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    Searched refs:volumeTexture (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp 215 long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle)
217 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **volumeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle);
219 return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle);
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Direct3DDevice9Ex.hpp 81 long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) override;
Direct3DDevice9.cpp 952 long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle)
956 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **volumeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle);
958 *volumeTexture = 0;
965 *volumeTexture = new Direct3DVolumeTexture9(this, width, height, depth, levels, usage, format, pool);
967 if(!*volumeTexture)
974 delete *volumeTexture;
975 *volumeTexture = 0;
980 (*volumeTexture)->AddRef();
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Direct3DDevice9.hpp 82 long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) override;
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 76 long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **volumeTexture) override;
Direct3DDevice8.cpp 818 long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **volumeTexture)
822 *volumeTexture = 0;
829 *volumeTexture = new Direct3DVolumeTexture8(this, width, height, depth, levels, usage, format, pool);
831 if(!*volumeTexture)
838 delete *volumeTexture;
843 (*volumeTexture)->AddRef();
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  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_types.h 589 uint32 volumeTexture : 1;
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