1 hlsl.depthLess.frag 2 Shader version: 500 3 gl_FragCoord origin is upper left 4 using depth_less 5 0:? Sequence 6 0:2 Function Definition: @PixelShaderFunction( ( temp float) 7 0:2 Function Parameters: 8 0:? Sequence 9 0:3 Branch: Return with expression 10 0:3 Constant: 11 0:3 0.200000 12 0:2 Function Definition: PixelShaderFunction( ( temp void) 13 0:2 Function Parameters: 14 0:? Sequence 15 0:2 move second child to first child ( temp float) 16 0:? '@entryPointOutput' ( out float FragDepth) 17 0:2 Function Call: @PixelShaderFunction( ( temp float) 18 0:? Linker Objects 19 0:? '@entryPointOutput' ( out float FragDepth) 20 21 22 Linked fragment stage: 23 24 25 Shader version: 500 26 gl_FragCoord origin is upper left 27 using depth_less 28 0:? Sequence 29 0:2 Function Definition: @PixelShaderFunction( ( temp float) 30 0:2 Function Parameters: 31 0:? Sequence 32 0:3 Branch: Return with expression 33 0:3 Constant: 34 0:3 0.200000 35 0:2 Function Definition: PixelShaderFunction( ( temp void) 36 0:2 Function Parameters: 37 0:? Sequence 38 0:2 move second child to first child ( temp float) 39 0:? '@entryPointOutput' ( out float FragDepth) 40 0:2 Function Call: @PixelShaderFunction( ( temp float) 41 0:? Linker Objects 42 0:? '@entryPointOutput' ( out float FragDepth) 43 44 // Module Version 10000 45 // Generated by (magic number): 80007 46 // Id's are bound by 16 47 48 Capability Shader 49 1: ExtInstImport "GLSL.std.450" 50 MemoryModel Logical GLSL450 51 EntryPoint Fragment 4 "PixelShaderFunction" 14 52 ExecutionMode 4 OriginUpperLeft 53 ExecutionMode 4 DepthLess 54 ExecutionMode 4 DepthReplacing 55 Source HLSL 500 56 Name 4 "PixelShaderFunction" 57 Name 8 "@PixelShaderFunction(" 58 Name 14 "@entryPointOutput" 59 Decorate 14(@entryPointOutput) BuiltIn FragDepth 60 2: TypeVoid 61 3: TypeFunction 2 62 6: TypeFloat 32 63 7: TypeFunction 6(float) 64 10: 6(float) Constant 1045220557 65 13: TypePointer Output 6(float) 66 14(@entryPointOutput): 13(ptr) Variable Output 67 4(PixelShaderFunction): 2 Function None 3 68 5: Label 69 15: 6(float) FunctionCall 8(@PixelShaderFunction() 70 Store 14(@entryPointOutput) 15 71 Return 72 FunctionEnd 73 8(@PixelShaderFunction(): 6(float) Function None 7 74 9: Label 75 ReturnValue 10 76 FunctionEnd 77