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  /external/skia/src/image/
SkImage_Gpu.cpp 169 // create the backing texture
269 // Needs to create a render target with external texture
489 // expect the created texture to be unscaled.
498 sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); local
504 sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
506 auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(),
558 ATRACE_ANDROID_FRAMEWORK("Upload Texture [%ux%u]", pixmap->width(), pixmap->height());
572 sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); local
578 sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
580 auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin()
696 GrTexture* texture = image->getTexture(); local
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  /external/skia/tests/
GrTextureMipMapInvalidationTest.cpp 19 const GrTexture* texture = surf->makeImageSnapshot()->getTexture();
20 return GrMipMapped::kYes == texture->texturePriv().mipMapped();
83 // ERRORF(reporter, "Could not turn image into texture");
87 // Reimport the texture as an image and perform a downsampling draw with medium quality which
TraceMemoryDumpTest.cpp 97 glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
104 auto texture = sk_make_sp<GrGLTexture>(gpu, SkBudgeted::kNo, desc, idDesc, local
107 ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), true /* isOwned */);
123 glInfo.fID = 7; // Arbitrary, we don't actually use the texture.
130 auto texture = GrGLTexture::MakeWrapped(gpu, desc, GrMipMapsStatus::kNotAllocated, idDesc, local
133 ValidateMemoryDumps(reporter, context, texture->gpuMemorySize(), false /* isOwned */);
  /external/skqp/src/gpu/
GrPipeline.cpp 91 GrXferBarrierType GrPipeline::xferBarrierType(GrTexture* texture, const GrCaps& caps) const {
92 if (fDstTextureProxy.get() && fDstTextureProxy.get()->peekTexture() == texture) {
  /external/skqp/src/gpu/effects/
GrRectBlurEffect.fp 127 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a;
129 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a;
139 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a;
141 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a;
  /external/skqp/src/gpu/mtl/
GrMtlUtil.mm 229 GrMtlTexture* texture;
232 // TODO: do resolve and set mtlTexture to resolved texture. As of now, we shouldn't
239 texture = static_cast<GrMtlTexture*>(surface->asTexture());
240 if (texture) {
241 mtlTexture = texture->mtlTexture();
  /external/skqp/src/image/
SkImage_Gpu.cpp 159 // create the backing texture
259 // Needs to create a render target with external texture
478 sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); local
484 sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
486 auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(),
533 ATRACE_ANDROID_FRAMEWORK("Upload Texture [%ux%u]", pixmap->width(), pixmap->height());
547 sk_sp<GrTexture> texture = sk_ref_sp(proxy->peekTexture()); local
553 sk_sp<GrSemaphore> sema = gpu->prepareTextureForCrossContextUsage(texture.get());
555 auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), proxy->origin(),
581 // Ensure we have a texture backed image
588 GrTexture* texture = image->getTexture(); local
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  /external/skqp/tests/
GrTextureMipMapInvalidationTest.cpp 19 const GrTexture* texture = surf->makeImageSnapshot()->getTexture();
20 return GrMipMapped::kYes == texture->texturePriv().mipMapped();
83 // ERRORF(reporter, "Could not turn image into texture");
87 // Reimport the texture as an image and perform a downsampling draw with medium quality which
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 60 void setTexture(unsigned long stage, Direct3DBaseTexture8 *texture);
127 Direct3DBaseTexture8 *texture[8]; member in class:D3D8::Direct3DStateBlock8
  /external/swiftshader/src/OpenGL/libEGL/
Surface.hpp 63 void setBoundTexture(egl::Texture *texture) override;
64 virtual egl::Texture *getBoundTexture() const;
84 Texture *texture = nullptr; member in class:egl::Surface
94 // EGLBoolean mipmapTexture = EGL_FALSE; // True if texture has mipmaps
100 EGLenum textureFormat = EGL_NO_TEXTURE; // Format of texture: RGB, RGBA, or no texture
101 EGLenum textureTarget = EGL_NO_TEXTURE; // Type of texture: 2D or no texture
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  /external/swiftshader/src/OpenGL/libGLESv2/
Renderbuffer.cpp 22 #include "Texture.h"
74 RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture, GLint level) : mLevel(level)
76 mTexture2D = texture;
85 // Renderbuffers acting as proxies. Here, we notify the texture of a reference.
137 RenderbufferTexture2DRect::RenderbufferTexture2DRect(Texture2DRect *texture)
139 mTexture2DRect = texture;
148 // Renderbuffers acting as proxies. Here, we notify the texture of a reference.
200 RenderbufferTexture3D::RenderbufferTexture3D(Texture3D *texture, GLint level) : mLevel(level)
202 mTexture3D = texture;
211 // Renderbuffers acting as proxies. Here, we notify the texture of a reference
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  /external/swiftshader/src/Pipeline/
SamplerCore.cpp 59 Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy)
61 return sampleTexture(texture, u, v, w, q, q, dsx, dsy, (dsx), Implicit, true);
64 Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12)
109 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, bias.x, dsx, dsy, function);
115 computeLodCube(texture, lod, u, v, w, bias.x, dsx, dsy, M, function);
120 computeLod3D(texture, lod, uuuu, vvvv, wwww, bias.x, dsx, dsy, function);
125 c = sampleFilter(texture, uuuu, vvvv, wwww, offset, lod, anisotropy, uDelta, vDelta, face, function);
129 Vector4f cf = sampleFloatFilter(texture, uuuu, vvvv, wwww, qqqq, offset, lod, anisotropy, uDelta, vDelta, face, function);
230 Vector4f SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
273 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, bias.x, dsx, dsy, function)
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  /external/deqp/external/openglcts/modules/gl/
gl4cSparseTexture2Tests.cpp 180 " fragColor = texture(uni_sampler, texCoord);\n"
570 /** Create set of token strings fit to texture verifying shader
572 * @param target Target for which texture is binded
573 * @param format Texture internal format
574 * @param sample Texture sample number
913 * @param target Target for which texture is binded
914 * @param format Texture internal format
921 // As shaders do not support some texture formats it is necessary to exclude them.
931 /** Allocating sparse texture memory using texStorage* function
934 * @param target Target for which texture is binde
1384 GLuint texture; local
2330 GLuint texture; local
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  /external/deqp/modules/egl/
teglGLES2SharingThreadedTests.cpp 71 class Texture;
79 SharedPtr<Texture> popTexture (int index);
80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; }
81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); }
100 std::vector<SharedPtr<Texture> > m_textures;
106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index)
108 SharedPtr<Texture> texture = m_textures[index] local
872 GLuint texture; member in class:deqp::egl::GLES2ThreadTest::Texture
2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); local
2637 SharedPtr<GLES2ThreadTest::Texture> texture; local
2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); local
2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); local
2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); local
2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
3258 SharedPtr<GLES2ThreadTest::Texture> texture; local
3366 SharedPtr<GLES2ThreadTest::Texture> texture; local
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  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 112 struct r600_texture *texture,
121 staging : texture->flushed_depth_texture;
123 util_format_description(texture->resource.b.b.format);
126 if (!staging && !texture->dirty_level_mask)
129 max_sample = u_max_sample(&texture->resource.b.b);
135 texture->dirty_level_mask = 0;
153 if (!staging && !(texture->dirty_level_mask & (1 << level)))
158 max_layer = util_max_layer(&texture->resource.b.b, level);
170 surf_tmpl.format = texture->resource.b.b.format;
175 zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl)
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  /external/ImageMagick/Magick++/demo/
button.cpp 39 // Button background texture
65 button.texture( backgroundTexture );
  /external/ImageMagick/MagickCore/
montage.c 124 if (montage_info->texture != (char *) NULL)
125 clone_info->texture=AcquireString(montage_info->texture);
182 if (montage_info->texture != (char *) NULL)
183 montage_info->texture=(char *) RelinquishMagickMemory(
184 montage_info->texture);
350 *texture,
542 texture=NewImageList();
543 if (montage_info->texture != (char *) NULL)
545 (void) CopyMagickString(clone_info->filename,montage_info->texture,
345 *texture, local
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  /external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp 185 /** Attach texture to specified attachment
188 * @param texture_id Texture id
189 * @param width Texture width
190 * @param height Texture height
701 Utils::texture::texture(deqp::Context& context) function in class:glcts::ViewportArray::Utils::texture
710 Utils::texture::~texture()
715 /** Bind texture to GL_TEXTURE_2D
718 void Utils::texture::bind() cons
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  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageLoadStoreUtil.hpp 67 vk::VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const vk::VkFormat format, const vk::VkImageUsageFlags usage, const vk::VkImageCreateFlags flags);
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureCompressedFormatTests.cpp 23 * \brief Compressed texture tests.
42 namespace texture namespace in namespace:vkt
49 using namespace texture::util;
100 const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(0); local
101 const tcu::TextureFormat textureFormat = texture.getTextureFormat();
138 // Compute texture coordinates.
275 return createTestGroup(testCtx, "compressed", "Texture compressed format tests.", populateTextureCompressedFormatTests);
278 } // texture
  /external/mesa3d/src/gallium/auxiliary/util/
u_debug_image.h 51 struct pipe_resource *texture);
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_clear.c 109 struct nv30_miptree *mt = nv30_miptree(ps->texture);
121 if (nv30_miptree(ps->texture)->swizzled) {
169 struct nv30_miptree *mt = nv30_miptree(ps->texture);
181 if (nv30_miptree(ps->texture)->swizzled) {
nv30_context.c 98 nv30->framebuffer.cbufs[i]->texture == res) {
108 nv30->framebuffer.zsbuf->texture == res) {
130 nv30->fragprog.textures[i]->texture == res) {
139 nv30->vertprog.textures[i]->texture == res) {
  /external/mesa3d/src/gallium/state_trackers/dri/
dri_screen.h 100 struct pipe_resource *texture; member in struct:__DRIimageRec
  /external/mesa3d/src/gallium/state_trackers/vdpau/
output.c 184 *rgba_format = PipeToFormatRGBA(vlsurface->sampler_view->texture->format);
185 *width = vlsurface->sampler_view->texture->width0;
186 *height = vlsurface->sampler_view->texture->height0;
221 res = vlsurface->sampler_view->texture;
265 dst_box = RectToPipeBox(destination_rect, vlsurface->sampler_view->texture);
273 pipe->texture_subdata(pipe, vlsurface->sampler_view->texture, 0,
339 res_tmpl.width0 = vlsurface->surface->texture->width0;
340 res_tmpl.height0 = vlsurface->surface->texture->height0;
473 vtmpl.width = vlsurface->surface->texture->width0;
474 vtmpl.height = vlsurface->surface->texture->height0
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