1 100.frag 2 ERROR: 0:3: '{ } style initializers' : not supported with this profile: es 3 ERROR: 0:3: 'initializer' : not supported for this version or the enabled extensions 4 ERROR: 0:3: 'array initializer' : not supported for this version or the enabled extensions 5 ERROR: 0:4: '#version' : must occur first in shader 6 ERROR: 0:7: 'attribute' : not supported in this stage: fragment 7 ERROR: 0:7: 'float' : type requires declaration of default precision qualifier 8 ERROR: 0:9: '=' : cannot convert from ' const int' to ' global mediump float' 9 ERROR: 0:11: 'uniform block' : not supported for this version or the enabled extensions 10 ERROR: 0:19: 'foo' : no matching overloaded function found 11 ERROR: 0:20: 'bit shift left' : not supported for this version or the enabled extensions 12 ERROR: 0:21: 'bit shift right' : not supported for this version or the enabled extensions 13 ERROR: 0:22: 'array comparison' : not supported for this version or the enabled extensions 14 ERROR: 0:24: 'bitwise and' : not supported for this version or the enabled extensions 15 ERROR: 0:25: '%' : not supported for this version or the enabled extensions 16 ERROR: 0:26: 'bitwise inclusive or' : not supported for this version or the enabled extensions 17 ERROR: 0:27: 'bit-shift right assign' : not supported for this version or the enabled extensions 18 ERROR: 0:28: 'bit-shift left assign' : not supported for this version or the enabled extensions 19 ERROR: 0:29: '%=' : not supported for this version or the enabled extensions 20 ERROR: 0:36: 'array assignment' : not supported for this version or the enabled extensions 21 ERROR: 0:37: 'array comparison' : not supported for this version or the enabled extensions 22 ERROR: 0:38: 'array comparison' : not supported for this version or the enabled extensions 23 ERROR: 0:40: 'switch' : Reserved word. 24 ERROR: 0:40: 'switch statements' : not supported for this version or the enabled extensions 25 ERROR: 0:45: '' : array size required 26 ERROR: 0:47: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 27 28 ERROR: 0:49: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 29 30 ERROR: 0:50: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 31 32 ERROR: 0:56: 'invariant' : not allowed in nested scope 33 ERROR: 0:56: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 34 35 ERROR: 0:57: 'invariant' : not allowed in nested scope 36 ERROR: 0:57: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 37 38 ERROR: 0:59: 'invariant' : not allowed in nested scope 39 ERROR: 0:59: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 40 41 ERROR: 0:63: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 42 43 ERROR: 0:64: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 44 45 ERROR: 0:66: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: glob2D 46 ERROR: 0:69: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: v2D 47 ERROR: 0:71: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vary2D 48 ERROR: 0:75: 'in for stage inputs' : not supported for this version or the enabled extensions 49 ERROR: 0:77: 'invariant' : can only apply to an output, or to an input in a non-vertex stage 50 51 ERROR: 0:75: 'g' : cannot use storage or interpolation qualifiers on structure members 52 ERROR: 0:76: 'h' : cannot use storage or interpolation qualifiers on structure members 53 ERROR: 0:77: 'i' : cannot use invariant qualifier on structure members 54 ERROR: 0:80: 'sampler3D' : Reserved word. 55 ERROR: 0:80: 'sampler/image' : type requires declaration of default precision qualifier 56 ERROR: 0:91: 'dFdx' : required extension not requested: GL_OES_standard_derivatives 57 ERROR: 0:92: 'dFdy' : required extension not requested: GL_OES_standard_derivatives 58 ERROR: 0:93: 'fwidth' : required extension not requested: GL_OES_standard_derivatives 59 ERROR: 0:103: 'gl_FragDepth' : undeclared identifier 60 ERROR: 0:104: 'gl_FragDepthEXT' : required extension not requested: GL_EXT_frag_depth 61 ERROR: 0:111: 'gl_FragDepth' : undeclared identifier 62 ERROR: 0:134: 'texture3D' : no matching overloaded function found 63 ERROR: 0:135: 'texture2DProjLod' : no matching overloaded function found 64 ERROR: 0:137: 'bitwise not' : not supported for this version or the enabled extensions 65 ERROR: 0:138: 'bitwise inclusive or' : not supported for this version or the enabled extensions 66 ERROR: 0:139: 'bitwise and' : not supported for this version or the enabled extensions 67 ERROR: 0:145: 'a' : redefinition 68 ERROR: 0:147: 'texture2DProjGradEXT' : required extension not requested: GL_EXT_shader_texture_lod 69 ERROR: 0:151: 'floating-point suffix' : not supported for this version or the enabled extensions 70 ERROR: 0:152: 'floating-point suffix' : not supported for this version or the enabled extensions 71 ERROR: 0:167: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2 72 ERROR: 0:170: 'multiple prototypes for same function' : not supported for this version or the enabled extensions 73 ERROR: 0:177: 'multiple prototypes for same function' : not supported for this version or the enabled extensions 74 ERROR: 0:179: 'fragment-shader struct input' : not supported for this version or the enabled extensions 75 ERROR: 0:183: 'v' : illegal use of type 'void' 76 ERROR: 0:184: 'void' : cannot be an argument type except for '(void)' 77 ERROR: 0:185: 'v' : illegal use of type 'void' 78 ERROR: 0:185: 'void' : cannot be an argument type except for '(void)' 79 ERROR: 0:190: '.' : cannot apply to an array: y 80 ERROR: 0:191: '.' : cannot apply to an array: zy 81 ERROR: 0:192: '.' : cannot apply to an array: nothing 82 ERROR: 0:193: '.length' : not supported for this version or the enabled extensions 83 ERROR: 0:194: '.' : cannot apply to an array: method 84 ERROR: 0:194: 'a' : can't use function syntax on variable 85 ERROR: 0:214: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions 86 ERROR: 0:3000: '#error' : line of this error should be 3000 87 ERROR: 0:3002: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON 88 ERROR: 77 compilation errors. No code generated. 89 90 91 Shader version: 100 92 Requested GL_EXT_frag_depth 93 Requested GL_EXT_shader_non_constant_global_initializers 94 Requested GL_EXT_shader_texture_lod 95 Requested GL_OES_EGL_image_external 96 Requested GL_OES_standard_derivatives 97 Requested GL_OES_texture_3D 98 ERROR: node is still EOpNull! 99 0:3 Sequence 100 0:3 move second child to first child ( temp 3-element array of mediump int) 101 0:3 'a' ( global 3-element array of mediump int) 102 0:3 Constant: 103 0:3 2 (const int) 104 0:3 3 (const int) 105 0:3 4 (const int) 106 0:17 Function Definition: main( ( global void) 107 0:17 Function Parameters: 108 0:19 Sequence 109 0:19 Constant: 110 0:19 0.000000 111 0:20 Sequence 112 0:20 move second child to first child ( temp mediump int) 113 0:20 's' ( temp mediump int) 114 0:20 Constant: 115 0:20 16 (const int) 116 0:21 move second child to first child ( temp mediump int) 117 0:21 's' ( temp mediump int) 118 0:21 Constant: 119 0:21 4 (const int) 120 0:22 Test condition and select ( temp void) 121 0:22 Condition 122 0:22 Compare Equal ( temp bool) 123 0:22 'a' ( global 3-element array of mediump int) 124 0:22 'a' ( global 3-element array of mediump int) 125 0:22 true case is null 126 0:24 move second child to first child ( temp mediump int) 127 0:24 'b' ( temp mediump int) 128 0:24 bitwise and ( temp mediump int) 129 0:24 'c' ( temp mediump int) 130 0:24 Constant: 131 0:24 4 (const int) 132 0:25 move second child to first child ( temp mediump int) 133 0:25 'b' ( temp mediump int) 134 0:25 mod ( temp mediump int) 135 0:25 'c' ( temp mediump int) 136 0:25 Constant: 137 0:25 4 (const int) 138 0:26 move second child to first child ( temp mediump int) 139 0:26 'b' ( temp mediump int) 140 0:26 inclusive-or ( temp mediump int) 141 0:26 'c' ( temp mediump int) 142 0:26 Constant: 143 0:26 4 (const int) 144 0:27 right shift second child into first child ( temp mediump int) 145 0:27 'b' ( temp mediump int) 146 0:27 Constant: 147 0:27 2 (const int) 148 0:28 left shift second child into first child ( temp mediump int) 149 0:28 'b' ( temp mediump int) 150 0:28 Constant: 151 0:28 2 (const int) 152 0:29 mod second child into first child ( temp mediump int) 153 0:29 'b' ( temp mediump int) 154 0:29 Constant: 155 0:29 3 (const int) 156 0:36 move second child to first child ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 157 0:36 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 158 0:36 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 159 0:37 Test condition and select ( temp void) 160 0:37 Condition 161 0:37 Compare Equal ( temp bool) 162 0:37 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 163 0:37 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 164 0:37 true case is null 165 0:38 Test condition and select ( temp void) 166 0:38 Condition 167 0:38 Compare Not Equal ( temp bool) 168 0:38 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 169 0:38 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 170 0:38 true case is null 171 0:40 'b' ( temp mediump int) 172 0:54 Function Definition: foo10( ( global void) 173 0:54 Function Parameters: 174 0:67 Function Definition: f11(s21; ( global void) 175 0:67 Function Parameters: 176 0:67 'p2d' ( in lowp sampler2D) 177 0:87 Function Definition: foo234( ( global void) 178 0:87 Function Parameters: 179 0:89 Sequence 180 0:89 texture ( global highp 4-component vector of float) 181 0:89 's3D2' ( uniform highp sampler3D) 182 0:89 Constant: 183 0:89 0.200000 184 0:89 0.200000 185 0:89 0.200000 186 0:89 Constant: 187 0:89 0.200000 188 0:90 textureProj ( global highp 4-component vector of float) 189 0:90 's3D2' ( uniform highp sampler3D) 190 0:90 direct index ( smooth temp mediump 4-component vector of float) 191 0:90 'v' ( smooth in 3-element array of mediump 4-component vector of float) 192 0:90 Constant: 193 0:90 1 (const int) 194 0:90 Constant: 195 0:90 0.400000 196 0:91 dPdx ( global mediump 4-component vector of float) 197 0:91 direct index ( smooth temp mediump 4-component vector of float) 198 0:91 'v' ( smooth in 3-element array of mediump 4-component vector of float) 199 0:91 Constant: 200 0:91 0 (const int) 201 0:92 Constant: 202 0:92 0.000000 203 0:93 fwidth ( global mediump float) 204 0:93 'f13' ( invariant global mediump float) 205 0:98 Function Definition: foo236( ( global void) 206 0:98 Function Parameters: 207 0:100 Sequence 208 0:100 dPdx ( global mediump 4-component vector of float) 209 0:100 direct index ( smooth temp mediump 4-component vector of float) 210 0:100 'v' ( smooth in 3-element array of mediump 4-component vector of float) 211 0:100 Constant: 212 0:100 0 (const int) 213 0:101 Constant: 214 0:101 0.000000 215 0:102 fwidth ( global mediump float) 216 0:102 'f13' ( invariant global mediump float) 217 0:103 move second child to first child ( temp mediump float) 218 0:103 'gl_FragDepth' ( temp mediump float) 219 0:103 'f13' ( invariant global mediump float) 220 0:104 move second child to first child ( temp highp float) 221 0:104 'gl_FragDepthEXT' ( gl_FragDepth highp float FragDepth) 222 0:104 'f13' ( invariant global mediump float) 223 0:109 Function Definition: foo239( ( global void) 224 0:109 Function Parameters: 225 0:111 Sequence 226 0:111 move second child to first child ( temp mediump float) 227 0:111 'gl_FragDepth' ( temp mediump float) 228 0:111 'f13' ( invariant global mediump float) 229 0:112 move second child to first child ( temp highp float) 230 0:112 'gl_FragDepthEXT' ( gl_FragDepth highp float FragDepth) 231 0:112 'f13' ( invariant global mediump float) 232 0:119 Function Definition: foo245( ( global void) 233 0:119 Function Parameters: 234 0:121 Sequence 235 0:121 texture ( global lowp 4-component vector of float) 236 0:121 'sExt' ( uniform lowp samplerExternalOES) 237 0:121 Constant: 238 0:121 0.200000 239 0:121 0.200000 240 0:122 textureProj ( global lowp 4-component vector of float) 241 0:122 'sExt' ( uniform lowp samplerExternalOES) 242 0:122 Construct vec3 ( temp lowp 3-component vector of float) 243 0:122 'f13' ( invariant global mediump float) 244 0:123 textureProj ( global lowp 4-component vector of float, operation at mediump) 245 0:123 'sExt' ( uniform lowp samplerExternalOES) 246 0:123 direct index ( smooth temp mediump 4-component vector of float) 247 0:123 'v' ( smooth in 3-element array of mediump 4-component vector of float) 248 0:123 Constant: 249 0:123 2 (const int) 250 0:130 Function Definition: foo246( ( global void) 251 0:130 Function Parameters: 252 0:132 Sequence 253 0:132 texture ( global mediump 4-component vector of float) 254 0:132 'mediumExt' ( uniform mediump samplerExternalOES) 255 0:132 Constant: 256 0:132 0.200000 257 0:132 0.200000 258 0:133 textureProj ( global highp 4-component vector of float) 259 0:133 'highExt' ( uniform highp samplerExternalOES) 260 0:133 direct index ( smooth temp mediump 4-component vector of float) 261 0:133 'v' ( smooth in 3-element array of mediump 4-component vector of float) 262 0:133 Constant: 263 0:133 2 (const int) 264 0:134 Constant: 265 0:134 0.000000 266 0:135 Constant: 267 0:135 0.000000 268 0:137 Bitwise not ( temp mediump int) 269 0:137 'a' ( temp mediump int) 270 0:138 inclusive-or ( temp mediump int) 271 0:138 'a' ( temp mediump int) 272 0:138 'a' ( temp mediump int) 273 0:139 bitwise and ( temp mediump int) 274 0:139 'a' ( temp mediump int) 275 0:139 'a' ( temp mediump int) 276 0:145 Function Definition: foo203940(i1;f1;f1; ( global mediump int) 277 0:145 Function Parameters: 278 0:145 'a' ( in mediump int) 279 0:145 'b' ( in mediump float) 280 0:147 Sequence 281 0:147 textureProjGrad ( global lowp 4-component vector of float, operation at mediump) 282 0:147 's2Dg' ( uniform lowp sampler2D) 283 0:147 Construct vec3 ( temp mediump 3-component vector of float) 284 0:147 'f13' ( invariant global mediump float) 285 0:147 'uv2' ( invariant uniform mediump 2-component vector of float) 286 0:147 'uv2' ( invariant uniform mediump 2-component vector of float) 287 0:148 Branch: Return with expression 288 0:148 'a' ( in mediump int) 289 0:151 Sequence 290 0:151 move second child to first child ( temp mediump float) 291 0:151 'f123' ( global mediump float) 292 0:151 Constant: 293 0:151 4.000000 294 0:152 Sequence 295 0:152 move second child to first child ( temp mediump float) 296 0:152 'f124' ( global mediump float) 297 0:152 Constant: 298 0:152 50000000000.000000 299 0:158 Function Definition: foo323433( ( global void) 300 0:158 Function Parameters: 301 0:160 Sequence 302 0:160 textureLod ( global lowp 4-component vector of float, operation at mediump) 303 0:160 's2Dg' ( uniform lowp sampler2D) 304 0:160 'uv2' ( invariant uniform mediump 2-component vector of float) 305 0:160 'f13' ( invariant global mediump float) 306 0:161 textureProjGrad ( global lowp 4-component vector of float, operation at mediump) 307 0:161 's2Dg' ( uniform lowp sampler2D) 308 0:161 Construct vec3 ( temp mediump 3-component vector of float) 309 0:161 'f13' ( invariant global mediump float) 310 0:161 'uv2' ( invariant uniform mediump 2-component vector of float) 311 0:161 'uv2' ( invariant uniform mediump 2-component vector of float) 312 0:162 textureGrad ( global lowp 4-component vector of float, operation at mediump) 313 0:162 's2Dg' ( uniform lowp sampler2D) 314 0:162 'uv2' ( invariant uniform mediump 2-component vector of float) 315 0:162 'uv2' ( invariant uniform mediump 2-component vector of float) 316 0:162 'uv2' ( invariant uniform mediump 2-component vector of float) 317 0:163 textureGrad ( global lowp 4-component vector of float) 318 0:163 'sCube' ( uniform lowp samplerCube) 319 0:163 Construct vec3 ( temp lowp 3-component vector of float) 320 0:163 'f13' ( invariant global mediump float) 321 0:163 Construct vec3 ( temp lowp 3-component vector of float) 322 0:163 'f13' ( invariant global mediump float) 323 0:163 Construct vec3 ( temp lowp 3-component vector of float) 324 0:163 'f13' ( invariant global mediump float) 325 0:167 Function Definition: fgfg(f1;i1; ( global mediump int) 326 0:167 Function Parameters: 327 0:167 'f' ( in mediump float) 328 0:167 'i' ( in highp int) 329 0:167 Sequence 330 0:167 Branch: Return with expression 331 0:167 Constant: 332 0:167 2 (const int) 333 0:173 Function Definition: gggf(f1; ( global mediump int) 334 0:173 Function Parameters: 335 0:173 'f' ( in mediump float) 336 0:173 Sequence 337 0:173 Branch: Return with expression 338 0:173 Constant: 339 0:173 2 (const int) 340 0:175 Function Definition: agggf(f1; ( global mediump int) 341 0:175 Function Parameters: 342 0:175 'f' ( in mediump float) 343 0:175 Sequence 344 0:175 Branch: Return with expression 345 0:175 Constant: 346 0:175 2 (const int) 347 0:187 Function Definition: badswizzle( ( global void) 348 0:187 Function Parameters: 349 0:? Sequence 350 0:190 'a' ( temp 5-element array of mediump 3-component vector of float) 351 0:191 'a' ( temp 5-element array of mediump 3-component vector of float) 352 0:192 'a' ( temp 5-element array of mediump 3-component vector of float) 353 0:193 Constant: 354 0:193 5 (const int) 355 0:194 Constant: 356 0:194 0.000000 357 0:199 Function Definition: fooinittest( ( global mediump float) 358 0:199 Function Parameters: 359 0:201 Sequence 360 0:201 Branch: Return with expression 361 0:201 Function Call: fooinit( ( global mediump float) 362 0:209 Function Definition: fooinit( ( global mediump float) 363 0:209 Function Parameters: 364 0:211 Sequence 365 0:211 Branch: Return with expression 366 0:211 Constant: 367 0:211 12.000000 368 0:214 Sequence 369 0:214 move second child to first child ( temp mediump int) 370 0:214 'init1' ( global mediump int) 371 0:214 Test condition and select ( temp mediump int) 372 0:214 Condition 373 0:214 'gl_FrontFacing' ( gl_FrontFacing bool Face) 374 0:214 true case 375 0:214 Constant: 376 0:214 1 (const int) 377 0:214 false case 378 0:214 Constant: 379 0:214 2 (const int) 380 0:220 Sequence 381 0:220 move second child to first child ( temp mediump int) 382 0:220 'init2' ( global mediump int) 383 0:220 Test condition and select ( temp mediump int) 384 0:220 Condition 385 0:220 'gl_FrontFacing' ( gl_FrontFacing bool Face) 386 0:220 true case 387 0:220 Constant: 388 0:220 1 (const int) 389 0:220 false case 390 0:220 Constant: 391 0:220 2 (const int) 392 0:? Linker Objects 393 0:? 'a' ( global 3-element array of mediump int) 394 0:? 'uint' ( global mediump int) 395 0:? 'v' ( smooth in 3-element array of mediump 4-component vector of float) 396 0:? 'f' ( invariant global mediump float) 397 0:? 'anon@0' (layout( column_major shared) uniform block{layout( column_major shared) uniform mediump int x}) 398 0:? 'fa' ( global unsized 1-element array of mediump float) 399 0:? 'f13' ( invariant global mediump float) 400 0:? 'fi' ( invariant temp mediump float) 401 0:? 'av' ( invariant smooth in mediump 4-component vector of float) 402 0:? 'uv2' ( invariant uniform mediump 2-component vector of float) 403 0:? 'uv3' ( invariant uniform mediump 3-component vector of float) 404 0:? 'glob2D' ( global lowp sampler2D) 405 0:? 'vary2D' ( smooth in lowp sampler2D) 406 0:? 's3D' ( uniform mediump sampler3D) 407 0:? 's3D2' ( uniform highp sampler3D) 408 0:? 'sExt' ( uniform lowp samplerExternalOES) 409 0:? 'mediumExt' ( uniform mediump samplerExternalOES) 410 0:? 'highExt' ( uniform highp samplerExternalOES) 411 0:? 's2Dg' ( uniform lowp sampler2D) 412 0:? 'f123' ( global mediump float) 413 0:? 'f124' ( global mediump float) 414 0:? 'sCube' ( uniform lowp samplerCube) 415 0:? 's' ( smooth in structure{ global mediump float f}) 416 0:? 'fi1' ( const mediump float) 417 0:? 3.000000 418 0:? 'fi2' ( const mediump float) 419 0:? 4.000000 420 0:? 'fi3' ( const mediump float) 421 0:? 5.000000 422 0:? 'init1' ( global mediump int) 423 0:? 'init2' ( global mediump int) 424 425 426 Linked fragment stage: 427 428 429 Shader version: 100 430 Requested GL_EXT_frag_depth 431 Requested GL_EXT_shader_non_constant_global_initializers 432 Requested GL_EXT_shader_texture_lod 433 Requested GL_OES_EGL_image_external 434 Requested GL_OES_standard_derivatives 435 Requested GL_OES_texture_3D 436 ERROR: node is still EOpNull! 437 0:3 Sequence 438 0:3 move second child to first child ( temp 3-element array of mediump int) 439 0:3 'a' ( global 3-element array of mediump int) 440 0:3 Constant: 441 0:3 2 (const int) 442 0:3 3 (const int) 443 0:3 4 (const int) 444 0:17 Function Definition: main( ( global void) 445 0:17 Function Parameters: 446 0:19 Sequence 447 0:19 Constant: 448 0:19 0.000000 449 0:20 Sequence 450 0:20 move second child to first child ( temp mediump int) 451 0:20 's' ( temp mediump int) 452 0:20 Constant: 453 0:20 16 (const int) 454 0:21 move second child to first child ( temp mediump int) 455 0:21 's' ( temp mediump int) 456 0:21 Constant: 457 0:21 4 (const int) 458 0:22 Test condition and select ( temp void) 459 0:22 Condition 460 0:22 Compare Equal ( temp bool) 461 0:22 'a' ( global 3-element array of mediump int) 462 0:22 'a' ( global 3-element array of mediump int) 463 0:22 true case is null 464 0:24 move second child to first child ( temp mediump int) 465 0:24 'b' ( temp mediump int) 466 0:24 bitwise and ( temp mediump int) 467 0:24 'c' ( temp mediump int) 468 0:24 Constant: 469 0:24 4 (const int) 470 0:25 move second child to first child ( temp mediump int) 471 0:25 'b' ( temp mediump int) 472 0:25 mod ( temp mediump int) 473 0:25 'c' ( temp mediump int) 474 0:25 Constant: 475 0:25 4 (const int) 476 0:26 move second child to first child ( temp mediump int) 477 0:26 'b' ( temp mediump int) 478 0:26 inclusive-or ( temp mediump int) 479 0:26 'c' ( temp mediump int) 480 0:26 Constant: 481 0:26 4 (const int) 482 0:27 right shift second child into first child ( temp mediump int) 483 0:27 'b' ( temp mediump int) 484 0:27 Constant: 485 0:27 2 (const int) 486 0:28 left shift second child into first child ( temp mediump int) 487 0:28 'b' ( temp mediump int) 488 0:28 Constant: 489 0:28 2 (const int) 490 0:29 mod second child into first child ( temp mediump int) 491 0:29 'b' ( temp mediump int) 492 0:29 Constant: 493 0:29 3 (const int) 494 0:36 move second child to first child ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 495 0:36 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 496 0:36 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 497 0:37 Test condition and select ( temp void) 498 0:37 Condition 499 0:37 Compare Equal ( temp bool) 500 0:37 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 501 0:37 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 502 0:37 true case is null 503 0:38 Test condition and select ( temp void) 504 0:38 Condition 505 0:38 Compare Not Equal ( temp bool) 506 0:38 's1' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 507 0:38 's2' ( temp structure{ temp mediump float f, temp 10-element array of mediump float a}) 508 0:38 true case is null 509 0:40 'b' ( temp mediump int) 510 0:151 Sequence 511 0:151 move second child to first child ( temp mediump float) 512 0:151 'f123' ( global mediump float) 513 0:151 Constant: 514 0:151 4.000000 515 0:152 Sequence 516 0:152 move second child to first child ( temp mediump float) 517 0:152 'f124' ( global mediump float) 518 0:152 Constant: 519 0:152 50000000000.000000 520 0:214 Sequence 521 0:214 move second child to first child ( temp mediump int) 522 0:214 'init1' ( global mediump int) 523 0:214 Test condition and select ( temp mediump int) 524 0:214 Condition 525 0:214 'gl_FrontFacing' ( gl_FrontFacing bool Face) 526 0:214 true case 527 0:214 Constant: 528 0:214 1 (const int) 529 0:214 false case 530 0:214 Constant: 531 0:214 2 (const int) 532 0:220 Sequence 533 0:220 move second child to first child ( temp mediump int) 534 0:220 'init2' ( global mediump int) 535 0:220 Test condition and select ( temp mediump int) 536 0:220 Condition 537 0:220 'gl_FrontFacing' ( gl_FrontFacing bool Face) 538 0:220 true case 539 0:220 Constant: 540 0:220 1 (const int) 541 0:220 false case 542 0:220 Constant: 543 0:220 2 (const int) 544 0:? Linker Objects 545 0:? 'a' ( global 3-element array of mediump int) 546 0:? 'uint' ( global mediump int) 547 0:? 'v' ( smooth in 3-element array of mediump 4-component vector of float) 548 0:? 'f' ( invariant global mediump float) 549 0:? 'anon@0' (layout( column_major shared) uniform block{layout( column_major shared) uniform mediump int x}) 550 0:? 'fa' ( global 1-element array of mediump float) 551 0:? 'f13' ( invariant global mediump float) 552 0:? 'fi' ( invariant temp mediump float) 553 0:? 'av' ( invariant smooth in mediump 4-component vector of float) 554 0:? 'uv2' ( invariant uniform mediump 2-component vector of float) 555 0:? 'uv3' ( invariant uniform mediump 3-component vector of float) 556 0:? 'glob2D' ( global lowp sampler2D) 557 0:? 'vary2D' ( smooth in lowp sampler2D) 558 0:? 's3D' ( uniform mediump sampler3D) 559 0:? 's3D2' ( uniform highp sampler3D) 560 0:? 'sExt' ( uniform lowp samplerExternalOES) 561 0:? 'mediumExt' ( uniform mediump samplerExternalOES) 562 0:? 'highExt' ( uniform highp samplerExternalOES) 563 0:? 's2Dg' ( uniform lowp sampler2D) 564 0:? 'f123' ( global mediump float) 565 0:? 'f124' ( global mediump float) 566 0:? 'sCube' ( uniform lowp samplerCube) 567 0:? 's' ( smooth in structure{ global mediump float f}) 568 0:? 'fi1' ( const mediump float) 569 0:? 3.000000 570 0:? 'fi2' ( const mediump float) 571 0:? 4.000000 572 0:? 'fi3' ( const mediump float) 573 0:? 5.000000 574 0:? 'init1' ( global mediump int) 575 0:? 'init2' ( global mediump int) 576 577