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     84 <p class="text-center"><a href="motion-picture.html#log">Log Format</a>  <a href="motion-picture.html#properties">DPX Properties</a>  <a href="motion-picture.html#settings">DPX Settings</a></p>
     85 
     86 <p class="lead magick-description">DPX (SMPTE 268M-2003) - This format is used in Motion Picture and Effects industry that makes particular use of the extensive header information and the format's flexibility in being able to handle high dynamic range and logarithmic color values at a variety of bit depths using RGB or YCbCr pixel descriptions.  It is based on, but largely supersedes, Kodak's Cineon format that has more a more film specific header.</p>
     87 
     88 <p>One example of it's use includes scanning film for use in post production. Each frame is stored as an individual DPX file ranging from 2k (2048 pixels wide) to 8k (8192 pixels wide - for IMAX frames) at anything between 8 to 64 bits per color component. A sequence of these might then be processed using compositing software, altering the color or adding visual effects. Once complete they might then be recorded digitally to tape or projected back on to film.</p>
     89 
     90 <p>The color values for each pixel are often stored logarithmically (particularly if the sequence is destined to be transferred back on to film) which more naturally reflects the density of how color information is stored in the emulsion on the original film. When viewed without alteration, logarithmic files appear to have very low contrast and requires a 'look up table' to translate the logarithmic image to something that resembles what you might see if the image was transferred back to film and projected in a cinema. Apart from making the image linear (like most typical computer images) and adjusting the gamma level this table sets where the black and white point lies.</p>
     91 
     92 <p>For a 10 bit logarithmic image where each color component value ranges from 0 to 1023 the black and white points are normally set at 95 for black and 685 for white. What this means is that the logarithmic file stores color values that are lighter than what the linear version will display as pure white and darker than what it will display as pure black. This extra information therefore remains available for an effects artists who might wish to alter the brightness of the image after it has been stored as a DPX file.</p>
     93 
     94 <p>As an example, had this information been lost, reducing the brightness of an image uniformly would result in highlights becoming darker, whereas with this extra information the highlights instead reduce in size and start showing details that were previously too bright to be seen. The latter is far closer to what happens in the real world.</p>
     95 
     96 <p>The header can contain Film and/or Television specific data related to a production. For example the television header can contain a SMPTE time code so that shots exported as a DPX sequence from a production's edit can be easily replaced once any effects have been added. The film header holds information about the reel of film the frames originated from and various camera settings that were used while filming.  All these details usually stay with the images as they are passed between post-production companies.</p>
     97 
     98 <h2><a class="anchor" id="log"></a>Log Format</h2>
     99 
    100 <p>The color values for each pixel are often stored logarithmically (particularly if the sequence is destined to be transferred back on to film) which more naturally reflects the density of how color information is stored in the emulsion on the original film. When viewed without alteration logarithmic files appear to have very low contrast (leftmost image), and so require a 'look up table' to translate the logarithmic image to something that resembles what you might see if the image was transferred back to film and projected in a cinema (rightmost image). Apart from making the image linear (like most typical computer images) and adjusting the gamma level this table sets where the black and white point lies.</p>
    101 
    102 <ul>
    103   <a href="../images/bluebells_log.jpg"><img src="../images/bluebells_log.jpg" width="384" height="288" class="image-slices" alt="bluebells-log" /></a>
    104   <a href="../images/bluebells_lin.jpg"><img src="../images/bluebells_lin.jpg" width="384" height="288" class="image-slices" alt="bluebells-linear" /></a>
    105 </ul>
    106 
    107 <p>For a 10 bit logarithmic image where each color component value ranges from 0 to 1023 the black and white points are normally set at 95 for black and 685 for white. What this means is that the logarithmic file stores color values that are lighter than what the linear version will display as pure white and darker than what it will display as pure black. This extra information therefore remains available for an effects artists who might wish to alter the brightness of the image after it has been stored as a DPX file.</p>
    108 
    109 <p>As an example, had this information been lost, reducing the brightness of a linear image uniformly would result in highlights becoming darker (leftmost image), whereas with this extra information the highlights instead reduce in size and start showing details that were previously too bright to be seen (rightmost image). The latter is far closer to what happens in the real world.</p>
    110 
    111 <ul>
    112   <a href="../images/bluebells_clipped.jpg"><img src="../images/bluebells_clipped.jpg" width="384" height="288" class="image-slices" alt="bluebells-clipped" /></a>
    113   <a href="../images/bluebells_darker.jpg"><img src="../images/bluebells_darker.jpg" width="384" height="288" class="image-slices" alt="bluebells-darker" /></a>
    114 </ul>
    115 
    116 <h2><a class="anchor" id="properties"></a>DPX Properties</h2>
    117 
    118 <p>ImageMagick supports these DPX properties:</p>
    119 
    120 <pre class="pre-scrollable"><code>dpx:file.copyright
    121 dpx:file.creator
    122 dpx:file.filename
    123 dpx:file.project
    124 dpx:file.version
    125 dpx:film.count
    126 dpx:film.format
    127 dpx:film.frame_id
    128 dpx:film.frame_position
    129 dpx:film.frame_rate
    130 dpx:film.held_count
    131 dpx:film.id
    132 dpx:film.offset
    133 dpx:film.prefix
    134 dpx:film.sequence_length
    135 dpx:film.shutter_angle
    136 dpx:film.slate
    137 dpx:film.type
    138 dpx:orientation.aspect_ratio
    139 dpx:orientation.border
    140 dpx:orientation.device
    141 dpx:orientation.filename
    142 dpx:orientation.serial
    143 dpx:orientation.x_center
    144 dpx:orientation.x_offset
    145 dpx:orientation.x_size
    146 dpx:orientation.y_center
    147 dpx:orientation.y_offset
    148 dpx:orientation.y_size
    149 dpx:television.black_gain
    150 dpx:television.black_level
    151 dpx:television.break_point
    152 dpx:television.field_number
    153 dpx:television.frame_rate
    154 dpx:television.gamma
    155 dpx:television.integration_times
    156 dpx:television.interlace
    157 dpx:television.padding
    158 dpx:television.time.code
    159 dpx:television.time_offset
    160 dpx:television.user.bits
    161 dpx:television.vertical_sample_rate
    162 dpx:television.video_signal
    163 dpx:television.white_level
    164 dpx:user.id
    165 dpx:user.data
    166 </code></pre>
    167 
    168 <p>Look for any user data as the <code>dpx:user-data</code> image profile.</p>
    169 
    170 <p> To determine which properties are associated with your DPX image, use this command for example:</p>
    171 
    172 <pre class="highlight"><code>identify -verbose bluebells.dpx
    173 </code></pre>
    174 
    175 <p>To identify a particular property, try this:</p>
    176 
    177 <pre class="highlight"><code>identify -format "%[dpx:television.time.code]" bluebells.dpx
    178 </code></pre>
    179 
    180 <p>Finally, to set a property:</p>
    181 
    182 <pre class="highlight"><code>convert bluebells.dpx -define dpx:television.time.code=10:00:02:15 bluebells-001.dpx
    183 </code></pre>
    184 
    185 <h2><a class="anchor" id="settings"></a>DPX Settings</h2>
    186 
    187 <p>Use <a href="command-line-options.html#set">-set</a> to specify the image or film gamma or black and white points.  For example use:
    188 </p>
    189 
    190 <pre class="highlight"><code>-set gamma 1.7
    191 -set film-gamma 0.6
    192 -set reference-black 95
    193 -set reference-white 685
    194 -set profile dpx:user.data
    195 </code></pre>
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