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Searched
refs:volumeTexture
(Results
1 - 7
of
7
) sorted by null
/external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp
215
long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **
volumeTexture
, void **sharedHandle)
217
TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **
volumeTexture
= 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool,
volumeTexture
, sharedHandle);
219
return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool,
volumeTexture
, sharedHandle);
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all
...]
Direct3DDevice9Ex.hpp
81
long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **
volumeTexture
, void **sharedHandle) override;
Direct3DDevice9.cpp
952
long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **
volumeTexture
, void **sharedHandle)
956
TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **
volumeTexture
= 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool,
volumeTexture
, sharedHandle);
958
*
volumeTexture
= 0;
965
*
volumeTexture
= new Direct3DVolumeTexture9(this, width, height, depth, levels, usage, format, pool);
967
if(!*
volumeTexture
)
974
delete *
volumeTexture
;
975
*
volumeTexture
= 0;
980
(*
volumeTexture
)->AddRef();
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all
...]
Direct3DDevice9.hpp
82
long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **
volumeTexture
, void **sharedHandle) override;
/external/swiftshader/src/D3D8/
Direct3DDevice8.hpp
76
long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **
volumeTexture
) override;
Direct3DDevice8.cpp
818
long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **
volumeTexture
)
822
*
volumeTexture
= 0;
829
*
volumeTexture
= new Direct3DVolumeTexture8(this, width, height, depth, levels, usage, format, pool);
831
if(!*
volumeTexture
)
838
delete *
volumeTexture
;
843
(*
volumeTexture
)->AddRef();
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all
...]
/external/mesa3d/src/gallium/drivers/svga/include/
svga3d_types.h
589
uint32
volumeTexture
: 1;
[
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...]
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