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      1 // Copyright 2018 Google Inc. All rights reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 package symbol_inject
     16 
     17 import (
     18 	"debug/macho"
     19 )
     20 
     21 /* Generated from: clang -o a.out test.c
     22 
     23 #include <unistd.h>
     24 
     25 char soong_build_number[128] = "PLACEHOLDER";
     26 
     27 int main() {
     28   write(STDOUT_FILENO, soong_build_number, sizeof(soong_build_number));
     29 }
     30 */
     31 
     32 var machoSymbolTable1 = &macho.File{
     33 	Sections: []*macho.Section{
     34 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__text", Seg: "__TEXT", Addr: 0x100000f50, Size: 0x2e, Offset: 0xf50, Align: 0x4, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000400}},
     35 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__stubs", Seg: "__TEXT", Addr: 0x100000f7e, Size: 0x6, Offset: 0xf7e, Align: 0x1, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000408}},
     36 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__stub_helper", Seg: "__TEXT", Addr: 0x100000f84, Size: 0x1a, Offset: 0xf84, Align: 0x2, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000400}},
     37 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__unwind_info", Seg: "__TEXT", Addr: 0x100000fa0, Size: 0x48, Offset: 0xfa0, Align: 0x2, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     38 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__eh_frame", Seg: "__TEXT", Addr: 0x100000fe8, Size: 0x18, Offset: 0xfe8, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     39 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__nl_symbol_ptr", Seg: "__DATA", Addr: 0x100001000, Size: 0x10, Offset: 0x1000, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x6}},
     40 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__la_symbol_ptr", Seg: "__DATA", Addr: 0x100001010, Size: 0x8, Offset: 0x1010, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x7}},
     41 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__data", Seg: "__DATA", Addr: 0x100001020, Size: 0x80, Offset: 0x1020, Align: 0x4, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     42 	},
     43 	Symtab: &macho.Symtab{
     44 		Syms: []macho.Symbol{
     45 			macho.Symbol{Name: "__mh_execute_header", Type: 0xf, Sect: 0x1, Desc: 0x10, Value: 0x100000000},
     46 			macho.Symbol{Name: "_main", Type: 0xf, Sect: 0x1, Desc: 0x0, Value: 0x100000f50},
     47 			macho.Symbol{Name: "_soong_build_number", Type: 0xf, Sect: 0x8, Desc: 0x0, Value: 0x100001020},
     48 			macho.Symbol{Name: "_write", Type: 0x1, Sect: 0x0, Desc: 0x100, Value: 0x0},
     49 			macho.Symbol{Name: "dyld_stub_binder", Type: 0x1, Sect: 0x0, Desc: 0x100, Value: 0x0},
     50 		},
     51 	},
     52 }
     53 
     54 /* Generated from: clang -o a.out test2.c
     55 
     56 #include <unistd.h>
     57 
     58 char symbol1[128] = "PLACEHOLDER1";
     59 char symbol2[128] = "PLACEHOLDER2";
     60 
     61 int main() {
     62   write(STDOUT_FILENO, symbol1, sizeof(symbol1));
     63   write(STDOUT_FILENO, symbol2, sizeof(symbol2));
     64 }
     65 */
     66 
     67 var machoSymbolTable2 = &macho.File{
     68 	Sections: []*macho.Section{
     69 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__text", Seg: "__TEXT", Addr: 0x100000f30, Size: 0x4a, Offset: 0xf30, Align: 0x4, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000400}},
     70 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__stubs", Seg: "__TEXT", Addr: 0x100000f7a, Size: 0x6, Offset: 0xf7a, Align: 0x1, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000408}},
     71 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__stub_helper", Seg: "__TEXT", Addr: 0x100000f80, Size: 0x1a, Offset: 0xf80, Align: 0x2, Reloff: 0x0, Nreloc: 0x0, Flags: 0x80000400}},
     72 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__unwind_info", Seg: "__TEXT", Addr: 0x100000f9c, Size: 0x48, Offset: 0xf9c, Align: 0x2, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     73 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__eh_frame", Seg: "__TEXT", Addr: 0x100000fe8, Size: 0x18, Offset: 0xfe8, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     74 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__nl_symbol_ptr", Seg: "__DATA", Addr: 0x100001000, Size: 0x10, Offset: 0x1000, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x6}},
     75 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__la_symbol_ptr", Seg: "__DATA", Addr: 0x100001010, Size: 0x8, Offset: 0x1010, Align: 0x3, Reloff: 0x0, Nreloc: 0x0, Flags: 0x7}},
     76 		&macho.Section{SectionHeader: macho.SectionHeader{Name: "__data", Seg: "__DATA", Addr: 0x100001020, Size: 0x100, Offset: 0x1020, Align: 0x4, Reloff: 0x0, Nreloc: 0x0, Flags: 0x0}},
     77 	},
     78 	Symtab: &macho.Symtab{
     79 		Syms: []macho.Symbol{
     80 			macho.Symbol{Name: "__mh_execute_header", Type: 0xf, Sect: 0x1, Desc: 0x10, Value: 0x100000000},
     81 			macho.Symbol{Name: "_main", Type: 0xf, Sect: 0x1, Desc: 0x0, Value: 0x100000f30},
     82 			macho.Symbol{Name: "_symbol1", Type: 0xf, Sect: 0x8, Desc: 0x0, Value: 0x100001020},
     83 			macho.Symbol{Name: "_symbol2", Type: 0xf, Sect: 0x8, Desc: 0x0, Value: 0x1000010a0},
     84 			macho.Symbol{Name: "_write", Type: 0x1, Sect: 0x0, Desc: 0x100, Value: 0x0},
     85 			macho.Symbol{Name: "dyld_stub_binder", Type: 0x1, Sect: 0x0, Desc: 0x100, Value: 0x0},
     86 		},
     87 	},
     88 }
     89