/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktUniformBlockTests.hpp | 32 namespace ubo namespace in namespace:vkt 37 } // ubo
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vktRandomUniformBlockCase.hpp | 36 namespace ubo namespace in namespace:vkt 95 } // ubo
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vktUniformBlockCase.hpp | 36 namespace ubo namespace in namespace:vkt 347 } // ubo
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vktRandomUniformBlockCase.cpp | 31 namespace ubo namespace in namespace:vkt 284 } // ubo
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vktUniformBlockTests.cpp | 36 namespace ubo namespace in namespace:vkt 378 : TestCaseGroup(testCtx, "ubo", "Uniform Block tests") 480 // ubo.2_level_array 511 // ubo.3_level_array 544 // ubo.2_level_struct_array 578 // ubo.single_basic_type 625 // ubo.single_basic_array 656 // ubo.single_struct 690 // ubo.single_struct_array 724 // ubo.single_nested_struc [all...] |
vktUniformBlockCase.cpp | 55 namespace ubo namespace in namespace:vkt [all...] |
/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_uniforms.c | 197 struct vc4_bo *ubo = vc4_bo_alloc(vc4->screen, shader->ubo_size, "ubo"); local 198 void *data = vc4_bo_map(ubo); 206 return ubo; 217 struct vc4_bo *ubo = vc4_upload_ubo(vc4, shader, gallium_uniforms); local 276 cl_aligned_reloc(job, &job->uniforms, &uniforms, ubo, 0); 362 vc4_bo_unreference(&ubo);
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/external/mesa3d/src/gallium/drivers/vc5/ |
vc5_uniforms.c | 158 struct vc5_bo *ubo = vc5_bo_alloc(vc5->screen, local 160 "ubo"); 161 void *data = vc5_bo_map(ubo); 169 return ubo; 268 struct vc5_bo *ubo = vc5_upload_ubo(vc5, shader, gallium_uniforms); local 371 ubo, 0); 412 vc5_bo_unreference(&ubo);
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/external/mesa3d/src/gallium/drivers/virgl/ |
virgl_hw.h | 230 unsigned ubo:1; member in struct:virgl_caps_bool_set1
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/external/minigbm/ |
virgl_hw.h | 230 unsigned ubo:1; member in struct:virgl_caps_bool_set1
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/external/virglrenderer/src/ |
virgl_hw.h | 269 unsigned ubo:1; member in struct:virgl_caps_bool_set1
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
ir3_shader.h | 310 * UBO and stream-out consts. 314 unsigned ubo; member in struct:ir3_shader_variant::__anon33370
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ir3_compiler_nir.c | 212 * that pointer size (ubo, etc) changes depending on generation. 215 * UBO addresses 233 so->constbase.ubo = constoff; 1161 /* handles direct/indirect UBO reads: */ 1169 /* UBO addresses are the first driver params: */ 1170 unsigned ubo = regid(ctx->so->constbase.ubo, 0); local 1175 /* First src is ubo index, which could either be an immed or not: */ 1179 base_lo = create_uniform(ctx, ubo + (src0->regs[1]->iim_val * ptrsz)); 1180 base_hi = create_uniform(ctx, ubo + (src0->regs[1]->iim_val * ptrsz) + 1) [all...] |
ir3_shader.c | 584 uint32_t offset = v->constbase.ubo;
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/external/mesa3d/src/compiler/nir/ |
nir_intrinsics.h | 226 * get an index and then pass that as the buffer index ubo/ssbo calls. 408 * memory. Loads from externally visible memory (UBO and SSBO) simply take a 418 * Some load operations such as UBO/SSBO load and per_vertex loads take an 419 * additional source to specify which UBO/SSBO/vertex to load from. 423 * varying slots and float units for fragment shader inputs. UBO and SSBO 433 LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
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/external/deqp/external/vulkancts/modules/vulkan/ |
vktTestPackage.cpp | 476 addChild(ubo::createTests (m_testCtx));
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
si_shader_tgsi_mem.c | 76 bool ubo) 87 if (ubo) 364 bool ubo = inst->Src[0].Register.File == TGSI_FILE_CONSTBUF; local 365 rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], ubo); [all...] |
/external/mesa3d/src/broadcom/compiler/ |
nir_to_vir.c | 1455 int ubo = nir_src_as_const_value(instr->src[0])->u32[0]; local [all...] |
/device/generic/opengl-transport/host/libs/virglrenderer/ |
AVDVirglRenderer.cpp | 761 caps->v1.bset.ubo = 1; [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cMultiBindTests.cpp | 3396 static const GLchar* ubo = "layout (std140, binding = XXX) uniform BXXX { vec4 data; } bXXX;"; local [all...] |