1 hlsl.flattenOpaqueInit.vert 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 134 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Vertex 4 "main" 80 10 Source HLSL 500 11 Name 4 "main" 12 Name 43 "g_tInputTexture_sampler" 13 Name 47 "g_tInputTexture" 14 Name 80 "@entryPointOutput" 15 Decorate 43(g_tInputTexture_sampler) DescriptorSet 0 16 Decorate 43(g_tInputTexture_sampler) Binding 0 17 Decorate 47(g_tInputTexture) DescriptorSet 0 18 Decorate 47(g_tInputTexture) Binding 0 19 Decorate 80(@entryPointOutput) Location 0 20 2: TypeVoid 21 3: TypeFunction 2 22 6: TypeSampler 23 7: TypeFloat 32 24 8: TypeImage 7(float) 2D sampled format:Unknown 25 11: TypeVector 7(float) 4 26 31: TypeSampledImage 8 27 33: TypeVector 7(float) 2 28 34: 7(float) Constant 1050253722 29 35: 7(float) Constant 1053609165 30 36: 33(fvec2) ConstantComposite 34 35 31 37: 7(float) Constant 0 32 42: TypePointer UniformConstant 6 33 43(g_tInputTexture_sampler): 42(ptr) Variable UniformConstant 34 46: TypePointer UniformConstant 8 35 47(g_tInputTexture): 46(ptr) Variable UniformConstant 36 79: TypePointer Output 11(fvec4) 37 80(@entryPointOutput): 79(ptr) Variable Output 38 4(main): 2 Function None 3 39 5: Label 40 90: 6 Load 43(g_tInputTexture_sampler) 41 91: 8 Load 47(g_tInputTexture) 42 111: 31 SampledImage 91 90 43 112: 11(fvec4) ImageSampleExplicitLod 111 36 Lod 37 44 115: 6 Load 43(g_tInputTexture_sampler) 45 117: 8 Load 47(g_tInputTexture) 46 125: 31 SampledImage 117 115 47 126: 11(fvec4) ImageSampleExplicitLod 125 36 Lod 37 48 99: 11(fvec4) FAdd 112 126 49 132: 31 SampledImage 91 90 50 133: 11(fvec4) ImageSampleExplicitLod 132 36 Lod 37 51 104: 11(fvec4) FAdd 99 133 52 Store 80(@entryPointOutput) 104 53 Return 54 FunctionEnd 55