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      1 cppIndent.vert
      2 ERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC
      3 ERROR: 0:61: '' :  syntax error, unexpected COMMA
      4 ERROR: 2 compilation errors.  No code generated.
      5 
      6 
      7 Shader version: 110
      8 ERROR: node is still EOpNull!
      9 0:5  Sequence
     10 0:5    move second child to first child ( temp float)
     11 0:5      'sum' ( global float)
     12 0:5      Constant:
     13 0:5        0.000000
     14 0:7  Function Definition: main( ( global void)
     15 0:7    Function Parameters: 
     16 0:12    Sequence
     17 0:12      add second child into first child ( temp float)
     18 0:12        'sum' ( global float)
     19 0:12        Constant:
     20 0:12          1.000000
     21 0:22      add second child into first child ( temp float)
     22 0:22        'sum' ( global float)
     23 0:22        Constant:
     24 0:22          300.000000
     25 0:37      add second child into first child ( temp float)
     26 0:37        'sum' ( global float)
     27 0:37        Constant:
     28 0:37          600000.000000
     29 0:47      add second child into first child ( temp float)
     30 0:47        'sum' ( global float)
     31 0:47        Constant:
     32 0:47          80000000.000000
     33 0:52      add second child into first child ( temp float)
     34 0:52        'sum' ( global float)
     35 0:52        Constant:
     36 0:52          900000000.000000
     37 0:56      move second child to first child ( temp 4-component vector of float)
     38 0:56        'gl_Position' ( gl_Position 4-component vector of float Position)
     39 0:56        Construct vec4 ( temp 4-component vector of float)
     40 0:56          'sum' ( global float)
     41 0:?   Linker Objects
     42 0:?     'sum' ( global float)
     43 
     44 
     45 Linked vertex stage:
     46 
     47 
     48 Shader version: 110
     49 ERROR: node is still EOpNull!
     50 0:5  Sequence
     51 0:5    move second child to first child ( temp float)
     52 0:5      'sum' ( global float)
     53 0:5      Constant:
     54 0:5        0.000000
     55 0:7  Function Definition: main( ( global void)
     56 0:7    Function Parameters: 
     57 0:12    Sequence
     58 0:12      add second child into first child ( temp float)
     59 0:12        'sum' ( global float)
     60 0:12        Constant:
     61 0:12          1.000000
     62 0:22      add second child into first child ( temp float)
     63 0:22        'sum' ( global float)
     64 0:22        Constant:
     65 0:22          300.000000
     66 0:37      add second child into first child ( temp float)
     67 0:37        'sum' ( global float)
     68 0:37        Constant:
     69 0:37          600000.000000
     70 0:47      add second child into first child ( temp float)
     71 0:47        'sum' ( global float)
     72 0:47        Constant:
     73 0:47          80000000.000000
     74 0:52      add second child into first child ( temp float)
     75 0:52        'sum' ( global float)
     76 0:52        Constant:
     77 0:52          900000000.000000
     78 0:56      move second child to first child ( temp 4-component vector of float)
     79 0:56        'gl_Position' ( gl_Position 4-component vector of float Position)
     80 0:56        Construct vec4 ( temp 4-component vector of float)
     81 0:56          'sum' ( global float)
     82 0:?   Linker Objects
     83 0:?     'sum' ( global float)
     84 
     85