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      1 310implicitSizeArrayError.vert
      2 ERROR: 0:3: '' : array size required 
      3 ERROR: 1 compilation errors.  No code generated.
      4 
      5 
      6 Shader version: 310
      7 ERROR: node is still EOpNull!
      8 0:6  Function Definition: main( ( global void)
      9 0:6    Function Parameters: 
     10 0:7    Sequence
     11 0:7      move second child to first child ( temp highp int)
     12 0:7        'o' (layout( location=0) smooth out highp int)
     13 0:7        direct index (layout( column_major shared) temp highp int)
     14 0:7          a: direct index for structure (layout( column_major shared) uniform unsized 3-element array of highp int)
     15 0:7            'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a})
     16 0:7            Constant:
     17 0:7              0 (const int)
     18 0:7          Constant:
     19 0:7            2 (const int)
     20 0:?   Linker Objects
     21 0:?     'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a})
     22 0:?     'o' (layout( location=0) smooth out highp int)
     23 0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
     24 0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
     25 
     26 
     27 Linked vertex stage:
     28 
     29 
     30 Shader version: 310
     31 ERROR: node is still EOpNull!
     32 0:6  Function Definition: main( ( global void)
     33 0:6    Function Parameters: 
     34 0:7    Sequence
     35 0:7      move second child to first child ( temp highp int)
     36 0:7        'o' (layout( location=0) smooth out highp int)
     37 0:7        direct index (layout( column_major shared) temp highp int)
     38 0:7          a: direct index for structure (layout( column_major shared) uniform 3-element array of highp int)
     39 0:7            'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a})
     40 0:7            Constant:
     41 0:7              0 (const int)
     42 0:7          Constant:
     43 0:7            2 (const int)
     44 0:?   Linker Objects
     45 0:?     'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a})
     46 0:?     'o' (layout( location=0) smooth out highp int)
     47 0:?     'gl_VertexID' ( gl_VertexId highp int VertexId)
     48 0:?     'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
     49 
     50