1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 5 * in compliance with the License. You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software distributed under the License 10 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 11 * or implied. See the License for the specific language governing permissions and limitations under 12 * the License. 13 */ 14 15 #ifndef WATERMESHNODE_H 16 #define WATERMESHNODE_H 17 18 #include <graphics/Matrix.h> 19 #include <graphics/Mesh.h> 20 #include <graphics/MeshNode.h> 21 #include <graphics/Program.h> 22 23 class WaterMeshNode: public MeshNode { 24 public: 25 WaterMeshNode(const Mesh* mesh, int time, GLuint textureId1, GLuint textureId2); 26 virtual ~WaterMeshNode() {}; 27 protected: 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection); 30 const int mTime; 31 const GLuint mTextureId1; 32 const GLuint mTextureId2; 33 }; 34 35 #endif 36