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  /external/flatbuffers/tests/FlatBuffers.Test/
FuzzTestData.cs 19 namespace FlatBuffers.Test
Program.cs 22 namespace FlatBuffers.Test
  /external/flatbuffers/tests/MyGame/Example/
Ability.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
Test.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
Ability.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 self.view = flatbuffers.view.New(buf, pos)
19 return self.view:Get(flatbuffers.N.Uint32, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Uint32, self.view.pos + 4)
Test.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 self.view = flatbuffers.view.New(buf, pos)
19 return self.view:Get(flatbuffers.N.Int16, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Int8, self.view.pos + 2)
TestSimpleTableWithEnum.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
TypeAliases.php 2 // automatically generated by the FlatBuffers compiler, do not modify
6 use \Google\FlatBuffers\Struct;
7 use \Google\FlatBuffers\Table;
8 use \Google\FlatBuffers\ByteBuffer;
9 use \Google\FlatBuffers\FlatBufferBuilder;
Vec3.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
  /external/flatbuffers/tests/namespace_test/NamespaceA/NamespaceB/
StructInNestedNS.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
StructInNestedNS.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 self.view = flatbuffers.view.New(buf, pos)
19 return self.view:Get(flatbuffers.N.Int32, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Int32, self.view.pos + 4)
TableInNestedNS.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
  /external/flatbuffers/tests/union_vector/
Attacker.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
6 using global::FlatBuffers;
Movie.php 2 // automatically generated by the FlatBuffers compiler, do not modify
4 use \Google\FlatBuffers\Struct;
5 use \Google\FlatBuffers\Table;
6 use \Google\FlatBuffers\ByteBuffer;
7 use \Google\FlatBuffers\FlatBufferBuilder;
  /external/flatbuffers/samples/
dart_sample.sh 33 # root `/flatbuffers` directory.
39 echo 'flatc' could not be found. Make sure to build FlatBuffers from the \
java_sample.sh 31 # root `/flatbuffers` directory.
37 echo 'flatc' could not be found. Make sure to build FlatBuffers from the \
50 rm ${sampledir}/../java/com/google/flatbuffers/*.class
  /external/flatbuffers/tests/MyGame/Example2/
Monster.go 1 // Code generated by the FlatBuffers compiler. DO NOT EDIT.
6 flatbuffers "github.com/google/flatbuffers/go"
10 _tab flatbuffers.Table
13 func GetRootAsMonster(buf []byte, offset flatbuffers.UOffsetT) *Monster {
14 n := flatbuffers.GetUOffsetT(buf[offset:])
20 func (rcv *Monster) Init(buf []byte, i flatbuffers.UOffsetT) {
25 func (rcv *Monster) Table() flatbuffers.Table {
29 func MonsterStart(builder *flatbuffers.Builder) {
32 func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
    [all...]
Monster.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
22 self.view = flatbuffers.view.New(buf, pos)
  /external/flatbuffers/tests/MyGame/
InParentNamespace.go 1 // Code generated by the FlatBuffers compiler. DO NOT EDIT.
6 flatbuffers "github.com/google/flatbuffers/go"
10 _tab flatbuffers.Table
13 func GetRootAsInParentNamespace(buf []byte, offset flatbuffers.UOffsetT) *InParentNamespace {
14 n := flatbuffers.GetUOffsetT(buf[offset:])
20 func (rcv *InParentNamespace) Init(buf []byte, i flatbuffers.UOffsetT) {
25 func (rcv *InParentNamespace) Table() flatbuffers.Table {
29 func InParentNamespaceStart(builder *flatbuffers.Builder) {
32 func InParentNamespaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
    [all...]
InParentNamespace.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
22 self.view = flatbuffers.view.New(buf, pos)
  /external/flatbuffers/samples/lua/MyGame/Sample/
Vec3.lua 1 -- automatically generated by the FlatBuffers compiler, do not modify
5 local flatbuffers = require('flatbuffers')
16 self.view = flatbuffers.view.New(buf, pos)
19 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 4)
25 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 8)
  /external/flatbuffers/tests/namespace_test/NamespaceA/
SecondTableInA.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
TableInC.cs 1 // automatically generated by the FlatBuffers compiler, do not modify
7 using FlatBuffers;
TableInFirstNS.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;
  /external/flatbuffers/tests/namespace_test/NamespaceC/
TableInC.cs 2 // automatically generated by the FlatBuffers compiler, do not modify
9 using global::FlatBuffers;

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