1 constFoldIntMin.frag 2 Shader version: 460 3 Requested GL_AMD_gpu_shader_int16 4 Requested GL_ARB_gpu_shader_int64 5 0:? Sequence 6 0:5 Function Definition: a( ( global void) 7 0:5 Function Parameters: 8 0:6 Sequence 9 0:6 Sequence 10 0:6 move second child to first child ( temp int16_t) 11 0:6 'u' ( temp int16_t) 12 0:6 Constant: 13 0:6 -32768 (const int16_t) 14 0:7 Sequence 15 0:7 move second child to first child ( temp int) 16 0:7 'v' ( temp int) 17 0:7 Constant: 18 0:7 -2147483648 (const int) 19 0:8 Sequence 20 0:8 move second child to first child ( temp int64_t) 21 0:8 'w' ( temp int64_t) 22 0:8 Constant: 23 0:8 -9223372036854775808 (const int64_t) 24 0:9 Sequence 25 0:9 move second child to first child ( temp int16_t) 26 0:9 'x' ( temp int16_t) 27 0:9 Constant: 28 0:9 0 (const int8_t) 29 0:10 Sequence 30 0:10 move second child to first child ( temp int) 31 0:10 'y' ( temp int) 32 0:10 Constant: 33 0:10 0 (const int) 34 0:11 Sequence 35 0:11 move second child to first child ( temp int64_t) 36 0:11 'z' ( temp int64_t) 37 0:11 Constant: 38 0:11 0 (const int64_t) 39 0:? Linker Objects 40 41 42 Linked fragment stage: 43 44 ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point 45 46 Shader version: 460 47 Requested GL_AMD_gpu_shader_int16 48 Requested GL_ARB_gpu_shader_int64 49 0:? Sequence 50 0:? Linker Objects 51 52