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      1 430.comp
      2 ERROR: 0:4: 'local_size' : cannot change previously set size 
      3 ERROR: 0:5: 'local_size' : too large; see gl_MaxComputeWorkGroupSize 
      4 ERROR: 0:43: 'in' : global storage input qualifier cannot be used in a compute shader 
      5 ERROR: 0:43: 'location qualifier on input' : not supported in this stage: compute
      6 ERROR: 0:44: 'in' : global storage input qualifier cannot be used in a compute shader 
      7 ERROR: 0:45: 'out' : global storage output qualifier cannot be used in a compute shader 
      8 ERROR: 0:48: 'shared' : cannot apply layout qualifiers to a shared variable 
      9 ERROR: 0:48: 'location' : can only apply to uniform, buffer, in, or out storage qualifiers 
     10 ERROR: 0:49: 'shared' :  cannot initialize this type of qualifier  
     11 ERROR: 0:51: 'local_size' : can only apply to 'in' 
     12 ERROR: 0:51: 'local_size' : can only apply to 'in' 
     13 ERROR: 0:51: 'local_size' : can only apply to 'in' 
     14 ERROR: 0:65: 'assign' :  l-value required "ro" (can't modify a readonly buffer)
     15 ERROR: 0:77: '=' :  cannot convert from ' temp double' to ' temp int'
     16 ERROR: 0:81: 'input block' : not supported in this stage: compute
     17 ERROR: 0:85: 'output block' : not supported in this stage: compute
     18 ERROR: 16 compilation errors.  No code generated.
     19 
     20 
     21 Shader version: 430
     22 local_size = (2, 1, 4096)
     23 ERROR: node is still EOpNull!
     24 0:27  Function Definition: main( ( global void)
     25 0:27    Function Parameters: 
     26 0:29    Sequence
     27 0:29      Barrier ( global void)
     28 0:30      MemoryBarrier ( global void)
     29 0:31      MemoryBarrierAtomicCounter ( global void)
     30 0:32      MemoryBarrierBuffer ( global void)
     31 0:33      MemoryBarrierShared ( global void)
     32 0:34      MemoryBarrierImage ( global void)
     33 0:35      GroupMemoryBarrier ( global void)
     34 0:36      move second child to first child ( temp int)
     35 0:36        value: direct index for structure (layout( column_major shared) buffer int)
     36 0:36          'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
     37 0:36          Constant:
     38 0:36            0 (const uint)
     39 0:36        Convert float to int ( temp int)
     40 0:36          indirect index (layout( column_major shared) temp float)
     41 0:36            values: direct index for structure (layout( column_major shared) buffer runtime-sized array of float)
     42 0:36              'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
     43 0:36              Constant:
     44 0:36                1 (const uint)
     45 0:36            'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
     46 0:39      Test condition and select ( temp void)
     47 0:39        Condition
     48 0:39        Compare Greater Than ( temp bool)
     49 0:39          'a' ( temp int)
     50 0:39          Constant:
     51 0:39            10 (const int)
     52 0:39        true case
     53 0:40        Barrier ( global void)
     54 0:63  Function Definition: foo( ( global void)
     55 0:63    Function Parameters: 
     56 0:65    Sequence
     57 0:65      move second child to first child ( temp float)
     58 0:65        direct index (layout( column_major shared) temp float)
     59 0:65          values: direct index for structure (layout( column_major shared) buffer unsized 3-element array of float)
     60 0:65            'ro' (layout( column_major shared) readonly buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer unsized 3-element array of float values})
     61 0:65            Constant:
     62 0:65              1 (const int)
     63 0:65          Constant:
     64 0:65            2 (const int)
     65 0:65        Constant:
     66 0:65          4.700000
     67 0:66      array length ( temp int)
     68 0:66        values: direct index for structure (layout( column_major shared) buffer unsized 3-element array of float)
     69 0:66          'ro' (layout( column_major shared) readonly buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer unsized 3-element array of float values})
     70 0:66          Constant:
     71 0:66            1 (const int)
     72 0:67      Barrier ( global void)
     73 0:72  Function Definition: fooaoeu( ( global void)
     74 0:72    Function Parameters: 
     75 0:73    Sequence
     76 0:73      Sequence
     77 0:73        move second child to first child ( temp 2-component vector of int)
     78 0:73          'storePos' ( temp 2-component vector of int)
     79 0:73          Convert uint to int ( temp 2-component vector of int)
     80 0:73            vector swizzle ( temp 2-component vector of uint)
     81 0:73              'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
     82 0:73              Sequence
     83 0:73                Constant:
     84 0:73                  0 (const int)
     85 0:73                Constant:
     86 0:73                  1 (const int)
     87 0:74      Sequence
     88 0:74        move second child to first child ( temp double)
     89 0:74          'localCoef' ( temp double)
     90 0:74          Convert float to double ( temp double)
     91 0:74            length ( global float)
     92 0:74              divide ( temp 2-component vector of float)
     93 0:74                Convert int to float ( temp 2-component vector of float)
     94 0:74                  subtract ( temp 2-component vector of int)
     95 0:74                    Convert uint to int ( temp 2-component vector of int)
     96 0:74                      vector swizzle ( temp 2-component vector of uint)
     97 0:74                        'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
     98 0:74                        Sequence
     99 0:74                          Constant:
    100 0:74                            0 (const int)
    101 0:74                          Constant:
    102 0:74                            1 (const int)
    103 0:74                    Constant:
    104 0:74                      8 (const int)
    105 0:74                Constant:
    106 0:74                  8.000000
    107 0:75      Sequence
    108 0:75        move second child to first child ( temp 4-component vector of double)
    109 0:75          'aa' ( temp 4-component vector of double)
    110 0:75          Constant:
    111 0:75            0.400000
    112 0:75            0.200000
    113 0:75            0.300000
    114 0:75            0.400000
    115 0:76      Sequence
    116 0:76        move second child to first child ( temp double)
    117 0:76          'globalCoef' ( temp double)
    118 0:76          Constant:
    119 0:76            1.000000
    120 0:78      Sequence
    121 0:78        move second child to first child ( temp double)
    122 0:78          'di' ( temp double)
    123 0:78          Convert int to double ( temp double)
    124 0:78            'i' ( temp int)
    125 0:?   Linker Objects
    126 0:?     'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
    127 0:?       2 (const uint)
    128 0:?       1 (const uint)
    129 0:?       4096 (const uint)
    130 0:?     'total' ( const int)
    131 0:?       66592 (const int)
    132 0:?     'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
    133 0:?     'invalid' (layout( column_major shared) buffer block{layout( column_major shared) buffer unsized 1-element array of float values, layout( column_major shared) buffer int value})
    134 0:?     'v3' (layout( location=2) in 3-component vector of float)
    135 0:?     'f' ( in float)
    136 0:?     'fo' ( out float)
    137 0:?     's' ( shared 4-component vector of float)
    138 0:?     'sl' (layout( location=2) shared 4-component vector of float)
    139 0:?     'fs' ( shared float)
    140 0:?     'arrX' ( global 2-element array of int)
    141 0:?     'arrY' ( global 1-element array of int)
    142 0:?     'arrZ' ( global 4096-element array of int)
    143 0:?     'ro' (layout( column_major shared) readonly buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer unsized 3-element array of float values})
    144 0:?     'roll' ( uniform double)
    145 0:?     'destTex' ( writeonly uniform image2D)
    146 0:?     'inbi' ( in block{ in int a})
    147 0:?     'outbi' ( out block{ out int a})
    148 
    149 
    150 Linked compute stage:
    151 
    152 
    153 Shader version: 430
    154 local_size = (2, 1, 4096)
    155 ERROR: node is still EOpNull!
    156 0:27  Function Definition: main( ( global void)
    157 0:27    Function Parameters: 
    158 0:29    Sequence
    159 0:29      Barrier ( global void)
    160 0:30      MemoryBarrier ( global void)
    161 0:31      MemoryBarrierAtomicCounter ( global void)
    162 0:32      MemoryBarrierBuffer ( global void)
    163 0:33      MemoryBarrierShared ( global void)
    164 0:34      MemoryBarrierImage ( global void)
    165 0:35      GroupMemoryBarrier ( global void)
    166 0:36      move second child to first child ( temp int)
    167 0:36        value: direct index for structure (layout( column_major shared) buffer int)
    168 0:36          'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
    169 0:36          Constant:
    170 0:36            0 (const uint)
    171 0:36        Convert float to int ( temp int)
    172 0:36          indirect index (layout( column_major shared) temp float)
    173 0:36            values: direct index for structure (layout( column_major shared) buffer runtime-sized array of float)
    174 0:36              'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
    175 0:36              Constant:
    176 0:36                1 (const uint)
    177 0:36            'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
    178 0:39      Test condition and select ( temp void)
    179 0:39        Condition
    180 0:39        Compare Greater Than ( temp bool)
    181 0:39          'a' ( temp int)
    182 0:39          Constant:
    183 0:39            10 (const int)
    184 0:39        true case
    185 0:40        Barrier ( global void)
    186 0:?   Linker Objects
    187 0:?     'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
    188 0:?       2 (const uint)
    189 0:?       1 (const uint)
    190 0:?       4096 (const uint)
    191 0:?     'total' ( const int)
    192 0:?       66592 (const int)
    193 0:?     'anon@0' (layout( column_major shared) buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer runtime-sized array of float values})
    194 0:?     'invalid' (layout( column_major shared) buffer block{layout( column_major shared) buffer 1-element array of float values, layout( column_major shared) buffer int value})
    195 0:?     'v3' (layout( location=2) in 3-component vector of float)
    196 0:?     'f' ( in float)
    197 0:?     'fo' ( out float)
    198 0:?     's' ( shared 4-component vector of float)
    199 0:?     'sl' (layout( location=2) shared 4-component vector of float)
    200 0:?     'fs' ( shared float)
    201 0:?     'arrX' ( global 2-element array of int)
    202 0:?     'arrY' ( global 1-element array of int)
    203 0:?     'arrZ' ( global 4096-element array of int)
    204 0:?     'ro' (layout( column_major shared) readonly buffer block{layout( column_major shared) buffer int value, layout( column_major shared) buffer unsized 3-element array of float values})
    205 0:?     'roll' ( uniform double)
    206 0:?     'destTex' ( writeonly uniform image2D)
    207 0:?     'inbi' ( in block{ in int a})
    208 0:?     'outbi' ( out block{ out int a})
    209 
    210