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     83 <div class="magick-header">
     84 <p class="text-center"><a href="paint.html#FloodfillPaintImage">FloodfillPaintImage</a> &#8226; <a href="paint.html#OilPaintImage">OilPaintImage</a> &#8226; <a href="paint.html#OpaquePaintImage">OpaquePaintImage</a> &#8226; <a href="paint.html#TransparentPaintImage">TransparentPaintImage</a> &#8226; <a href="paint.html#TransparentPaintImageChroma">TransparentPaintImageChroma</a></p>
     85 
     86 <h2><a href="../../api/MagickCore/paint_8c.html" id="FloodfillPaintImage">FloodfillPaintImage</a></h2>
     87 
     88 <p>FloodfillPaintImage() changes the color value of any pixel that matches target and is an immediate neighbor.  If the method FillToBorderMethod is specified, the color value is changed for any neighbor pixel that does not match the bordercolor member of image.</p>
     89 
     90 <p>By default target must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p>
     91 
     92 <p>The format of the FloodfillPaintImage method is:</p>
     93 
     94 <pre class="text">
     95 MagickBooleanType FloodfillPaintImage(Image *image,
     96   const DrawInfo *draw_info,const PixelInfo target,
     97   const ssize_t x_offset,const ssize_t y_offset,
     98   const MagickBooleanType invert,ExceptionInfo *exception)
     99 </pre>
    100 
    101 <p>A description of each parameter follows:</p>
    102 
    103 <dd>
    104 </dd>
    105 
    106 <dd> </dd>
    107 <dl class="dl-horizontal">
    108 <dt>image</dt>
    109 <dd>the image. </dd>
    110 
    111 <dd> </dd>
    112 <dt>draw_info</dt>
    113 <dd>the draw info. </dd>
    114 
    115 <dd> </dd>
    116 <dt>target</dt>
    117 <dd>the RGB value of the target color. </dd>
    118 
    119 <dd> </dd>
    120 <dt>x_offset,y_offset</dt>
    121 <dd>the starting location of the operation. </dd>
    122 
    123 <dd> </dd>
    124 <dt>invert</dt>
    125 <dd>paint any pixel that does not match the target color. </dd>
    126 
    127 <dd> </dd>
    128 <dt>exception</dt>
    129 <dd>return any errors or warnings in this structure. </dd>
    130 
    131 <dd>  </dd>
    132 </dl>
    133 <h2><a href="../../api/MagickCore/paint_8c.html" id="OilPaintImage">OilPaintImage</a></h2>
    134 
    135 <p>OilPaintImage() applies a special effect filter that simulates an oil painting.  Each pixel is replaced by the most frequent color occurring in a circular region defined by radius.</p>
    136 
    137 <p>The format of the OilPaintImage method is:</p>
    138 
    139 <pre class="text">
    140 Image *OilPaintImage(const Image *image,const double radius,
    141   const double sigma,ExceptionInfo *exception)
    142 </pre>
    143 
    144 <p>A description of each parameter follows:</p>
    145 
    146 <dd>
    147 </dd>
    148 
    149 <dd> </dd>
    150 <dl class="dl-horizontal">
    151 <dt>image</dt>
    152 <dd>the image. </dd>
    153 
    154 <dd> </dd>
    155 <dt>radius</dt>
    156 <dd>the radius of the circular neighborhood. </dd>
    157 
    158 <dd> </dd>
    159 <dt>sigma</dt>
    160 <dd>the standard deviation of the Gaussian, in pixels. </dd>
    161 
    162 <dd> </dd>
    163 <dt>exception</dt>
    164 <dd>return any errors or warnings in this structure. </dd>
    165 
    166 <dd>  </dd>
    167 </dl>
    168 <h2><a href="../../api/MagickCore/paint_8c.html" id="OpaquePaintImage">OpaquePaintImage</a></h2>
    169 
    170 <p>OpaquePaintImage() changes any pixel that matches color with the color defined by fill argument.</p>
    171 
    172 <p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
    173 
    174 <p>The format of the OpaquePaintImage method is:</p>
    175 
    176 <pre class="text">
    177 MagickBooleanType OpaquePaintImage(Image *image,const PixelInfo *target,
    178   const PixelInfo *fill,const MagickBooleanType invert,
    179   ExceptionInfo *exception)
    180 </pre>
    181 
    182 <p>A description of each parameter follows:</p>
    183 
    184 <dd>
    185 </dd>
    186 
    187 <dd> </dd>
    188 <dl class="dl-horizontal">
    189 <dt>image</dt>
    190 <dd>the image. </dd>
    191 
    192 <dd> </dd>
    193 <dt>target</dt>
    194 <dd>the RGB value of the target color. </dd>
    195 
    196 <dd> </dd>
    197 <dt>fill</dt>
    198 <dd>the replacement color. </dd>
    199 
    200 <dd> </dd>
    201 <dt>invert</dt>
    202 <dd>paint any pixel that does not match the target color. </dd>
    203 
    204 <dd> </dd>
    205 <dt>exception</dt>
    206 <dd>return any errors or warnings in this structure. </dd>
    207 
    208 <dd>  </dd>
    209 </dl>
    210 <h2><a href="../../api/MagickCore/paint_8c.html" id="TransparentPaintImage">TransparentPaintImage</a></h2>
    211 
    212 <p>TransparentPaintImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
    213 
    214 <p>By default color must match a particular pixel color exactly.  However, in many cases two colors may differ by a small amount.  Fuzz defines how much tolerance is acceptable to consider two colors as the same.  For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color.</p>
    215 
    216 <p>The format of the TransparentPaintImage method is:</p>
    217 
    218 <pre class="text">
    219 MagickBooleanType TransparentPaintImage(Image *image,
    220   const PixelInfo *target,const Quantum opacity,
    221   const MagickBooleanType invert,ExceptionInfo *exception)
    222 </pre>
    223 
    224 <p>A description of each parameter follows:</p>
    225 
    226 <dd>
    227 </dd>
    228 
    229 <dd> </dd>
    230 <dl class="dl-horizontal">
    231 <dt>image</dt>
    232 <dd>the image. </dd>
    233 
    234 <dd> </dd>
    235 <dt>target</dt>
    236 <dd>the target color. </dd>
    237 
    238 <dd> </dd>
    239 <dt>opacity</dt>
    240 <dd>the replacement opacity value. </dd>
    241 
    242 <dd> </dd>
    243 <dt>invert</dt>
    244 <dd>paint any pixel that does not match the target color. </dd>
    245 
    246 <dd> </dd>
    247 <dt>exception</dt>
    248 <dd>return any errors or warnings in this structure. </dd>
    249 
    250 <dd>  </dd>
    251 </dl>
    252 <h2><a href="../../api/MagickCore/paint_8c.html" id="TransparentPaintImageChroma">TransparentPaintImageChroma</a></h2>
    253 
    254 <p>TransparentPaintImageChroma() changes the opacity value associated with any pixel that matches color to the value defined by opacity.</p>
    255 
    256 <p>As there is one fuzz value for the all the channels, TransparentPaintImage() is not suitable for the operations like chroma, where the tolerance for similarity of two color component (RGB) can be different. Thus we define this method to take two target pixels (one low and one high) and all the pixels of an image which are lying between these two pixels are made transparent.</p>
    257 
    258 <p>The format of the TransparentPaintImageChroma method is:</p>
    259 
    260 <pre class="text">
    261 MagickBooleanType TransparentPaintImageChroma(Image *image,
    262   const PixelInfo *low,const PixelInfo *high,const Quantum opacity,
    263   const MagickBooleanType invert,ExceptionInfo *exception)
    264 </pre>
    265 
    266 <p>A description of each parameter follows:</p>
    267 
    268 <dd>
    269 </dd>
    270 
    271 <dd> </dd>
    272 <dl class="dl-horizontal">
    273 <dt>image</dt>
    274 <dd>the image. </dd>
    275 
    276 <dd> </dd>
    277 <dt>low</dt>
    278 <dd>the low target color. </dd>
    279 
    280 <dd> </dd>
    281 <dt>high</dt>
    282 <dd>the high target color. </dd>
    283 
    284 <dd> </dd>
    285 <dt>opacity</dt>
    286 <dd>the replacement opacity value. </dd>
    287 
    288 <dd> </dd>
    289 <dt>invert</dt>
    290 <dd>paint any pixel that does not match the target color. </dd>
    291 
    292 <dd> </dd>
    293 <dt>exception</dt>
    294 <dd>return any errors or warnings in this structure. </dd>
    295 
    296 <dd>  </dd>
    297 </dl>
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