1 hlsl.mip.negative.frag 2 ERROR: 0:5: '' : unterminated mips operator: 3 ERROR: 1 compilation errors. No code generated. 4 5 6 Shader version: 500 7 gl_FragCoord origin is upper left 8 ERROR: node is still EOpNull! 9 0:4 Function Definition: @main( ( temp 4-component vector of float) 10 0:4 Function Parameters: 11 0:? Sequence 12 0:? textureFetch ( temp 4-component vector of float) 13 0:5 'g_tTex2df4' ( uniform texture2D) 14 0:? Constant: 15 0:? 3 (const uint) 16 0:? 4 (const uint) 17 0:5 Constant: 18 0:5 2 (const int) 19 0:7 Branch: Return with expression 20 0:7 Constant: 21 0:7 0.000000 22 0:7 0.000000 23 0:7 0.000000 24 0:7 0.000000 25 0:4 Function Definition: main( ( temp void) 26 0:4 Function Parameters: 27 0:? Sequence 28 0:4 move second child to first child ( temp 4-component vector of float) 29 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 30 0:4 Function Call: @main( ( temp 4-component vector of float) 31 0:? Linker Objects 32 0:? 'g_tTex2df4' ( uniform texture2D) 33 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 34 35 36 Linked fragment stage: 37 38 39 Shader version: 500 40 gl_FragCoord origin is upper left 41 ERROR: node is still EOpNull! 42 0:4 Function Definition: @main( ( temp 4-component vector of float) 43 0:4 Function Parameters: 44 0:? Sequence 45 0:? textureFetch ( temp 4-component vector of float) 46 0:5 'g_tTex2df4' ( uniform texture2D) 47 0:? Constant: 48 0:? 3 (const uint) 49 0:? 4 (const uint) 50 0:5 Constant: 51 0:5 2 (const int) 52 0:7 Branch: Return with expression 53 0:7 Constant: 54 0:7 0.000000 55 0:7 0.000000 56 0:7 0.000000 57 0:7 0.000000 58 0:4 Function Definition: main( ( temp void) 59 0:4 Function Parameters: 60 0:? Sequence 61 0:4 move second child to first child ( temp 4-component vector of float) 62 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 63 0:4 Function Call: @main( ( temp 4-component vector of float) 64 0:? Linker Objects 65 0:? 'g_tTex2df4' ( uniform texture2D) 66 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 67 68 SPIR-V is not generated for failed compile or link 69