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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
      5  * in compliance with the License. You may obtain a copy of the License at
      6  *
      7  * http://www.apache.org/licenses/LICENSE-2.0
      8  *
      9  * Unless required by applicable law or agreed to in writing, software distributed under the License
     10  * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
     11  * or implied. See the License for the specific language governing permissions and limitations under
     12  * the License.
     13  */
     14 
     15 #ifndef WATERMESHNODE_H
     16 #define WATERMESHNODE_H
     17 
     18 #include <graphics/Matrix.h>
     19 #include <graphics/Mesh.h>
     20 #include <graphics/MeshNode.h>
     21 #include <graphics/Program.h>
     22 
     23 class WaterMeshNode: public MeshNode {
     24 public:
     25     WaterMeshNode(const Mesh* mesh, int time, GLuint textureId1, GLuint textureId2);
     26     virtual ~WaterMeshNode() {};
     27 protected:
     28     virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection);
     29     virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
     30     const int mTime;
     31     const GLuint mTextureId1;
     32     const GLuint mTextureId2;
     33 };
     34 
     35 #endif
     36