMachine;
s_aalinetemp.h 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
45 (void) swrast;
108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
131 line.span.facing = swrast->PointLineFacing;
165 if (swrast->_InterpMode[attr] == GL_FLAT) {
197 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
222 swrast->StippleCounter++;
s_feedback.c 81 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
83 if (swrast->StippleCounter == 0)
97 swrast->StippleCounter++;
s_stencil.c 215 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
216 GLubyte *fail = swrast->stencil_temp.buf2;
353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 GLubyte *stencilTemp = swrast->stencil_temp.buf1;
409 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
410 GLubyte *passMask = swrast->stencil_temp.buf2;
411 GLubyte *failMask = swrast->stencil_temp.buf3;
412 GLubyte *origMask = swrast->stencil_temp.buf4;
498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
528 GLubyte *destVals = swrast->stencil_temp.buf1
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s_texcombine.c 50 get_texel_array(SWcontext *swrast, GLuint unit)
53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num()));
55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4);
86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
146 argRGB[term] = get_texel_array(swrast, unit);
194 argRGB[term] = get_texel_array(swrast, srcUnit);
242 argA[term] = get_texel_array(swrast, unit);
284 argA[term] = get_texel_array(swrast, srcUnit);
588 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
592 if (!swrast->TexelBuffer)
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s_blend.c 27 * \file swrast/s_blend.c
902 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
910 swrast->BlendFunc = blend_general;
916 swrast->BlendFunc = _mesa_mmx_blend_min;
920 swrast->BlendFunc = blend_min;
926 swrast->BlendFunc = _mesa_mmx_blend_max;
930 swrast->BlendFunc = blend_max;
933 swrast->BlendFunc = blend_general;
939 swrast->BlendFunc = _mesa_mmx_blend_transparency;
945 swrast->BlendFunc = blend_transparency_ubyte
995 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_linetemp.h 68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
97 (void) swrast;
271 if (swrast->_InterpMode[attr] == GL_FLAT) {
294 span.facing = swrast->PointLineFacing;
s_triangle.c 60 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
67 if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F)
147 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
205 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
206 GLubyte *mask = swrast->SpanArrays->mask; \
1004 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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s_fog.c 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local
137 assert(swrast->_FogEnabled);
157 if (swrast->_PreferPixelFog) {
s_aatritemp.h 41 const SWcontext *swrast = SWRAST_CONTEXT(ctx); variable
63 (void) swrast; variable
110 span.facing = area * swrast->_BackfaceSign > 0.0F;
145 if (swrast->_InterpMode[attr] == GL_FLAT) {
s_aatriangle.c 276 * Examine GL state and set swrast->Triangle to an
282 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
288 || swrast->_FogEnabled
  /external/mesa3d/src/mesa/
Makefile.sources 298 swrast/s_aaline.c \
299 swrast/s_aaline.h \
300 swrast/s_aalinetemp.h \
301 swrast/s_aatriangle.c \
302 swrast/s_aatriangle.h \
303 swrast/s_aatritemp.h \
304 swrast/s_alpha.c \
305 swrast/s_alpha.h \
306 swrast/s_atifragshader.c \
307 swrast/s_atifragshader.h
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  /external/mesa3d/src/glx/
drisw_priv.h 45 const __DRIswrastExtension *swrast; member in struct:drisw_screen
drisw_glx.c 70 * swrast does not handle 24-bit depth with 24 bpp, so let X do the
90 * swrast loader functions
425 if (psc->swrast->base.version < 3)
482 (*psc->swrast->createContextAttribs) (psc->driScreen,
520 const __DRIswrastExtension *swrast = psc->swrast; local
538 (*swrast->createNewDrawable) (psc->driScreen, config->driConfig, pdp);
601 #define SWRAST_DRIVER_NAME "swrast"
628 if (psc->swrast->base.version >= 3) {
652 if (psc->swrast->base.version >=
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  /external/mesa3d/doxygen/
Makefile 15 swrast.doxy \
  /external/mesa3d/src/mesa/drivers/x11/
xm_dd.c 44 #include "swrast/swrast.h"
45 #include "swrast/s_context.h"
314 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
316 if (swrast->NewState)
319 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
348 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
355 if (swrast->NewState)
445 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
447 if (swrast->NewState
480 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
575 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
904 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
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xm_line.c 38 /* Internal swrast includes:
40 #include "swrast/s_depth.h"
41 #include "swrast/s_points.h"
42 #include "swrast/s_lines.h"
43 #include "swrast/s_context.h"
87 /* Override the swrast point-selection function. Try to use one of
89 * swrast functions.
95 SWcontext *swrast = SWRAST_CONTEXT(ctx);
99 && swrast->_RasterMask == 0
102 swrast->Point = draw_points_ANY_pixmap
450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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  /external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c 51 #include "swrast/swrast.h"
53 #include "swrast/s_context.h"
54 #include "swrast/s_lines.h"
55 #include "swrast/s_renderbuffer.h"
56 #include "swrast/s_triangle.h"
169 #include "swrast/s_linetemp.h"
194 #include "swrast/s_linetemp.h"
206 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
231 if (swrast->_RasterMask == DEPTH_BI
319 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
371 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
381 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
884 SWcontext *swrast; local
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  /external/mesa3d/src/gbm/backends/dri/
gbm_driint.h 57 const __DRIswrastExtension *swrast; member in struct:gbm_dri_device
107 /* Used for cursors and the swrast front BO */
  /external/mesa3d/src/egl/drivers/dri2/
platform_surfaceless.c 271 surfaceless_probe_device(_EGLDisplay *dpy, bool swrast)
289 if (swrast)
  /external/mesa3d/src/gallium/drivers/softpipe/
Android.mk 40 GALLIUM_TARGET_DRIVERS += swrast

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