1 // 2 // RuleMapElement.m 3 // ANTLR 4 // 5 // Created by Alan Condit on 6/16/10. 6 // [The "BSD licence"] 7 // Copyright (c) 2010 Alan Condit 8 // All rights reserved. 9 // 10 // Redistribution and use in source and binary forms, with or without 11 // modification, are permitted provided that the following conditions 12 // are met: 13 // 1. Redistributions of source code must retain the above copyright 14 // notice, this list of conditions and the following disclaimer. 15 // 2. Redistributions in binary form must reproduce the above copyright 16 // notice, this list of conditions and the following disclaimer in the 17 // documentation and/or other materials provided with the distribution. 18 // 3. The name of the author may not be used to endorse or promote products 19 // derived from this software without specific prior written permission. 20 // 21 // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 22 // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 23 // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 24 // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 25 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 26 // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 30 // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 32 #import "ACNumber.h" 33 #import "RuleMapElement.h" 34 35 36 @implementation RuleMapElement 37 38 @synthesize ruleNum; 39 40 + (RuleMapElement *)newRuleMapElement 41 { 42 return [[RuleMapElement alloc] init]; 43 } 44 45 + (RuleMapElement *)newRuleMapElementWithIndex:(ACNumber *)aNumber 46 { 47 return [[RuleMapElement alloc] initWithAnIndex:(ACNumber *)aNumber]; 48 } 49 50 + (RuleMapElement *)newRuleMapElementWithIndex:(ACNumber *)aNumber RuleNum:(ACNumber *)aRuleNum 51 { 52 return [[RuleMapElement alloc] initWithAnIndex:aNumber RuleNum:aRuleNum]; 53 } 54 55 - (id) init 56 { 57 if ((self = [super init]) != nil ) { 58 index = nil; 59 ruleNum = nil; 60 } 61 return (self); 62 } 63 64 - (id) initWithAnIndex:(ACNumber *)aNumber 65 { 66 if ((self = [super initWithAnIndex:aNumber]) != nil ) { 67 ruleNum = nil; 68 } 69 return (self); 70 } 71 72 - (id) initWithAnIndex:(ACNumber *)aNumber RuleNum:(ACNumber *)aRuleNum 73 { 74 if ((self = [super initWithAnIndex:aNumber]) != nil ) { 75 [aRuleNum retain]; 76 ruleNum = aRuleNum; 77 } 78 return (self); 79 } 80 81 - (id) copyWithZone:(NSZone *)aZone 82 { 83 RuleMapElement *copy; 84 85 copy = [super copyWithZone:aZone]; 86 copy.ruleNum = ruleNum; 87 return( copy ); 88 } 89 90 - (id)getRuleNum 91 { 92 return ruleNum; 93 } 94 95 - (void)setRuleNum:(id)aRuleNum 96 { 97 if ( aRuleNum != ruleNum ) { 98 if ( ruleNum ) [ruleNum release]; 99 [aRuleNum retain]; 100 } 101 ruleNum = aRuleNum; 102 } 103 104 - (NSInteger)size 105 { 106 NSInteger aSize = 0; 107 if (ruleNum != nil) aSize++; 108 if (index != nil) aSize++; 109 return( aSize ); 110 } 111 112 @end 113