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      1 hlsl.promote.atomic.frag
      2 Shader version: 500
      3 gl_FragCoord origin is upper left
      4 0:? Sequence
      5 0:5  Function Definition: @main( ( temp 4-component vector of float)
      6 0:5    Function Parameters: 
      7 0:?     Sequence
      8 0:13      move second child to first child ( temp int)
      9 0:13        'Orig' ( temp int)
     10 0:13        Convert uint to int ( temp int)
     11 0:13          imageAtomicAdd ( temp uint)
     12 0:13            's_uintbuff' (layout( r32ui) uniform uimageBuffer)
     13 0:13            'Loc' ( temp int)
     14 0:13            Convert int to uint ( temp uint)
     15 0:13              'Inc' ( temp int)
     16 0:15      Branch: Return with expression
     17 0:?         Constant:
     18 0:?           0.000000
     19 0:?           0.000000
     20 0:?           0.000000
     21 0:?           0.000000
     22 0:5  Function Definition: main( ( temp void)
     23 0:5    Function Parameters: 
     24 0:?     Sequence
     25 0:5      move second child to first child ( temp 4-component vector of float)
     26 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
     27 0:5        Function Call: @main( ( temp 4-component vector of float)
     28 0:?   Linker Objects
     29 0:?     's_uintbuff' (layout( r32ui) uniform uimageBuffer)
     30 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
     31 
     32 
     33 Linked fragment stage:
     34 
     35 
     36 Shader version: 500
     37 gl_FragCoord origin is upper left
     38 0:? Sequence
     39 0:5  Function Definition: @main( ( temp 4-component vector of float)
     40 0:5    Function Parameters: 
     41 0:?     Sequence
     42 0:13      move second child to first child ( temp int)
     43 0:13        'Orig' ( temp int)
     44 0:13        Convert uint to int ( temp int)
     45 0:13          imageAtomicAdd ( temp uint)
     46 0:13            's_uintbuff' (layout( r32ui) uniform uimageBuffer)
     47 0:13            'Loc' ( temp int)
     48 0:13            Convert int to uint ( temp uint)
     49 0:13              'Inc' ( temp int)
     50 0:15      Branch: Return with expression
     51 0:?         Constant:
     52 0:?           0.000000
     53 0:?           0.000000
     54 0:?           0.000000
     55 0:?           0.000000
     56 0:5  Function Definition: main( ( temp void)
     57 0:5    Function Parameters: 
     58 0:?     Sequence
     59 0:5      move second child to first child ( temp 4-component vector of float)
     60 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
     61 0:5        Function Call: @main( ( temp 4-component vector of float)
     62 0:?   Linker Objects
     63 0:?     's_uintbuff' (layout( r32ui) uniform uimageBuffer)
     64 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
     65 
     66 // Module Version 10000
     67 // Generated by (magic number): 80007
     68 // Id's are bound by 36
     69 
     70                               Capability Shader
     71                               Capability ImageBuffer
     72                1:             ExtInstImport  "GLSL.std.450"
     73                               MemoryModel Logical GLSL450
     74                               EntryPoint Fragment 4  "main" 34
     75                               ExecutionMode 4 OriginUpperLeft
     76                               Source HLSL 500
     77                               Name 4  "main"
     78                               Name 9  "@main("
     79                               Name 13  "Orig"
     80                               Name 17  "s_uintbuff"
     81                               Name 18  "Loc"
     82                               Name 20  "Inc"
     83                               Name 34  "@entryPointOutput"
     84                               Decorate 17(s_uintbuff) DescriptorSet 0
     85                               Decorate 17(s_uintbuff) Binding 0
     86                               Decorate 34(@entryPointOutput) Location 0
     87                2:             TypeVoid
     88                3:             TypeFunction 2
     89                6:             TypeFloat 32
     90                7:             TypeVector 6(float) 4
     91                8:             TypeFunction 7(fvec4)
     92               11:             TypeInt 32 1
     93               12:             TypePointer Function 11(int)
     94               14:             TypeInt 32 0
     95               15:             TypeImage 14(int) Buffer nonsampled format:R32ui
     96               16:             TypePointer UniformConstant 15
     97   17(s_uintbuff):     16(ptr) Variable UniformConstant
     98               23:     14(int) Constant 0
     99               24:             TypePointer Image 14(int)
    100               26:     14(int) Constant 1
    101               29:    6(float) Constant 0
    102               30:    7(fvec4) ConstantComposite 29 29 29 29
    103               33:             TypePointer Output 7(fvec4)
    104 34(@entryPointOutput):     33(ptr) Variable Output
    105          4(main):           2 Function None 3
    106                5:             Label
    107               35:    7(fvec4) FunctionCall 9(@main()
    108                               Store 34(@entryPointOutput) 35
    109                               Return
    110                               FunctionEnd
    111        9(@main():    7(fvec4) Function None 8
    112               10:             Label
    113         13(Orig):     12(ptr) Variable Function
    114          18(Loc):     12(ptr) Variable Function
    115          20(Inc):     12(ptr) Variable Function
    116               19:     11(int) Load 18(Loc)
    117               21:     11(int) Load 20(Inc)
    118               22:     14(int) Bitcast 21
    119               25:     24(ptr) ImageTexelPointer 17(s_uintbuff) 19 23
    120               27:     14(int) AtomicIAdd 25 26 23 22
    121               28:     11(int) Bitcast 27
    122                               Store 13(Orig) 28
    123                               ReturnValue 30
    124                               FunctionEnd
    125