1 #!/bin/bash 2 # 3 # Copyright 2015 Google Inc. All rights reserved. 4 # 5 # Licensed under the Apache License, Version 2.0 (the "License"); 6 # you may not use this file except in compliance with the License. 7 # You may obtain a copy of the License at 8 # 9 # http://www.apache.org/licenses/LICENSE-2.0 10 # 11 # Unless required by applicable law or agreed to in writing, software 12 # distributed under the License is distributed on an "AS IS" BASIS, 13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 # See the License for the specific language governing permissions and 15 # limitations under the License. 16 # 17 # Note: This script runs on Mac and Linux. It requires `java` to be installed 18 # and `flatc` to be built (using `cmake` in the root directory). 19 20 sampledir=$(cd $(dirname $BASH_SOURCE) && pwd) 21 rootdir=$(cd $sampledir/.. && pwd) 22 currentdir=$(pwd) 23 24 if [[ "$sampledir" != "$currentdir" ]]; then 25 echo Error: This script must be run from inside the $sampledir directory. 26 echo You executed it from the $currentdir directory. 27 exit 1 28 fi 29 30 # Run `flatc`. Note: This requires you to compile using `cmake` from the 31 # root `/flatbuffers` directory. 32 if [ -e ../flatc ]; then 33 ../flatc --java --gen-mutable monster.fbs 34 elif [ -e ../Debug/flatc ]; then 35 ../Debug/flatc --java --gen-mutable monster.fbs 36 else 37 echo 'flatc' could not be found. Make sure to build FlatBuffers from the \ 38 $rootdir directory. 39 exit 1 40 fi 41 42 echo Compiling and running the Java sample. 43 44 # Compile and execute the sample. 45 javac -classpath ${sampledir}/../java:${sampledir} SampleBinary.java 46 java -classpath ${sampledir}/../java:${sampledir} SampleBinary 47 48 # Cleanup temporary files. 49 rm -rf MyGame/ 50 rm ${sampledir}/../java/com/google/flatbuffers/*.class 51 rm *.class 52