1 310implicitSizeArrayError.vert 2 ERROR: 0:3: '' : array size required 3 ERROR: 1 compilation errors. No code generated. 4 5 6 Shader version: 310 7 ERROR: node is still EOpNull! 8 0:6 Function Definition: main( ( global void) 9 0:6 Function Parameters: 10 0:7 Sequence 11 0:7 move second child to first child ( temp highp int) 12 0:7 'o' (layout( location=0) smooth out highp int) 13 0:7 direct index (layout( column_major shared) temp highp int) 14 0:7 a: direct index for structure (layout( column_major shared) uniform unsized 3-element array of highp int) 15 0:7 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a}) 16 0:7 Constant: 17 0:7 0 (const int) 18 0:7 Constant: 19 0:7 2 (const int) 20 0:? Linker Objects 21 0:? 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform unsized 3-element array of highp int a}) 22 0:? 'o' (layout( location=0) smooth out highp int) 23 0:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 24 0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId) 25 26 27 Linked vertex stage: 28 29 30 Shader version: 310 31 ERROR: node is still EOpNull! 32 0:6 Function Definition: main( ( global void) 33 0:6 Function Parameters: 34 0:7 Sequence 35 0:7 move second child to first child ( temp highp int) 36 0:7 'o' (layout( location=0) smooth out highp int) 37 0:7 direct index (layout( column_major shared) temp highp int) 38 0:7 a: direct index for structure (layout( column_major shared) uniform 3-element array of highp int) 39 0:7 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a}) 40 0:7 Constant: 41 0:7 0 (const int) 42 0:7 Constant: 43 0:7 2 (const int) 44 0:? Linker Objects 45 0:? 'uni' (layout( binding=0 column_major shared) uniform block{layout( column_major shared) uniform 3-element array of highp int a}) 46 0:? 'o' (layout( location=0) smooth out highp int) 47 0:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 48 0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId) 49 50