1 cppIndent.vert 2 ERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC 3 ERROR: 0:61: '' : syntax error, unexpected COMMA 4 ERROR: 2 compilation errors. No code generated. 5 6 7 Shader version: 110 8 ERROR: node is still EOpNull! 9 0:5 Sequence 10 0:5 move second child to first child ( temp float) 11 0:5 'sum' ( global float) 12 0:5 Constant: 13 0:5 0.000000 14 0:7 Function Definition: main( ( global void) 15 0:7 Function Parameters: 16 0:12 Sequence 17 0:12 add second child into first child ( temp float) 18 0:12 'sum' ( global float) 19 0:12 Constant: 20 0:12 1.000000 21 0:22 add second child into first child ( temp float) 22 0:22 'sum' ( global float) 23 0:22 Constant: 24 0:22 300.000000 25 0:37 add second child into first child ( temp float) 26 0:37 'sum' ( global float) 27 0:37 Constant: 28 0:37 600000.000000 29 0:47 add second child into first child ( temp float) 30 0:47 'sum' ( global float) 31 0:47 Constant: 32 0:47 80000000.000000 33 0:52 add second child into first child ( temp float) 34 0:52 'sum' ( global float) 35 0:52 Constant: 36 0:52 900000000.000000 37 0:56 move second child to first child ( temp 4-component vector of float) 38 0:56 'gl_Position' ( gl_Position 4-component vector of float Position) 39 0:56 Construct vec4 ( temp 4-component vector of float) 40 0:56 'sum' ( global float) 41 0:? Linker Objects 42 0:? 'sum' ( global float) 43 44 45 Linked vertex stage: 46 47 48 Shader version: 110 49 ERROR: node is still EOpNull! 50 0:5 Sequence 51 0:5 move second child to first child ( temp float) 52 0:5 'sum' ( global float) 53 0:5 Constant: 54 0:5 0.000000 55 0:7 Function Definition: main( ( global void) 56 0:7 Function Parameters: 57 0:12 Sequence 58 0:12 add second child into first child ( temp float) 59 0:12 'sum' ( global float) 60 0:12 Constant: 61 0:12 1.000000 62 0:22 add second child into first child ( temp float) 63 0:22 'sum' ( global float) 64 0:22 Constant: 65 0:22 300.000000 66 0:37 add second child into first child ( temp float) 67 0:37 'sum' ( global float) 68 0:37 Constant: 69 0:37 600000.000000 70 0:47 add second child into first child ( temp float) 71 0:47 'sum' ( global float) 72 0:47 Constant: 73 0:47 80000000.000000 74 0:52 add second child into first child ( temp float) 75 0:52 'sum' ( global float) 76 0:52 Constant: 77 0:52 900000000.000000 78 0:56 move second child to first child ( temp 4-component vector of float) 79 0:56 'gl_Position' ( gl_Position 4-component vector of float Position) 80 0:56 Construct vec4 ( temp 4-component vector of float) 81 0:56 'sum' ( global float) 82 0:? Linker Objects 83 0:? 'sum' ( global float) 84 85