Home | History | Annotate | Download | only in drm
      1 /****************************************************************************
      2  ****************************************************************************
      3  ***
      4  ***   This header was automatically generated from a Linux kernel header
      5  ***   of the same name, to make information necessary for userspace to
      6  ***   call into the kernel available to libc.  It contains only constants,
      7  ***   structures, and macros generated from the original header, and thus,
      8  ***   contains no copyrightable information.
      9  ***
     10  ***   To edit the content of this header, modify the corresponding
     11  ***   source file (e.g. under external/kernel-headers/original/) then
     12  ***   run bionic/libc/kernel/tools/update_all.py
     13  ***
     14  ***   Any manual change here will be lost the next time this script will
     15  ***   be run. You've been warned!
     16  ***
     17  ****************************************************************************
     18  ****************************************************************************/
     19 #ifndef _UAPI_VC4_DRM_H_
     20 #define _UAPI_VC4_DRM_H_
     21 #include "drm.h"
     22 #ifdef __cplusplus
     23 extern "C" {
     24 #endif
     25 #define DRM_VC4_SUBMIT_CL 0x00
     26 #define DRM_VC4_WAIT_SEQNO 0x01
     27 #define DRM_VC4_WAIT_BO 0x02
     28 #define DRM_VC4_CREATE_BO 0x03
     29 #define DRM_VC4_MMAP_BO 0x04
     30 #define DRM_VC4_CREATE_SHADER_BO 0x05
     31 #define DRM_VC4_GET_HANG_STATE 0x06
     32 #define DRM_VC4_GET_PARAM 0x07
     33 #define DRM_VC4_SET_TILING 0x08
     34 #define DRM_VC4_GET_TILING 0x09
     35 #define DRM_VC4_LABEL_BO 0x0a
     36 #define DRM_VC4_GEM_MADVISE 0x0b
     37 #define DRM_VC4_PERFMON_CREATE 0x0c
     38 #define DRM_VC4_PERFMON_DESTROY 0x0d
     39 #define DRM_VC4_PERFMON_GET_VALUES 0x0e
     40 #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
     41 #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
     42 #define DRM_IOCTL_VC4_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
     43 #define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
     44 #define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
     45 #define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
     46 #define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
     47 #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
     48 #define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
     49 #define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
     50 #define DRM_IOCTL_VC4_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
     51 #define DRM_IOCTL_VC4_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GEM_MADVISE, struct drm_vc4_gem_madvise)
     52 #define DRM_IOCTL_VC4_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_CREATE, struct drm_vc4_perfmon_create)
     53 #define DRM_IOCTL_VC4_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_DESTROY, struct drm_vc4_perfmon_destroy)
     54 #define DRM_IOCTL_VC4_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_GET_VALUES, struct drm_vc4_perfmon_get_values)
     55 struct drm_vc4_submit_rcl_surface {
     56   __u32 hindex;
     57   __u32 offset;
     58   __u16 bits;
     59 #define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
     60   __u16 flags;
     61 };
     62 struct drm_vc4_submit_cl {
     63   __u64 bin_cl;
     64   __u64 shader_rec;
     65   __u64 uniforms;
     66   __u64 bo_handles;
     67   __u32 bin_cl_size;
     68   __u32 shader_rec_size;
     69   __u32 shader_rec_count;
     70   __u32 uniforms_size;
     71   __u32 bo_handle_count;
     72   __u16 width;
     73   __u16 height;
     74   __u8 min_x_tile;
     75   __u8 min_y_tile;
     76   __u8 max_x_tile;
     77   __u8 max_y_tile;
     78   struct drm_vc4_submit_rcl_surface color_read;
     79   struct drm_vc4_submit_rcl_surface color_write;
     80   struct drm_vc4_submit_rcl_surface zs_read;
     81   struct drm_vc4_submit_rcl_surface zs_write;
     82   struct drm_vc4_submit_rcl_surface msaa_color_write;
     83   struct drm_vc4_submit_rcl_surface msaa_zs_write;
     84   __u32 clear_color[2];
     85   __u32 clear_z;
     86   __u8 clear_s;
     87   __u32 pad : 24;
     88 #define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
     89 #define VC4_SUBMIT_CL_FIXED_RCL_ORDER (1 << 1)
     90 #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X (1 << 2)
     91 #define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y (1 << 3)
     92   __u32 flags;
     93   __u64 seqno;
     94   __u32 perfmonid;
     95   __u32 in_sync;
     96   __u32 out_sync;
     97   __u32 pad2;
     98 };
     99 struct drm_vc4_wait_seqno {
    100   __u64 seqno;
    101   __u64 timeout_ns;
    102 };
    103 struct drm_vc4_wait_bo {
    104   __u32 handle;
    105   __u32 pad;
    106   __u64 timeout_ns;
    107 };
    108 struct drm_vc4_create_bo {
    109   __u32 size;
    110   __u32 flags;
    111   __u32 handle;
    112   __u32 pad;
    113 };
    114 struct drm_vc4_mmap_bo {
    115   __u32 handle;
    116   __u32 flags;
    117   __u64 offset;
    118 };
    119 struct drm_vc4_create_shader_bo {
    120   __u32 size;
    121   __u32 flags;
    122   __u64 data;
    123   __u32 handle;
    124   __u32 pad;
    125 };
    126 struct drm_vc4_get_hang_state_bo {
    127   __u32 handle;
    128   __u32 paddr;
    129   __u32 size;
    130   __u32 pad;
    131 };
    132 struct drm_vc4_get_hang_state {
    133   __u64 bo;
    134   __u32 bo_count;
    135   __u32 start_bin, start_render;
    136   __u32 ct0ca, ct0ea;
    137   __u32 ct1ca, ct1ea;
    138   __u32 ct0cs, ct1cs;
    139   __u32 ct0ra0, ct1ra0;
    140   __u32 bpca, bpcs;
    141   __u32 bpoa, bpos;
    142   __u32 vpmbase;
    143   __u32 dbge;
    144   __u32 fdbgo;
    145   __u32 fdbgb;
    146   __u32 fdbgr;
    147   __u32 fdbgs;
    148   __u32 errstat;
    149   __u32 pad[16];
    150 };
    151 #define DRM_VC4_PARAM_V3D_IDENT0 0
    152 #define DRM_VC4_PARAM_V3D_IDENT1 1
    153 #define DRM_VC4_PARAM_V3D_IDENT2 2
    154 #define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
    155 #define DRM_VC4_PARAM_SUPPORTS_ETC1 4
    156 #define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
    157 #define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER 6
    158 #define DRM_VC4_PARAM_SUPPORTS_MADVISE 7
    159 #define DRM_VC4_PARAM_SUPPORTS_PERFMON 8
    160 struct drm_vc4_get_param {
    161   __u32 param;
    162   __u32 pad;
    163   __u64 value;
    164 };
    165 struct drm_vc4_get_tiling {
    166   __u32 handle;
    167   __u32 flags;
    168   __u64 modifier;
    169 };
    170 struct drm_vc4_set_tiling {
    171   __u32 handle;
    172   __u32 flags;
    173   __u64 modifier;
    174 };
    175 struct drm_vc4_label_bo {
    176   __u32 handle;
    177   __u32 len;
    178   __u64 name;
    179 };
    180 #define VC4_MADV_WILLNEED 0
    181 #define VC4_MADV_DONTNEED 1
    182 #define __VC4_MADV_PURGED 2
    183 #define __VC4_MADV_NOTSUPP 3
    184 struct drm_vc4_gem_madvise {
    185   __u32 handle;
    186   __u32 madv;
    187   __u32 retained;
    188   __u32 pad;
    189 };
    190 enum {
    191   VC4_PERFCNT_FEP_VALID_PRIMS_NO_RENDER,
    192   VC4_PERFCNT_FEP_VALID_PRIMS_RENDER,
    193   VC4_PERFCNT_FEP_CLIPPED_QUADS,
    194   VC4_PERFCNT_FEP_VALID_QUADS,
    195   VC4_PERFCNT_TLB_QUADS_NOT_PASSING_STENCIL,
    196   VC4_PERFCNT_TLB_QUADS_NOT_PASSING_Z_AND_STENCIL,
    197   VC4_PERFCNT_TLB_QUADS_PASSING_Z_AND_STENCIL,
    198   VC4_PERFCNT_TLB_QUADS_ZERO_COVERAGE,
    199   VC4_PERFCNT_TLB_QUADS_NON_ZERO_COVERAGE,
    200   VC4_PERFCNT_TLB_QUADS_WRITTEN_TO_COLOR_BUF,
    201   VC4_PERFCNT_PLB_PRIMS_OUTSIDE_VIEWPORT,
    202   VC4_PERFCNT_PLB_PRIMS_NEED_CLIPPING,
    203   VC4_PERFCNT_PSE_PRIMS_REVERSED,
    204   VC4_PERFCNT_QPU_TOTAL_IDLE_CYCLES,
    205   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING,
    206   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_FRAGMENT_SHADING,
    207   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_EXEC_VALID_INST,
    208   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_TMUS,
    209   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD,
    210   VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_VARYINGS,
    211   VC4_PERFCNT_QPU_TOTAL_INST_CACHE_HIT,
    212   VC4_PERFCNT_QPU_TOTAL_INST_CACHE_MISS,
    213   VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_HIT,
    214   VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_MISS,
    215   VC4_PERFCNT_TMU_TOTAL_TEXT_QUADS_PROCESSED,
    216   VC4_PERFCNT_TMU_TOTAL_TEXT_CACHE_MISS,
    217   VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VDW_STALLED,
    218   VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VCD_STALLED,
    219   VC4_PERFCNT_L2C_TOTAL_L2_CACHE_HIT,
    220   VC4_PERFCNT_L2C_TOTAL_L2_CACHE_MISS,
    221   VC4_PERFCNT_NUM_EVENTS,
    222 };
    223 #define DRM_VC4_MAX_PERF_COUNTERS 16
    224 struct drm_vc4_perfmon_create {
    225   __u32 id;
    226   __u32 ncounters;
    227   __u8 events[DRM_VC4_MAX_PERF_COUNTERS];
    228 };
    229 struct drm_vc4_perfmon_destroy {
    230   __u32 id;
    231 };
    232 struct drm_vc4_perfmon_get_values {
    233   __u32 id;
    234   __u64 values_ptr;
    235 };
    236 #ifdef __cplusplus
    237 }
    238 #endif
    239 #endif
    240