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      1 300layout.frag
      2 ERROR: 0:4: 'location qualifier on input' : not supported in this stage: fragment
      3 ERROR: 0:4: 'location qualifier on input' : not supported for this version or the enabled extensions 
      4 ERROR: 0:17: 'location' : too large for fragment output 
      5 ERROR: 0:18: 'location' : too large for fragment output 
      6 ERROR: 0:18: 'location' : overlapping use of location 41
      7 ERROR: 0:19: 'location' : too large for fragment output 
      8 ERROR: 0:19: 'location' : overlapping use of location 40
      9 ERROR: 7 compilation errors.  No code generated.
     10 
     11 
     12 Shader version: 300
     13 ERROR: node is still EOpNull!
     14 0:10  Function Definition: main( ( global void)
     15 0:10    Function Parameters: 
     16 0:12    Sequence
     17 0:12      move second child to first child ( temp mediump 4-component vector of float)
     18 0:12        'c' (layout( location=1) out mediump 4-component vector of float)
     19 0:12        'color' (layout( location=2) smooth in mediump 4-component vector of float)
     20 0:13      move second child to first child ( temp mediump 4-component vector of float)
     21 0:13        'p' (layout( location=3) out mediump 4-component vector of float)
     22 0:13        'pos' ( smooth in mediump 4-component vector of float)
     23 0:14      move second child to first child ( temp mediump 4-component vector of float)
     24 0:14        direct index (layout( location=4) temp mediump 4-component vector of float)
     25 0:14          'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
     26 0:14          Constant:
     27 0:14            1 (const int)
     28 0:14        'pos' ( smooth in mediump 4-component vector of float)
     29 0:?   Linker Objects
     30 0:?     'pos' ( smooth in mediump 4-component vector of float)
     31 0:?     'color' (layout( location=2) smooth in mediump 4-component vector of float)
     32 0:?     'c' (layout( location=1) out mediump 4-component vector of float)
     33 0:?     'p' (layout( location=3) out mediump 4-component vector of float)
     34 0:?     'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
     35 0:?     'ca' (layout( location=40) out 4-element array of mediump float)
     36 0:?     'cb' (layout( location=41) out 2-element array of mediump float)
     37 0:?     'cc' (layout( location=39) out 6-element array of mediump float)
     38 
     39 
     40 Linked fragment stage:
     41 
     42 
     43 Shader version: 300
     44 ERROR: node is still EOpNull!
     45 0:10  Function Definition: main( ( global void)
     46 0:10    Function Parameters: 
     47 0:12    Sequence
     48 0:12      move second child to first child ( temp mediump 4-component vector of float)
     49 0:12        'c' (layout( location=1) out mediump 4-component vector of float)
     50 0:12        'color' (layout( location=2) smooth in mediump 4-component vector of float)
     51 0:13      move second child to first child ( temp mediump 4-component vector of float)
     52 0:13        'p' (layout( location=3) out mediump 4-component vector of float)
     53 0:13        'pos' ( smooth in mediump 4-component vector of float)
     54 0:14      move second child to first child ( temp mediump 4-component vector of float)
     55 0:14        direct index (layout( location=4) temp mediump 4-component vector of float)
     56 0:14          'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
     57 0:14          Constant:
     58 0:14            1 (const int)
     59 0:14        'pos' ( smooth in mediump 4-component vector of float)
     60 0:?   Linker Objects
     61 0:?     'pos' ( smooth in mediump 4-component vector of float)
     62 0:?     'color' (layout( location=2) smooth in mediump 4-component vector of float)
     63 0:?     'c' (layout( location=1) out mediump 4-component vector of float)
     64 0:?     'p' (layout( location=3) out mediump 4-component vector of float)
     65 0:?     'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
     66 0:?     'ca' (layout( location=40) out 4-element array of mediump float)
     67 0:?     'cb' (layout( location=41) out 2-element array of mediump float)
     68 0:?     'cc' (layout( location=39) out 6-element array of mediump float)
     69 
     70