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      1 /****************************************************************************
      2  ****************************************************************************
      3  ***
      4  ***   This header was automatically generated from a Linux kernel header
      5  ***   of the same name, to make information necessary for userspace to
      6  ***   call into the kernel available to libc.  It contains only constants,
      7  ***   structures, and macros generated from the original header, and thus,
      8  ***   contains no copyrightable information.
      9  ***
     10  ***   To edit the content of this header, modify the corresponding
     11  ***   source file (e.g. under external/kernel-headers/original/) then
     12  ***   run bionic/libc/kernel/tools/update_all.py
     13  ***
     14  ***   Any manual change here will be lost the next time this script will
     15  ***   be run. You've been warned!
     16  ***
     17  ****************************************************************************
     18  ****************************************************************************/
     19 #ifndef _UAPI_LINUX_FB_H
     20 #define _UAPI_LINUX_FB_H
     21 #include <linux/types.h>
     22 #include <linux/i2c.h>
     23 #define FB_MAX 32
     24 #define FBIOGET_VSCREENINFO 0x4600
     25 #define FBIOPUT_VSCREENINFO 0x4601
     26 #define FBIOGET_FSCREENINFO 0x4602
     27 #define FBIOGETCMAP 0x4604
     28 #define FBIOPUTCMAP 0x4605
     29 #define FBIOPAN_DISPLAY 0x4606
     30 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
     31 #define FBIOGET_CON2FBMAP 0x460F
     32 #define FBIOPUT_CON2FBMAP 0x4610
     33 #define FBIOBLANK 0x4611
     34 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
     35 #define FBIO_ALLOC 0x4613
     36 #define FBIO_FREE 0x4614
     37 #define FBIOGET_GLYPH 0x4615
     38 #define FBIOGET_HWCINFO 0x4616
     39 #define FBIOPUT_MODEINFO 0x4617
     40 #define FBIOGET_DISPINFO 0x4618
     41 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
     42 #define FB_TYPE_PACKED_PIXELS 0
     43 #define FB_TYPE_PLANES 1
     44 #define FB_TYPE_INTERLEAVED_PLANES 2
     45 #define FB_TYPE_TEXT 3
     46 #define FB_TYPE_VGA_PLANES 4
     47 #define FB_TYPE_FOURCC 5
     48 #define FB_AUX_TEXT_MDA 0
     49 #define FB_AUX_TEXT_CGA 1
     50 #define FB_AUX_TEXT_S3_MMIO 2
     51 #define FB_AUX_TEXT_MGA_STEP16 3
     52 #define FB_AUX_TEXT_MGA_STEP8 4
     53 #define FB_AUX_TEXT_SVGA_GROUP 8
     54 #define FB_AUX_TEXT_SVGA_MASK 7
     55 #define FB_AUX_TEXT_SVGA_STEP2 8
     56 #define FB_AUX_TEXT_SVGA_STEP4 9
     57 #define FB_AUX_TEXT_SVGA_STEP8 10
     58 #define FB_AUX_TEXT_SVGA_STEP16 11
     59 #define FB_AUX_TEXT_SVGA_LAST 15
     60 #define FB_AUX_VGA_PLANES_VGA4 0
     61 #define FB_AUX_VGA_PLANES_CFB4 1
     62 #define FB_AUX_VGA_PLANES_CFB8 2
     63 #define FB_VISUAL_MONO01 0
     64 #define FB_VISUAL_MONO10 1
     65 #define FB_VISUAL_TRUECOLOR 2
     66 #define FB_VISUAL_PSEUDOCOLOR 3
     67 #define FB_VISUAL_DIRECTCOLOR 4
     68 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
     69 #define FB_VISUAL_FOURCC 6
     70 #define FB_ACCEL_NONE 0
     71 #define FB_ACCEL_ATARIBLITT 1
     72 #define FB_ACCEL_AMIGABLITT 2
     73 #define FB_ACCEL_S3_TRIO64 3
     74 #define FB_ACCEL_NCR_77C32BLT 4
     75 #define FB_ACCEL_S3_VIRGE 5
     76 #define FB_ACCEL_ATI_MACH64GX 6
     77 #define FB_ACCEL_DEC_TGA 7
     78 #define FB_ACCEL_ATI_MACH64CT 8
     79 #define FB_ACCEL_ATI_MACH64VT 9
     80 #define FB_ACCEL_ATI_MACH64GT 10
     81 #define FB_ACCEL_SUN_CREATOR 11
     82 #define FB_ACCEL_SUN_CGSIX 12
     83 #define FB_ACCEL_SUN_LEO 13
     84 #define FB_ACCEL_IMS_TWINTURBO 14
     85 #define FB_ACCEL_3DLABS_PERMEDIA2 15
     86 #define FB_ACCEL_MATROX_MGA2064W 16
     87 #define FB_ACCEL_MATROX_MGA1064SG 17
     88 #define FB_ACCEL_MATROX_MGA2164W 18
     89 #define FB_ACCEL_MATROX_MGA2164W_AGP 19
     90 #define FB_ACCEL_MATROX_MGAG100 20
     91 #define FB_ACCEL_MATROX_MGAG200 21
     92 #define FB_ACCEL_SUN_CG14 22
     93 #define FB_ACCEL_SUN_BWTWO 23
     94 #define FB_ACCEL_SUN_CGTHREE 24
     95 #define FB_ACCEL_SUN_TCX 25
     96 #define FB_ACCEL_MATROX_MGAG400 26
     97 #define FB_ACCEL_NV3 27
     98 #define FB_ACCEL_NV4 28
     99 #define FB_ACCEL_NV5 29
    100 #define FB_ACCEL_CT_6555x 30
    101 #define FB_ACCEL_3DFX_BANSHEE 31
    102 #define FB_ACCEL_ATI_RAGE128 32
    103 #define FB_ACCEL_IGS_CYBER2000 33
    104 #define FB_ACCEL_IGS_CYBER2010 34
    105 #define FB_ACCEL_IGS_CYBER5000 35
    106 #define FB_ACCEL_SIS_GLAMOUR 36
    107 #define FB_ACCEL_3DLABS_PERMEDIA3 37
    108 #define FB_ACCEL_ATI_RADEON 38
    109 #define FB_ACCEL_I810 39
    110 #define FB_ACCEL_SIS_GLAMOUR_2 40
    111 #define FB_ACCEL_SIS_XABRE 41
    112 #define FB_ACCEL_I830 42
    113 #define FB_ACCEL_NV_10 43
    114 #define FB_ACCEL_NV_20 44
    115 #define FB_ACCEL_NV_30 45
    116 #define FB_ACCEL_NV_40 46
    117 #define FB_ACCEL_XGI_VOLARI_V 47
    118 #define FB_ACCEL_XGI_VOLARI_Z 48
    119 #define FB_ACCEL_OMAP1610 49
    120 #define FB_ACCEL_TRIDENT_TGUI 50
    121 #define FB_ACCEL_TRIDENT_3DIMAGE 51
    122 #define FB_ACCEL_TRIDENT_BLADE3D 52
    123 #define FB_ACCEL_TRIDENT_BLADEXP 53
    124 #define FB_ACCEL_CIRRUS_ALPINE 53
    125 #define FB_ACCEL_NEOMAGIC_NM2070 90
    126 #define FB_ACCEL_NEOMAGIC_NM2090 91
    127 #define FB_ACCEL_NEOMAGIC_NM2093 92
    128 #define FB_ACCEL_NEOMAGIC_NM2097 93
    129 #define FB_ACCEL_NEOMAGIC_NM2160 94
    130 #define FB_ACCEL_NEOMAGIC_NM2200 95
    131 #define FB_ACCEL_NEOMAGIC_NM2230 96
    132 #define FB_ACCEL_NEOMAGIC_NM2360 97
    133 #define FB_ACCEL_NEOMAGIC_NM2380 98
    134 #define FB_ACCEL_PXA3XX 99
    135 #define FB_ACCEL_SAVAGE4 0x80
    136 #define FB_ACCEL_SAVAGE3D 0x81
    137 #define FB_ACCEL_SAVAGE3D_MV 0x82
    138 #define FB_ACCEL_SAVAGE2000 0x83
    139 #define FB_ACCEL_SAVAGE_MX_MV 0x84
    140 #define FB_ACCEL_SAVAGE_MX 0x85
    141 #define FB_ACCEL_SAVAGE_IX_MV 0x86
    142 #define FB_ACCEL_SAVAGE_IX 0x87
    143 #define FB_ACCEL_PROSAVAGE_PM 0x88
    144 #define FB_ACCEL_PROSAVAGE_KM 0x89
    145 #define FB_ACCEL_S3TWISTER_P 0x8a
    146 #define FB_ACCEL_S3TWISTER_K 0x8b
    147 #define FB_ACCEL_SUPERSAVAGE 0x8c
    148 #define FB_ACCEL_PROSAVAGE_DDR 0x8d
    149 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
    150 #define FB_ACCEL_PUV3_UNIGFX 0xa0
    151 #define FB_CAP_FOURCC 1
    152 struct fb_fix_screeninfo {
    153   char id[16];
    154   unsigned long smem_start;
    155   __u32 smem_len;
    156   __u32 type;
    157   __u32 type_aux;
    158   __u32 visual;
    159   __u16 xpanstep;
    160   __u16 ypanstep;
    161   __u16 ywrapstep;
    162   __u32 line_length;
    163   unsigned long mmio_start;
    164   __u32 mmio_len;
    165   __u32 accel;
    166   __u16 capabilities;
    167   __u16 reserved[2];
    168 };
    169 struct fb_bitfield {
    170   __u32 offset;
    171   __u32 length;
    172   __u32 msb_right;
    173 };
    174 #define FB_NONSTD_HAM 1
    175 #define FB_NONSTD_REV_PIX_IN_B 2
    176 #define FB_ACTIVATE_NOW 0
    177 #define FB_ACTIVATE_NXTOPEN 1
    178 #define FB_ACTIVATE_TEST 2
    179 #define FB_ACTIVATE_MASK 15
    180 #define FB_ACTIVATE_VBL 16
    181 #define FB_CHANGE_CMAP_VBL 32
    182 #define FB_ACTIVATE_ALL 64
    183 #define FB_ACTIVATE_FORCE 128
    184 #define FB_ACTIVATE_INV_MODE 256
    185 #define FB_ACCELF_TEXT 1
    186 #define FB_SYNC_HOR_HIGH_ACT 1
    187 #define FB_SYNC_VERT_HIGH_ACT 2
    188 #define FB_SYNC_EXT 4
    189 #define FB_SYNC_COMP_HIGH_ACT 8
    190 #define FB_SYNC_BROADCAST 16
    191 #define FB_SYNC_ON_GREEN 32
    192 #define FB_VMODE_NONINTERLACED 0
    193 #define FB_VMODE_INTERLACED 1
    194 #define FB_VMODE_DOUBLE 2
    195 #define FB_VMODE_ODD_FLD_FIRST 4
    196 #define FB_VMODE_MASK 255
    197 #define FB_VMODE_YWRAP 256
    198 #define FB_VMODE_SMOOTH_XPAN 512
    199 #define FB_VMODE_CONUPDATE 512
    200 #define FB_ROTATE_UR 0
    201 #define FB_ROTATE_CW 1
    202 #define FB_ROTATE_UD 2
    203 #define FB_ROTATE_CCW 3
    204 #define PICOS2KHZ(a) (1000000000UL / (a))
    205 #define KHZ2PICOS(a) (1000000000UL / (a))
    206 struct fb_var_screeninfo {
    207   __u32 xres;
    208   __u32 yres;
    209   __u32 xres_virtual;
    210   __u32 yres_virtual;
    211   __u32 xoffset;
    212   __u32 yoffset;
    213   __u32 bits_per_pixel;
    214   __u32 grayscale;
    215   struct fb_bitfield red;
    216   struct fb_bitfield green;
    217   struct fb_bitfield blue;
    218   struct fb_bitfield transp;
    219   __u32 nonstd;
    220   __u32 activate;
    221   __u32 height;
    222   __u32 width;
    223   __u32 accel_flags;
    224   __u32 pixclock;
    225   __u32 left_margin;
    226   __u32 right_margin;
    227   __u32 upper_margin;
    228   __u32 lower_margin;
    229   __u32 hsync_len;
    230   __u32 vsync_len;
    231   __u32 sync;
    232   __u32 vmode;
    233   __u32 rotate;
    234   __u32 colorspace;
    235   __u32 reserved[4];
    236 };
    237 struct fb_cmap {
    238   __u32 start;
    239   __u32 len;
    240   __u16 * red;
    241   __u16 * green;
    242   __u16 * blue;
    243   __u16 * transp;
    244 };
    245 struct fb_con2fbmap {
    246   __u32 console;
    247   __u32 framebuffer;
    248 };
    249 #define VESA_NO_BLANKING 0
    250 #define VESA_VSYNC_SUSPEND 1
    251 #define VESA_HSYNC_SUSPEND 2
    252 #define VESA_POWERDOWN 3
    253 enum {
    254   FB_BLANK_UNBLANK = VESA_NO_BLANKING,
    255   FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
    256   FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
    257   FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
    258   FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
    259 };
    260 #define FB_VBLANK_VBLANKING 0x001
    261 #define FB_VBLANK_HBLANKING 0x002
    262 #define FB_VBLANK_HAVE_VBLANK 0x004
    263 #define FB_VBLANK_HAVE_HBLANK 0x008
    264 #define FB_VBLANK_HAVE_COUNT 0x010
    265 #define FB_VBLANK_HAVE_VCOUNT 0x020
    266 #define FB_VBLANK_HAVE_HCOUNT 0x040
    267 #define FB_VBLANK_VSYNCING 0x080
    268 #define FB_VBLANK_HAVE_VSYNC 0x100
    269 struct fb_vblank {
    270   __u32 flags;
    271   __u32 count;
    272   __u32 vcount;
    273   __u32 hcount;
    274   __u32 reserved[4];
    275 };
    276 #define ROP_COPY 0
    277 #define ROP_XOR 1
    278 struct fb_copyarea {
    279   __u32 dx;
    280   __u32 dy;
    281   __u32 width;
    282   __u32 height;
    283   __u32 sx;
    284   __u32 sy;
    285 };
    286 struct fb_fillrect {
    287   __u32 dx;
    288   __u32 dy;
    289   __u32 width;
    290   __u32 height;
    291   __u32 color;
    292   __u32 rop;
    293 };
    294 struct fb_image {
    295   __u32 dx;
    296   __u32 dy;
    297   __u32 width;
    298   __u32 height;
    299   __u32 fg_color;
    300   __u32 bg_color;
    301   __u8 depth;
    302   const char * data;
    303   struct fb_cmap cmap;
    304 };
    305 #define FB_CUR_SETIMAGE 0x01
    306 #define FB_CUR_SETPOS 0x02
    307 #define FB_CUR_SETHOT 0x04
    308 #define FB_CUR_SETCMAP 0x08
    309 #define FB_CUR_SETSHAPE 0x10
    310 #define FB_CUR_SETSIZE 0x20
    311 #define FB_CUR_SETALL 0xFF
    312 struct fbcurpos {
    313   __u16 x, y;
    314 };
    315 struct fb_cursor {
    316   __u16 set;
    317   __u16 enable;
    318   __u16 rop;
    319   const char * mask;
    320   struct fbcurpos hot;
    321   struct fb_image image;
    322 };
    323 #define FB_BACKLIGHT_LEVELS 128
    324 #define FB_BACKLIGHT_MAX 0xFF
    325 #endif
    326