Home | History | Annotate | Download | only in baseResults
      1 420.comp
      2 ERROR: 0:3: 'gl_WorkGroupSize' : not supported for this version or the enabled extensions 
      3 ERROR: 1 compilation errors.  No code generated.
      4 
      5 
      6 Shader version: 420
      7 Requested GL_ARB_compute_shader
      8 local_size = (2, 4, 6)
      9 ERROR: node is still EOpNull!
     10 0:11  Function Definition: main( ( global void)
     11 0:11    Function Parameters: 
     12 0:13    Sequence
     13 0:13      move second child to first child ( temp 3-component vector of float)
     14 0:13        'sfoo' ( shared 3-component vector of float)
     15 0:13        Constant:
     16 0:13          2.000000
     17 0:13          4.000000
     18 0:13          6.000000
     19 0:14      add second child into first child ( temp 3-component vector of float)
     20 0:14        'sfoo' ( shared 3-component vector of float)
     21 0:14        Convert uint to float ( temp 3-component vector of float)
     22 0:14          add ( temp 3-component vector of uint)
     23 0:14            add ( temp 3-component vector of uint)
     24 0:14              add ( temp 3-component vector of uint)
     25 0:14                add ( temp 3-component vector of uint)
     26 0:14                  Constant:
     27 0:14                    2 (const uint)
     28 0:14                    4 (const uint)
     29 0:14                    6 (const uint)
     30 0:14                  'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups)
     31 0:14                'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
     32 0:14              'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
     33 0:14            'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
     34 0:15      vector scale second child into first child ( temp 3-component vector of float)
     35 0:15        'sfoo' ( shared 3-component vector of float)
     36 0:15        Convert uint to float ( temp float)
     37 0:15          'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
     38 0:16      add second child into first child ( temp 3-component vector of float)
     39 0:16        'sfoo' ( shared 3-component vector of float)
     40 0:16        Constant:
     41 0:16          66559.000000
     42 0:16          66559.000000
     43 0:16          65599.000000
     44 0:17      vector scale second child into first child ( temp 3-component vector of float)
     45 0:17        'sfoo' ( shared 3-component vector of float)
     46 0:17        Constant:
     47 0:17          1057.000000
     48 0:23      Barrier ( global void)
     49 0:24      MemoryBarrier ( global void)
     50 0:25      MemoryBarrierAtomicCounter ( global void)
     51 0:26      MemoryBarrierBuffer ( global void)
     52 0:27      MemoryBarrierImage ( global void)
     53 0:28      MemoryBarrierShared ( global void)
     54 0:29      GroupMemoryBarrier ( global void)
     55 0:?   Linker Objects
     56 0:?     'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
     57 0:?       2 (const uint)
     58 0:?       4 (const uint)
     59 0:?       6 (const uint)
     60 0:?     'sfoo' ( shared 3-component vector of float)
     61 
     62 
     63 Linked compute stage:
     64 
     65 
     66 Shader version: 420
     67 Requested GL_ARB_compute_shader
     68 local_size = (2, 4, 6)
     69 ERROR: node is still EOpNull!
     70 0:11  Function Definition: main( ( global void)
     71 0:11    Function Parameters: 
     72 0:13    Sequence
     73 0:13      move second child to first child ( temp 3-component vector of float)
     74 0:13        'sfoo' ( shared 3-component vector of float)
     75 0:13        Constant:
     76 0:13          2.000000
     77 0:13          4.000000
     78 0:13          6.000000
     79 0:14      add second child into first child ( temp 3-component vector of float)
     80 0:14        'sfoo' ( shared 3-component vector of float)
     81 0:14        Convert uint to float ( temp 3-component vector of float)
     82 0:14          add ( temp 3-component vector of uint)
     83 0:14            add ( temp 3-component vector of uint)
     84 0:14              add ( temp 3-component vector of uint)
     85 0:14                add ( temp 3-component vector of uint)
     86 0:14                  Constant:
     87 0:14                    2 (const uint)
     88 0:14                    4 (const uint)
     89 0:14                    6 (const uint)
     90 0:14                  'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups)
     91 0:14                'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
     92 0:14              'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
     93 0:14            'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
     94 0:15      vector scale second child into first child ( temp 3-component vector of float)
     95 0:15        'sfoo' ( shared 3-component vector of float)
     96 0:15        Convert uint to float ( temp float)
     97 0:15          'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
     98 0:16      add second child into first child ( temp 3-component vector of float)
     99 0:16        'sfoo' ( shared 3-component vector of float)
    100 0:16        Constant:
    101 0:16          66559.000000
    102 0:16          66559.000000
    103 0:16          65599.000000
    104 0:17      vector scale second child into first child ( temp 3-component vector of float)
    105 0:17        'sfoo' ( shared 3-component vector of float)
    106 0:17        Constant:
    107 0:17          1057.000000
    108 0:23      Barrier ( global void)
    109 0:24      MemoryBarrier ( global void)
    110 0:25      MemoryBarrierAtomicCounter ( global void)
    111 0:26      MemoryBarrierBuffer ( global void)
    112 0:27      MemoryBarrierImage ( global void)
    113 0:28      MemoryBarrierShared ( global void)
    114 0:29      GroupMemoryBarrier ( global void)
    115 0:?   Linker Objects
    116 0:?     'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
    117 0:?       2 (const uint)
    118 0:?       4 (const uint)
    119 0:?       6 (const uint)
    120 0:?     'sfoo' ( shared 3-component vector of float)
    121 
    122