1 310.geom 2 ERROR: 0:29: 'fromVertex' : block instance name redefinition 3 ERROR: 0:33: 'fromVertex' : redefinition 4 ERROR: 0:35: 'fooC' : block instance name redefinition 5 ERROR: 0:43: 'EmitStreamVertex' : no matching overloaded function found 6 ERROR: 0:44: 'EndStreamPrimitive' : no matching overloaded function found 7 ERROR: 0:47: 'gl_ClipDistance' : undeclared identifier 8 ERROR: 0:47: 'gl_ClipDistance' : left of '[' is not of type array, matrix, or vector 9 ERROR: 0:48: 'gl_ClipDistance' : no such field in structure 10 ERROR: 0:48: 'expression' : left of '[' is not of type array, matrix, or vector 11 ERROR: 0:47: 'assign' : l-value required (can't modify a const) 12 ERROR: 0:55: 'selecting output stream' : not supported with this profile: es 13 ERROR: 0:62: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices 14 ERROR: 0:62: 'max_vertices' : cannot change previously set layout value 15 ERROR: 0:63: 'max_vertices' : can only apply to a standalone qualifier 16 ERROR: 0:68: 'points' : cannot change previously set output primitive 17 ERROR: 0:69: 'points' : cannot change previously set output primitive 18 ERROR: 0:70: 'triangle_strip' : cannot apply to input 19 ERROR: 0:71: 'triangle_strip' : cannot apply to: uniform 20 ERROR: 0:72: 'triangle_strip' : can only apply to a standalone qualifier 21 ERROR: 0:73: 'triangle_strip' : can only apply to a standalone qualifier 22 ERROR: 0:74: 'invocations' : can only apply to a standalone qualifier 23 ERROR: 0:76: 'invocations' : can only apply to a standalone qualifier 24 ERROR: 0:77: 'max_vertices' : can only apply to a standalone qualifier 25 ERROR: 0:78: 'triangle_strip' : can only apply to a standalone qualifier 26 ERROR: 0:81: 'lines' : cannot apply to 'out' 27 ERROR: 0:83: 'triangles' : cannot change previously set input primitive 28 ERROR: 0:84: 'triangles_adjacency' : cannot change previously set input primitive 29 ERROR: 0:116: 'gl_ViewportIndex' : undeclared identifier 30 ERROR: 0:117: 'gl_MaxViewports' : undeclared identifier 31 ERROR: 0:123: 'lines_adjacency' : inconsistent input primitive for array size of explArrayBad 32 ERROR: 0:124: 'in' : type must be an array: nonArrayed 33 ERROR: 0:128: 'sample' : Reserved word. 34 ERROR: 0:132: 'component' : not supported with this profile: es 35 ERROR: 0:136: 'gl_MaxGeometryVaryingComponents' : undeclared identifier 36 ERROR: 0:137: 'gl_VerticesIn' : undeclared identifier 37 ERROR: 0:142: 'gl_PointSize' : required extension not requested: Possible extensions include: 38 GL_EXT_geometry_point_size 39 GL_OES_geometry_point_size 40 ERROR: 0:143: 'gl_PointSize' : required extension not requested: Possible extensions include: 41 GL_EXT_geometry_point_size 42 GL_OES_geometry_point_size 43 ERROR: 37 compilation errors. No code generated. 44 45 46 Shader version: 310 47 Requested GL_EXT_geometry_shader 48 Requested GL_EXT_shader_io_blocks 49 Requested GL_OES_geometry_point_size 50 invocations = 4 51 max_vertices = 200 52 input primitive = lines_adjacency 53 output primitive = triangle_strip 54 ERROR: node is still EOpNull! 55 0:39 Function Definition: main( ( global void) 56 0:39 Function Parameters: 57 0:41 Sequence 58 0:41 EmitVertex ( global void) 59 0:42 EndPrimitive ( global void) 60 0:43 Constant: 61 0:43 0.000000 62 0:44 Constant: 63 0:44 0.000000 64 0:46 move second child to first child ( temp mediump 3-component vector of float) 65 0:46 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 66 0:46 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 67 0:46 Constant: 68 0:46 0 (const uint) 69 0:46 color: direct index for structure ( in mediump 3-component vector of float) 70 0:46 direct index ( temp block{ in mediump 3-component vector of float color}) 71 0:46 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 72 0:46 Constant: 73 0:46 0 (const int) 74 0:46 Constant: 75 0:46 0 (const int) 76 0:47 move second child to first child ( temp float) 77 0:47 Constant: 78 0:47 0.000000 79 0:48 Constant: 80 0:48 0.000000 81 0:49 move second child to first child ( temp highp 4-component vector of float) 82 0:49 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 83 0:49 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 84 0:49 Constant: 85 0:49 0 (const uint) 86 0:49 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 87 0:49 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 88 0:49 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 89 0:49 Constant: 90 0:49 0 (const int) 91 0:49 Constant: 92 0:49 0 (const int) 93 0:51 move second child to first child ( temp highp int) 94 0:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 95 0:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 96 0:52 move second child to first child ( temp highp int) 97 0:52 'gl_Layer' (layout( stream=0) out highp int Layer) 98 0:52 Constant: 99 0:52 2 (const int) 100 0:63 Function Definition: foo(i1; ( global void) 101 0:63 Function Parameters: 102 0:63 'a' ( in highp int) 103 0:65 Sequence 104 0:65 move second child to first child ( temp mediump 4-component vector of float) 105 0:65 a: direct index for structure (layout( stream=0) out mediump 4-component vector of float) 106 0:65 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 107 0:65 Constant: 108 0:65 0 (const int) 109 0:65 Constant: 110 0:65 1.000000 111 0:65 1.000000 112 0:65 1.000000 113 0:65 1.000000 114 0:114 Function Definition: fooe1( ( global void) 115 0:114 Function Parameters: 116 0:116 Sequence 117 0:116 'gl_ViewportIndex' ( temp float) 118 0:117 'gl_MaxViewports' ( temp float) 119 0:118 Constant: 120 0:118 4 (const int) 121 0:119 Sequence 122 0:119 move second child to first child ( temp highp int) 123 0:119 'inv' ( temp highp int) 124 0:119 'gl_InvocationID' ( in highp int InvocationID) 125 0:134 Function Definition: notHere( ( global void) 126 0:134 Function Parameters: 127 0:136 Sequence 128 0:136 'gl_MaxGeometryVaryingComponents' ( temp float) 129 0:137 'gl_VerticesIn' ( temp float) 130 0:140 Function Definition: pointSize1( ( global void) 131 0:140 Function Parameters: 132 0:142 Sequence 133 0:142 Sequence 134 0:142 move second child to first child ( temp highp float) 135 0:142 'ps' ( temp highp float) 136 0:142 gl_PointSize: direct index for structure ( in highp float PointSize) 137 0:142 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 138 0:142 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 139 0:142 Constant: 140 0:142 3 (const int) 141 0:142 Constant: 142 0:142 1 (const int) 143 0:143 move second child to first child ( temp highp float) 144 0:143 gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize) 145 0:143 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 146 0:143 Constant: 147 0:143 1 (const uint) 148 0:143 'ps' ( temp highp float) 149 0:148 Function Definition: pointSize2( ( global void) 150 0:148 Function Parameters: 151 0:150 Sequence 152 0:150 Sequence 153 0:150 move second child to first child ( temp highp float) 154 0:150 'ps' ( temp highp float) 155 0:150 gl_PointSize: direct index for structure ( in highp float PointSize) 156 0:150 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 157 0:150 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 158 0:150 Constant: 159 0:150 3 (const int) 160 0:150 Constant: 161 0:150 1 (const int) 162 0:151 move second child to first child ( temp highp float) 163 0:151 gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize) 164 0:151 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 165 0:151 Constant: 166 0:151 1 (const uint) 167 0:151 'ps' ( temp highp float) 168 0:? Linker Objects 169 0:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 170 0:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 171 0:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 172 0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 173 0:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 174 0:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 175 0:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 176 0:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 177 0:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 178 0:? 'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a}) 179 0:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 180 0:? 'insn' ( in 4-element array of block{ in highp int a15}) 181 0:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 182 0:? 'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 183 0:? 'summ' ( const highp int) 184 0:? 2752 (const int) 185 0:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 186 0:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 187 0:? 'nonArrayed' ( in mediump 4-component vector of float) 188 0:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 189 0:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 190 0:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 191 0:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 192 0:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 193 194 195 Linked geometry stage: 196 197 198 Shader version: 310 199 Requested GL_EXT_geometry_shader 200 Requested GL_EXT_shader_io_blocks 201 Requested GL_OES_geometry_point_size 202 invocations = 4 203 max_vertices = 200 204 input primitive = lines_adjacency 205 output primitive = triangle_strip 206 ERROR: node is still EOpNull! 207 0:39 Function Definition: main( ( global void) 208 0:39 Function Parameters: 209 0:41 Sequence 210 0:41 EmitVertex ( global void) 211 0:42 EndPrimitive ( global void) 212 0:43 Constant: 213 0:43 0.000000 214 0:44 Constant: 215 0:44 0.000000 216 0:46 move second child to first child ( temp mediump 3-component vector of float) 217 0:46 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 218 0:46 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 219 0:46 Constant: 220 0:46 0 (const uint) 221 0:46 color: direct index for structure ( in mediump 3-component vector of float) 222 0:46 direct index ( temp block{ in mediump 3-component vector of float color}) 223 0:46 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 224 0:46 Constant: 225 0:46 0 (const int) 226 0:46 Constant: 227 0:46 0 (const int) 228 0:47 move second child to first child ( temp float) 229 0:47 Constant: 230 0:47 0.000000 231 0:48 Constant: 232 0:48 0.000000 233 0:49 move second child to first child ( temp highp 4-component vector of float) 234 0:49 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 235 0:49 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 236 0:49 Constant: 237 0:49 0 (const uint) 238 0:49 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 239 0:49 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 240 0:49 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 241 0:49 Constant: 242 0:49 0 (const int) 243 0:49 Constant: 244 0:49 0 (const int) 245 0:51 move second child to first child ( temp highp int) 246 0:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 247 0:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 248 0:52 move second child to first child ( temp highp int) 249 0:52 'gl_Layer' (layout( stream=0) out highp int Layer) 250 0:52 Constant: 251 0:52 2 (const int) 252 0:? Linker Objects 253 0:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 254 0:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 255 0:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 256 0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 257 0:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 258 0:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 259 0:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 260 0:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 261 0:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 262 0:? 'anon@1' (layout( stream=0) out block{layout( stream=0) out highp int a}) 263 0:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 264 0:? 'insn' ( in 4-element array of block{ in highp int a15}) 265 0:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 266 0:? 'anon@3' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 267 0:? 'summ' ( const highp int) 268 0:? 2752 (const int) 269 0:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 270 0:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 271 0:? 'nonArrayed' ( in mediump 4-component vector of float) 272 0:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 273 0:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 274 0:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 275 0:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 276 0:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 277 278