1 300link2.frag 2 Shader version: 300 3 0:? Sequence 4 0:9 Function Definition: main( ( global void) 5 0:9 Function Parameters: 6 0:? Linker Objects 7 0:? 'pos' ( smooth in mediump 4-component vector of float) 8 0:? 'c' (layout( location=1) out mediump 4-component vector of float) 9 0:? 'p' (layout( location=5) out mediump 4-component vector of float) 10 0:? 'q' (layout( location=9) out 2-element array of mediump 4-component vector of float) 11 12 13 Linked fragment stage: 14 15 16 Shader version: 300 17 0:? Sequence 18 0:9 Function Definition: main( ( global void) 19 0:9 Function Parameters: 20 0:? Linker Objects 21 0:? 'pos' ( smooth in mediump 4-component vector of float) 22 0:? 'c' (layout( location=1) out mediump 4-component vector of float) 23 0:? 'p' (layout( location=5) out mediump 4-component vector of float) 24 0:? 'q' (layout( location=9) out 2-element array of mediump 4-component vector of float) 25 26