/external/deqp-deps/SPIRV-Tools/test/val/ |
val_memory_test.cpp | 49 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 79 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 102 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 135 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 159 CompileSuccessfully(spirv.c_str(), SPV_ENV_VULKAN_1_1); 187 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 261 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 302 CompileSuccessfully(src, SPV_ENV_VULKAN_1_1); 328 CompileSuccessfully(spirv.c_str()); 354 CompileSuccessfully(spirv.c_str()) [all...] |
val_logicals_test.cpp | 270 CompileSuccessfully(GenerateShaderCode(body).c_str()); 279 CompileSuccessfully(GenerateShaderCode(body).c_str()); 290 CompileSuccessfully(GenerateShaderCode(body).c_str()); 305 CompileSuccessfully(GenerateShaderCode(body).c_str()); 314 CompileSuccessfully(GenerateShaderCode(body).c_str()); 326 CompileSuccessfully(GenerateShaderCode(body).c_str()); 338 CompileSuccessfully(GenerateShaderCode(body).c_str()); 356 CompileSuccessfully(GenerateKernelCode(body).c_str()); 365 CompileSuccessfully(GenerateKernelCode(body).c_str()); 378 CompileSuccessfully(GenerateKernelCode(body).c_str()) [all...] |
val_image_test.cpp | 433 CompileSuccessfully(code.c_str()); 452 CompileSuccessfully(code, env); 470 CompileSuccessfully(code, env); 482 CompileSuccessfully(code.c_str()); 493 CompileSuccessfully(code.c_str()); 504 CompileSuccessfully(code.c_str()); 515 CompileSuccessfully(code.c_str()); 528 CompileSuccessfully(code.c_str()); 541 CompileSuccessfully(code.c_str()); 552 CompileSuccessfully(code.c_str()) [all...] |
val_decoration_test.cpp | 46 CompileSuccessfully(spirv); 70 CompileSuccessfully(spirv); 104 CompileSuccessfully(spirv); 135 CompileSuccessfully(spirv); 175 CompileSuccessfully(spirv); 203 CompileSuccessfully(spirv); 226 CompileSuccessfully(spirv); 243 CompileSuccessfully(spirv); 260 CompileSuccessfully(spirv); 275 CompileSuccessfully(spirv) [all...] |
val_barriers_test.cpp | 205 CompileSuccessfully(GenerateShaderCode(body)); 219 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1); 233 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n", 244 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 254 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0); 263 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), 277 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), 287 CompileSuccessfully(GenerateShaderCode(body)); 299 CompileSuccessfully(GenerateShaderCode(body)); 311 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_atomics_test.cpp | 213 CompileSuccessfully(GenerateShaderCode(body)); 224 CompileSuccessfully(GenerateKernelCode(body)); 234 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 244 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_OPENCL_1_2); 254 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 270 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 282 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 295 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 308 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 321 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_bitwise_test.cpp | 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); 262 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_ssa_test.cpp | 48 CompileSuccessfully(str); 65 CompileSuccessfully(str); 83 CompileSuccessfully(str); 96 CompileSuccessfully(str); 118 CompileSuccessfully(str); 141 CompileSuccessfully(str); 161 CompileSuccessfully(str); 172 CompileSuccessfully(str); 188 CompileSuccessfully(str); 203 CompileSuccessfully(str) [all...] |
val_storage_test.cpp | 47 CompileSuccessfully(str); 67 CompileSuccessfully(str); 110 CompileSuccessfully(str); 134 CompileSuccessfully(ss.str()); 162 CompileSuccessfully(str); 183 CompileSuccessfully(str);
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val_ext_inst_test.cpp | 466 CompileSuccessfully(GenerateShaderCode(ss.str())); 475 CompileSuccessfully(GenerateShaderCode(body)); 488 CompileSuccessfully(GenerateShaderCode(body)); 520 CompileSuccessfully(GenerateShaderCode(ss.str())); 529 CompileSuccessfully(GenerateShaderCode(body)); 542 CompileSuccessfully(GenerateShaderCode(body)); 555 CompileSuccessfully(GenerateShaderCode(body)); 582 CompileSuccessfully(GenerateShaderCode(ss.str())); 591 CompileSuccessfully(GenerateShaderCode(body)); 604 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_arithmetics_test.cpp | 181 CompileSuccessfully(GenerateCode(body).c_str()); 196 CompileSuccessfully(GenerateCode(body).c_str()); 214 CompileSuccessfully(GenerateCode(body).c_str()); 232 CompileSuccessfully(GenerateCode(body).c_str()); 247 CompileSuccessfully(GenerateCode(body).c_str()); 262 CompileSuccessfully(GenerateCode(body).c_str()); 277 CompileSuccessfully(GenerateCode(body).c_str()); 286 CompileSuccessfully(GenerateCode(body).c_str()); 299 CompileSuccessfully(GenerateCode(body).c_str()); 312 CompileSuccessfully(GenerateCode(body).c_str()) [all...] |
val_data_test.cpp | 112 CompileSuccessfully(str.c_str()); 122 CompileSuccessfully(str.c_str()); 132 CompileSuccessfully(str.c_str()); 141 CompileSuccessfully(str.c_str()); 150 CompileSuccessfully(str.c_str()); 159 CompileSuccessfully(str.c_str()); 169 CompileSuccessfully(str.c_str()); 179 CompileSuccessfully(str.c_str()); 188 CompileSuccessfully(str.c_str()); 198 CompileSuccessfully(str.c_str()) [all...] |
val_adjacency_test.cpp | 54 CompileSuccessfully(module); 75 CompileSuccessfully(module); 96 CompileSuccessfully(module); 151 CompileSuccessfully(GenerateShaderCode(body)); 168 CompileSuccessfully(GenerateShaderCode(body)); 185 CompileSuccessfully(GenerateShaderCode(body)); 202 CompileSuccessfully(GenerateShaderCode(body)); 223 CompileSuccessfully(GenerateShaderCode(body)); 248 CompileSuccessfully(GenerateShaderCode(body)); 270 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_composites_test.cpp | 180 CompileSuccessfully(GenerateShaderCode(body).c_str()); 189 CompileSuccessfully(GenerateShaderCode(body).c_str()); 200 CompileSuccessfully(GenerateShaderCode(body).c_str()); 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); 223 CompileSuccessfully(GenerateShaderCode(body).c_str()); 234 CompileSuccessfully(GenerateShaderCode(body).c_str()); 243 CompileSuccessfully(GenerateShaderCode(body).c_str()); 254 CompileSuccessfully(GenerateShaderCode(body).c_str()); 265 CompileSuccessfully(GenerateShaderCode(body).c_str()); 277 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_primitives_test.cpp | 96 CompileSuccessfully( 102 CompileSuccessfully( 112 CompileSuccessfully( 121 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEmitVertex"), 132 CompileSuccessfully( 138 CompileSuccessfully( 148 CompileSuccessfully( 157 CompileSuccessfully(GenerateShaderCode(CallAndCallee("OpEndPrimitive"), 170 CompileSuccessfully(GenerateShaderCode(body)); 175 CompileSuccessfully(GenerateShaderCode("OpEmitStreamVertex %u32_0" [all...] |
/external/swiftshader/third_party/SPIRV-Tools/test/val/ |
val_image_test.cpp | 433 CompileSuccessfully(code.c_str()); 452 CompileSuccessfully(code, env); 470 CompileSuccessfully(code, env); 482 CompileSuccessfully(code.c_str()); 493 CompileSuccessfully(code.c_str()); 504 CompileSuccessfully(code.c_str()); 515 CompileSuccessfully(code.c_str()); 528 CompileSuccessfully(code.c_str()); 541 CompileSuccessfully(code.c_str()); 552 CompileSuccessfully(code.c_str()) [all...] |
val_barriers_test.cpp | 205 CompileSuccessfully(GenerateShaderCode(body)); 219 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1); 233 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n", 244 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0); 254 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0); 263 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), 277 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"), 287 CompileSuccessfully(GenerateShaderCode(body)); 299 CompileSuccessfully(GenerateShaderCode(body)); 311 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_data_test.cpp | 130 CompileSuccessfully(str.c_str()); 140 CompileSuccessfully(str.c_str()); 150 CompileSuccessfully(str.c_str()); 159 CompileSuccessfully(str.c_str()); 168 CompileSuccessfully(str.c_str()); 177 CompileSuccessfully(str.c_str()); 187 CompileSuccessfully(str.c_str()); 197 CompileSuccessfully(str.c_str()); 206 CompileSuccessfully(str.c_str()); 216 CompileSuccessfully(str.c_str()) [all...] |
val_bitwise_test.cpp | 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); 262 CompileSuccessfully(GenerateShaderCode(body).c_str()) [all...] |
val_ssa_test.cpp | 48 CompileSuccessfully(str); 65 CompileSuccessfully(str); 83 CompileSuccessfully(str); 96 CompileSuccessfully(str); 118 CompileSuccessfully(str); 141 CompileSuccessfully(str); 161 CompileSuccessfully(str); 172 CompileSuccessfully(str); 188 CompileSuccessfully(str); 203 CompileSuccessfully(str) [all...] |
val_decoration_test.cpp | 46 CompileSuccessfully(spirv); 70 CompileSuccessfully(spirv); 104 CompileSuccessfully(spirv); 135 CompileSuccessfully(spirv); 175 CompileSuccessfully(spirv); 203 CompileSuccessfully(spirv); 226 CompileSuccessfully(spirv); 243 CompileSuccessfully(spirv); 260 CompileSuccessfully(spirv); 275 CompileSuccessfully(spirv) [all...] |
val_storage_test.cpp | 47 CompileSuccessfully(str); 67 CompileSuccessfully(str); 110 CompileSuccessfully(str); 134 CompileSuccessfully(ss.str()); 162 CompileSuccessfully(str); 183 CompileSuccessfully(str);
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val_ext_inst_test.cpp | 466 CompileSuccessfully(GenerateShaderCode(ss.str())); 475 CompileSuccessfully(GenerateShaderCode(body)); 488 CompileSuccessfully(GenerateShaderCode(body)); 520 CompileSuccessfully(GenerateShaderCode(ss.str())); 529 CompileSuccessfully(GenerateShaderCode(body)); 542 CompileSuccessfully(GenerateShaderCode(body)); 555 CompileSuccessfully(GenerateShaderCode(body)); 582 CompileSuccessfully(GenerateShaderCode(ss.str())); 591 CompileSuccessfully(GenerateShaderCode(body)); 604 CompileSuccessfully(GenerateShaderCode(body)) [all...] |
val_arithmetics_test.cpp | 181 CompileSuccessfully(GenerateCode(body).c_str()); 196 CompileSuccessfully(GenerateCode(body).c_str()); 214 CompileSuccessfully(GenerateCode(body).c_str()); 232 CompileSuccessfully(GenerateCode(body).c_str()); 247 CompileSuccessfully(GenerateCode(body).c_str()); 262 CompileSuccessfully(GenerateCode(body).c_str()); 277 CompileSuccessfully(GenerateCode(body).c_str()); 286 CompileSuccessfully(GenerateCode(body).c_str()); 299 CompileSuccessfully(GenerateCode(body).c_str()); 312 CompileSuccessfully(GenerateCode(body).c_str()) [all...] |
val_adjacency_test.cpp | 54 CompileSuccessfully(module); 75 CompileSuccessfully(module); 96 CompileSuccessfully(module); 151 CompileSuccessfully(GenerateShaderCode(body)); 168 CompileSuccessfully(GenerateShaderCode(body)); 185 CompileSuccessfully(GenerateShaderCode(body)); 202 CompileSuccessfully(GenerateShaderCode(body)); 223 CompileSuccessfully(GenerateShaderCode(body)); 248 CompileSuccessfully(GenerateShaderCode(body)); 270 CompileSuccessfully(GenerateShaderCode(body)) [all...] |