1 /************************************************************************** 2 * 3 * Copyright 2007 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* Authors: Keith Whitwell <keithw (at) vmware.com> 29 */ 30 31 #include "pipe/p_context.h" 32 #include "pipe/p_defines.h" 33 #include "pipe/p_shader_tokens.h" 34 #include "util/u_math.h" 35 #include "util/u_memory.h" 36 #include "draw_private.h" 37 #include "draw_pipe.h" 38 39 40 struct wideline_stage { 41 struct draw_stage stage; 42 }; 43 44 45 /** 46 * Draw a wide line by drawing a quad (two triangles). 47 */ 48 static void wideline_line( struct draw_stage *stage, 49 struct prim_header *header ) 50 { 51 const unsigned pos = draw_current_shader_position_output(stage->draw); 52 const float half_width = 0.5f * stage->draw->rasterizer->line_width; 53 54 struct prim_header tri; 55 56 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0); 57 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); 58 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2); 59 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3); 60 61 float *pos0 = v0->data[pos]; 62 float *pos1 = v1->data[pos]; 63 float *pos2 = v2->data[pos]; 64 float *pos3 = v3->data[pos]; 65 66 const float dx = fabsf(pos0[0] - pos2[0]); 67 const float dy = fabsf(pos0[1] - pos2[1]); 68 69 const boolean half_pixel_center = 70 stage->draw->rasterizer->half_pixel_center; 71 72 /* small tweak to meet GL specification */ 73 const float bias = half_pixel_center ? 0.125f : 0.0f; 74 75 /* 76 * Draw wide line as a quad (two tris) by "stretching" the line along 77 * X or Y. 78 * We need to tweak coords in several ways to be conformant here. 79 */ 80 81 if (dx > dy) { 82 /* x-major line */ 83 pos0[1] = pos0[1] - half_width - bias; 84 pos1[1] = pos1[1] + half_width - bias; 85 pos2[1] = pos2[1] - half_width - bias; 86 pos3[1] = pos3[1] + half_width - bias; 87 if (half_pixel_center) { 88 if (pos0[0] < pos2[0]) { 89 /* left to right line */ 90 pos0[0] -= 0.5f; 91 pos1[0] -= 0.5f; 92 pos2[0] -= 0.5f; 93 pos3[0] -= 0.5f; 94 } 95 else { 96 /* right to left line */ 97 pos0[0] += 0.5f; 98 pos1[0] += 0.5f; 99 pos2[0] += 0.5f; 100 pos3[0] += 0.5f; 101 } 102 } 103 } 104 else { 105 /* y-major line */ 106 pos0[0] = pos0[0] - half_width + bias; 107 pos1[0] = pos1[0] + half_width + bias; 108 pos2[0] = pos2[0] - half_width + bias; 109 pos3[0] = pos3[0] + half_width + bias; 110 if (half_pixel_center) { 111 if (pos0[1] < pos2[1]) { 112 /* top to bottom line */ 113 pos0[1] -= 0.5f; 114 pos1[1] -= 0.5f; 115 pos2[1] -= 0.5f; 116 pos3[1] -= 0.5f; 117 } 118 else { 119 /* bottom to top line */ 120 pos0[1] += 0.5f; 121 pos1[1] += 0.5f; 122 pos2[1] += 0.5f; 123 pos3[1] += 0.5f; 124 } 125 } 126 } 127 128 tri.det = header->det; /* only the sign matters */ 129 tri.v[0] = v0; 130 tri.v[1] = v2; 131 tri.v[2] = v3; 132 stage->next->tri( stage->next, &tri ); 133 134 tri.v[0] = v0; 135 tri.v[1] = v3; 136 tri.v[2] = v1; 137 stage->next->tri( stage->next, &tri ); 138 } 139 140 141 static void wideline_first_line( struct draw_stage *stage, 142 struct prim_header *header ) 143 { 144 struct draw_context *draw = stage->draw; 145 struct pipe_context *pipe = draw->pipe; 146 const struct pipe_rasterizer_state *rast = draw->rasterizer; 147 void *r; 148 149 /* Disable triangle culling, stippling, unfilled mode etc. */ 150 r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade); 151 draw->suspend_flushing = TRUE; 152 pipe->bind_rasterizer_state(pipe, r); 153 draw->suspend_flushing = FALSE; 154 155 stage->line = wideline_line; 156 157 wideline_line(stage, header); 158 } 159 160 161 static void wideline_flush( struct draw_stage *stage, unsigned flags ) 162 { 163 struct draw_context *draw = stage->draw; 164 struct pipe_context *pipe = draw->pipe; 165 166 stage->line = wideline_first_line; 167 stage->next->flush( stage->next, flags ); 168 169 /* restore original rasterizer state */ 170 if (draw->rast_handle) { 171 draw->suspend_flushing = TRUE; 172 pipe->bind_rasterizer_state(pipe, draw->rast_handle); 173 draw->suspend_flushing = FALSE; 174 } 175 } 176 177 178 static void wideline_reset_stipple_counter( struct draw_stage *stage ) 179 { 180 stage->next->reset_stipple_counter( stage->next ); 181 } 182 183 184 static void wideline_destroy( struct draw_stage *stage ) 185 { 186 draw_free_temp_verts( stage ); 187 FREE( stage ); 188 } 189 190 191 struct draw_stage *draw_wide_line_stage( struct draw_context *draw ) 192 { 193 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage); 194 if (!wide) 195 goto fail; 196 197 wide->stage.draw = draw; 198 wide->stage.name = "wide-line"; 199 wide->stage.next = NULL; 200 wide->stage.point = draw_pipe_passthrough_point; 201 wide->stage.line = wideline_first_line; 202 wide->stage.tri = draw_pipe_passthrough_tri; 203 wide->stage.flush = wideline_flush; 204 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter; 205 wide->stage.destroy = wideline_destroy; 206 207 if (!draw_alloc_temp_verts( &wide->stage, 4 )) 208 goto fail; 209 210 return &wide->stage; 211 212 fail: 213 if (wide) 214 wide->stage.destroy( &wide->stage ); 215 216 return NULL; 217 } 218