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      1 constFoldIntMin.frag
      2 Shader version: 460
      3 Requested GL_AMD_gpu_shader_int16
      4 Requested GL_ARB_gpu_shader_int64
      5 0:? Sequence
      6 0:5  Function Definition: a( ( global void)
      7 0:5    Function Parameters: 
      8 0:6    Sequence
      9 0:6      Sequence
     10 0:6        move second child to first child ( temp int16_t)
     11 0:6          'u' ( temp int16_t)
     12 0:6          Constant:
     13 0:6            -32768 (const int16_t)
     14 0:7      Sequence
     15 0:7        move second child to first child ( temp int)
     16 0:7          'v' ( temp int)
     17 0:7          Constant:
     18 0:7            -2147483648 (const int)
     19 0:8      Sequence
     20 0:8        move second child to first child ( temp int64_t)
     21 0:8          'w' ( temp int64_t)
     22 0:8          Constant:
     23 0:8            -9223372036854775808 (const int64_t)
     24 0:9      Sequence
     25 0:9        move second child to first child ( temp int16_t)
     26 0:9          'x' ( temp int16_t)
     27 0:9          Constant:
     28 0:9            0 (const int8_t)
     29 0:10      Sequence
     30 0:10        move second child to first child ( temp int)
     31 0:10          'y' ( temp int)
     32 0:10          Constant:
     33 0:10            0 (const int)
     34 0:11      Sequence
     35 0:11        move second child to first child ( temp int64_t)
     36 0:11          'z' ( temp int64_t)
     37 0:11          Constant:
     38 0:11            0 (const int64_t)
     39 0:?   Linker Objects
     40 
     41 
     42 Linked fragment stage:
     43 
     44 ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
     45 
     46 Shader version: 460
     47 Requested GL_AMD_gpu_shader_int16
     48 Requested GL_ARB_gpu_shader_int64
     49 0:? Sequence
     50 0:?   Linker Objects
     51 
     52