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      1 300link2.frag
      2 Shader version: 300
      3 0:? Sequence
      4 0:9  Function Definition: main( ( global void)
      5 0:9    Function Parameters: 
      6 0:?   Linker Objects
      7 0:?     'pos' ( smooth in mediump 4-component vector of float)
      8 0:?     'c' (layout( location=1) out mediump 4-component vector of float)
      9 0:?     'p' (layout( location=5) out mediump 4-component vector of float)
     10 0:?     'q' (layout( location=9) out 2-element array of mediump 4-component vector of float)
     11 
     12 
     13 Linked fragment stage:
     14 
     15 
     16 Shader version: 300
     17 0:? Sequence
     18 0:9  Function Definition: main( ( global void)
     19 0:9    Function Parameters: 
     20 0:?   Linker Objects
     21 0:?     'pos' ( smooth in mediump 4-component vector of float)
     22 0:?     'c' (layout( location=1) out mediump 4-component vector of float)
     23 0:?     'p' (layout( location=5) out mediump 4-component vector of float)
     24 0:?     'q' (layout( location=9) out 2-element array of mediump 4-component vector of float)
     25 
     26