Home | History | Annotate | Download | only in baseResults
      1 hlsl.structbuffer.byte.frag
      2 Shader version: 500
      3 gl_FragCoord origin is upper left
      4 0:? Sequence
      5 0:5  Function Definition: @main(u1; ( temp 4-component vector of float)
      6 0:5    Function Parameters: 
      7 0:5      'pos' ( in uint)
      8 0:?     Sequence
      9 0:7      Sequence
     10 0:7        move second child to first child ( temp uint)
     11 0:7          'size' ( temp uint)
     12 0:7          array length ( temp uint)
     13 0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     14 0:7              'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     15 0:7              Constant:
     16 0:7                0 (const uint)
     17 0:12      Branch: Return with expression
     18 0:11        add ( temp 4-component vector of float)
     19 0:10          add ( temp 4-component vector of float)
     20 0:9            add ( temp 4-component vector of float)
     21 0:9              Convert uint to float ( temp float)
     22 0:9                indirect index (layout( row_major std430) buffer uint)
     23 0:9                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     24 0:9                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     25 0:9                    Constant:
     26 0:9                      0 (const uint)
     27 0:9                  right-shift ( temp int)
     28 0:9                    'pos' ( in uint)
     29 0:9                    Constant:
     30 0:9                      2 (const int)
     31 0:?               Construct vec4 ( temp 4-component vector of float)
     32 0:?                 Convert uint to float ( temp 2-component vector of float)
     33 0:?                   Sequence
     34 0:10                    move second child to first child ( temp int)
     35 0:10                      'byteAddrTemp' ( temp int)
     36 0:10                      right-shift ( temp int)
     37 0:10                        add ( temp uint)
     38 0:10                          'pos' ( in uint)
     39 0:10                          Constant:
     40 0:10                            4 (const uint)
     41 0:10                        Constant:
     42 0:10                          2 (const int)
     43 0:?                     Construct vec2 ( temp 2-component vector of uint)
     44 0:10                      indirect index ( temp uint)
     45 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     46 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     47 0:10                          Constant:
     48 0:10                            0 (const uint)
     49 0:10                        'byteAddrTemp' ( temp int)
     50 0:10                      indirect index ( temp uint)
     51 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     52 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     53 0:10                          Constant:
     54 0:10                            0 (const uint)
     55 0:10                        add ( temp int)
     56 0:10                          'byteAddrTemp' ( temp int)
     57 0:10                          Constant:
     58 0:10                            1 (const int)
     59 0:10                Constant:
     60 0:10                  0.000000
     61 0:10                Constant:
     62 0:10                  0.000000
     63 0:?             Construct vec4 ( temp 4-component vector of float)
     64 0:?               Convert uint to float ( temp 3-component vector of float)
     65 0:?                 Sequence
     66 0:11                  move second child to first child ( temp int)
     67 0:11                    'byteAddrTemp' ( temp int)
     68 0:11                    right-shift ( temp int)
     69 0:11                      add ( temp uint)
     70 0:11                        'pos' ( in uint)
     71 0:11                        Constant:
     72 0:11                          8 (const uint)
     73 0:11                      Constant:
     74 0:11                        2 (const int)
     75 0:?                   Construct vec3 ( temp 3-component vector of uint)
     76 0:11                    indirect index ( temp uint)
     77 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     78 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     79 0:11                        Constant:
     80 0:11                          0 (const uint)
     81 0:11                      'byteAddrTemp' ( temp int)
     82 0:11                    indirect index ( temp uint)
     83 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     84 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     85 0:11                        Constant:
     86 0:11                          0 (const uint)
     87 0:11                      add ( temp int)
     88 0:11                        'byteAddrTemp' ( temp int)
     89 0:11                        Constant:
     90 0:11                          1 (const int)
     91 0:11                    indirect index ( temp uint)
     92 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
     93 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
     94 0:11                        Constant:
     95 0:11                          0 (const uint)
     96 0:11                      add ( temp int)
     97 0:11                        'byteAddrTemp' ( temp int)
     98 0:11                        Constant:
     99 0:11                          2 (const int)
    100 0:11              Constant:
    101 0:11                0.000000
    102 0:?           Convert uint to float ( temp 4-component vector of float)
    103 0:?             Sequence
    104 0:12              move second child to first child ( temp int)
    105 0:12                'byteAddrTemp' ( temp int)
    106 0:12                right-shift ( temp int)
    107 0:12                  add ( temp uint)
    108 0:12                    'pos' ( in uint)
    109 0:12                    Constant:
    110 0:12                      12 (const uint)
    111 0:12                  Constant:
    112 0:12                    2 (const int)
    113 0:?               Construct vec4 ( temp 4-component vector of uint)
    114 0:12                indirect index ( temp uint)
    115 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    116 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    117 0:12                    Constant:
    118 0:12                      0 (const uint)
    119 0:12                  'byteAddrTemp' ( temp int)
    120 0:12                indirect index ( temp uint)
    121 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    122 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    123 0:12                    Constant:
    124 0:12                      0 (const uint)
    125 0:12                  add ( temp int)
    126 0:12                    'byteAddrTemp' ( temp int)
    127 0:12                    Constant:
    128 0:12                      1 (const int)
    129 0:12                indirect index ( temp uint)
    130 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    131 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    132 0:12                    Constant:
    133 0:12                      0 (const uint)
    134 0:12                  add ( temp int)
    135 0:12                    'byteAddrTemp' ( temp int)
    136 0:12                    Constant:
    137 0:12                      2 (const int)
    138 0:12                indirect index ( temp uint)
    139 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    140 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    141 0:12                    Constant:
    142 0:12                      0 (const uint)
    143 0:12                  add ( temp int)
    144 0:12                    'byteAddrTemp' ( temp int)
    145 0:12                    Constant:
    146 0:12                      3 (const int)
    147 0:5  Function Definition: main( ( temp void)
    148 0:5    Function Parameters: 
    149 0:?     Sequence
    150 0:5      move second child to first child ( temp uint)
    151 0:?         'pos' ( temp uint)
    152 0:?         'pos' (layout( location=0) flat in uint)
    153 0:5      move second child to first child ( temp 4-component vector of float)
    154 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    155 0:5        Function Call: @main(u1; ( temp 4-component vector of float)
    156 0:?           'pos' ( temp uint)
    157 0:?   Linker Objects
    158 0:?     'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    159 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    160 0:?     'pos' (layout( location=0) flat in uint)
    161 
    162 
    163 Linked fragment stage:
    164 
    165 
    166 Shader version: 500
    167 gl_FragCoord origin is upper left
    168 0:? Sequence
    169 0:5  Function Definition: @main(u1; ( temp 4-component vector of float)
    170 0:5    Function Parameters: 
    171 0:5      'pos' ( in uint)
    172 0:?     Sequence
    173 0:7      Sequence
    174 0:7        move second child to first child ( temp uint)
    175 0:7          'size' ( temp uint)
    176 0:7          array length ( temp uint)
    177 0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    178 0:7              'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    179 0:7              Constant:
    180 0:7                0 (const uint)
    181 0:12      Branch: Return with expression
    182 0:11        add ( temp 4-component vector of float)
    183 0:10          add ( temp 4-component vector of float)
    184 0:9            add ( temp 4-component vector of float)
    185 0:9              Convert uint to float ( temp float)
    186 0:9                indirect index (layout( row_major std430) buffer uint)
    187 0:9                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    188 0:9                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    189 0:9                    Constant:
    190 0:9                      0 (const uint)
    191 0:9                  right-shift ( temp int)
    192 0:9                    'pos' ( in uint)
    193 0:9                    Constant:
    194 0:9                      2 (const int)
    195 0:?               Construct vec4 ( temp 4-component vector of float)
    196 0:?                 Convert uint to float ( temp 2-component vector of float)
    197 0:?                   Sequence
    198 0:10                    move second child to first child ( temp int)
    199 0:10                      'byteAddrTemp' ( temp int)
    200 0:10                      right-shift ( temp int)
    201 0:10                        add ( temp uint)
    202 0:10                          'pos' ( in uint)
    203 0:10                          Constant:
    204 0:10                            4 (const uint)
    205 0:10                        Constant:
    206 0:10                          2 (const int)
    207 0:?                     Construct vec2 ( temp 2-component vector of uint)
    208 0:10                      indirect index ( temp uint)
    209 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    210 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    211 0:10                          Constant:
    212 0:10                            0 (const uint)
    213 0:10                        'byteAddrTemp' ( temp int)
    214 0:10                      indirect index ( temp uint)
    215 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    216 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    217 0:10                          Constant:
    218 0:10                            0 (const uint)
    219 0:10                        add ( temp int)
    220 0:10                          'byteAddrTemp' ( temp int)
    221 0:10                          Constant:
    222 0:10                            1 (const int)
    223 0:10                Constant:
    224 0:10                  0.000000
    225 0:10                Constant:
    226 0:10                  0.000000
    227 0:?             Construct vec4 ( temp 4-component vector of float)
    228 0:?               Convert uint to float ( temp 3-component vector of float)
    229 0:?                 Sequence
    230 0:11                  move second child to first child ( temp int)
    231 0:11                    'byteAddrTemp' ( temp int)
    232 0:11                    right-shift ( temp int)
    233 0:11                      add ( temp uint)
    234 0:11                        'pos' ( in uint)
    235 0:11                        Constant:
    236 0:11                          8 (const uint)
    237 0:11                      Constant:
    238 0:11                        2 (const int)
    239 0:?                   Construct vec3 ( temp 3-component vector of uint)
    240 0:11                    indirect index ( temp uint)
    241 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    242 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    243 0:11                        Constant:
    244 0:11                          0 (const uint)
    245 0:11                      'byteAddrTemp' ( temp int)
    246 0:11                    indirect index ( temp uint)
    247 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    248 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    249 0:11                        Constant:
    250 0:11                          0 (const uint)
    251 0:11                      add ( temp int)
    252 0:11                        'byteAddrTemp' ( temp int)
    253 0:11                        Constant:
    254 0:11                          1 (const int)
    255 0:11                    indirect index ( temp uint)
    256 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    257 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    258 0:11                        Constant:
    259 0:11                          0 (const uint)
    260 0:11                      add ( temp int)
    261 0:11                        'byteAddrTemp' ( temp int)
    262 0:11                        Constant:
    263 0:11                          2 (const int)
    264 0:11              Constant:
    265 0:11                0.000000
    266 0:?           Convert uint to float ( temp 4-component vector of float)
    267 0:?             Sequence
    268 0:12              move second child to first child ( temp int)
    269 0:12                'byteAddrTemp' ( temp int)
    270 0:12                right-shift ( temp int)
    271 0:12                  add ( temp uint)
    272 0:12                    'pos' ( in uint)
    273 0:12                    Constant:
    274 0:12                      12 (const uint)
    275 0:12                  Constant:
    276 0:12                    2 (const int)
    277 0:?               Construct vec4 ( temp 4-component vector of uint)
    278 0:12                indirect index ( temp uint)
    279 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    280 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    281 0:12                    Constant:
    282 0:12                      0 (const uint)
    283 0:12                  'byteAddrTemp' ( temp int)
    284 0:12                indirect index ( temp uint)
    285 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    286 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    287 0:12                    Constant:
    288 0:12                      0 (const uint)
    289 0:12                  add ( temp int)
    290 0:12                    'byteAddrTemp' ( temp int)
    291 0:12                    Constant:
    292 0:12                      1 (const int)
    293 0:12                indirect index ( temp uint)
    294 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    295 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    296 0:12                    Constant:
    297 0:12                      0 (const uint)
    298 0:12                  add ( temp int)
    299 0:12                    'byteAddrTemp' ( temp int)
    300 0:12                    Constant:
    301 0:12                      2 (const int)
    302 0:12                indirect index ( temp uint)
    303 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
    304 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    305 0:12                    Constant:
    306 0:12                      0 (const uint)
    307 0:12                  add ( temp int)
    308 0:12                    'byteAddrTemp' ( temp int)
    309 0:12                    Constant:
    310 0:12                      3 (const int)
    311 0:5  Function Definition: main( ( temp void)
    312 0:5    Function Parameters: 
    313 0:?     Sequence
    314 0:5      move second child to first child ( temp uint)
    315 0:?         'pos' ( temp uint)
    316 0:?         'pos' (layout( location=0) flat in uint)
    317 0:5      move second child to first child ( temp 4-component vector of float)
    318 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    319 0:5        Function Call: @main(u1; ( temp 4-component vector of float)
    320 0:?           'pos' ( temp uint)
    321 0:?   Linker Objects
    322 0:?     'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
    323 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    324 0:?     'pos' (layout( location=0) flat in uint)
    325 
    326 // Module Version 10000
    327 // Generated by (magic number): 80007
    328 // Id's are bound by 114
    329 
    330                               Capability Shader
    331                1:             ExtInstImport  "GLSL.std.450"
    332                               MemoryModel Logical GLSL450
    333                               EntryPoint Fragment 4  "main" 107 110
    334                               ExecutionMode 4 OriginUpperLeft
    335                               Source HLSL 500
    336                               Name 4  "main"
    337                               Name 12  "@main(u1;"
    338                               Name 11  "pos"
    339                               Name 14  "size"
    340                               Name 16  "sbuf"
    341                               MemberName 16(sbuf) 0  "@data"
    342                               Name 18  "sbuf"
    343                               Name 30  "byteAddrTemp"
    344                               Name 53  "byteAddrTemp"
    345                               Name 78  "byteAddrTemp"
    346                               Name 105  "pos"
    347                               Name 107  "pos"
    348                               Name 110  "@entryPointOutput"
    349                               Name 111  "param"
    350                               Decorate 15 ArrayStride 4
    351                               MemberDecorate 16(sbuf) 0 NonWritable
    352                               MemberDecorate 16(sbuf) 0 Offset 0
    353                               Decorate 16(sbuf) BufferBlock
    354                               Decorate 18(sbuf) DescriptorSet 0
    355                               Decorate 18(sbuf) Binding 0
    356                               Decorate 107(pos) Flat
    357                               Decorate 107(pos) Location 0
    358                               Decorate 110(@entryPointOutput) Location 0
    359                2:             TypeVoid
    360                3:             TypeFunction 2
    361                6:             TypeInt 32 0
    362                7:             TypePointer Function 6(int)
    363                8:             TypeFloat 32
    364                9:             TypeVector 8(float) 4
    365               10:             TypeFunction 9(fvec4) 7(ptr)
    366               15:             TypeRuntimeArray 6(int)
    367         16(sbuf):             TypeStruct 15
    368               17:             TypePointer Uniform 16(sbuf)
    369         18(sbuf):     17(ptr) Variable Uniform
    370               20:             TypeInt 32 1
    371               21:     20(int) Constant 0
    372               23:     20(int) Constant 2
    373               25:             TypePointer Uniform 6(int)
    374               29:             TypePointer Function 20(int)
    375               32:      6(int) Constant 4
    376               39:     20(int) Constant 1
    377               43:             TypeVector 6(int) 2
    378               45:             TypeVector 8(float) 2
    379               47:    8(float) Constant 0
    380               55:      6(int) Constant 8
    381               69:             TypeVector 6(int) 3
    382               71:             TypeVector 8(float) 3
    383               80:      6(int) Constant 12
    384               95:     20(int) Constant 3
    385               99:             TypeVector 6(int) 4
    386              106:             TypePointer Input 6(int)
    387         107(pos):    106(ptr) Variable Input
    388              109:             TypePointer Output 9(fvec4)
    389 110(@entryPointOutput):    109(ptr) Variable Output
    390          4(main):           2 Function None 3
    391                5:             Label
    392         105(pos):      7(ptr) Variable Function
    393       111(param):      7(ptr) Variable Function
    394              108:      6(int) Load 107(pos)
    395                               Store 105(pos) 108
    396              112:      6(int) Load 105(pos)
    397                               Store 111(param) 112
    398              113:    9(fvec4) FunctionCall 12(@main(u1;) 111(param)
    399                               Store 110(@entryPointOutput) 113
    400                               Return
    401                               FunctionEnd
    402    12(@main(u1;):    9(fvec4) Function None 10
    403          11(pos):      7(ptr) FunctionParameter
    404               13:             Label
    405         14(size):      7(ptr) Variable Function
    406 30(byteAddrTemp):     29(ptr) Variable Function
    407 53(byteAddrTemp):     29(ptr) Variable Function
    408 78(byteAddrTemp):     29(ptr) Variable Function
    409               19:      6(int) ArrayLength 18(sbuf) 0
    410                               Store 14(size) 19
    411               22:      6(int) Load 11(pos)
    412               24:     20(int) ShiftRightLogical 22 23
    413               26:     25(ptr) AccessChain 18(sbuf) 21 24
    414               27:      6(int) Load 26
    415               28:    8(float) ConvertUToF 27
    416               31:      6(int) Load 11(pos)
    417               33:      6(int) IAdd 31 32
    418               34:     20(int) ShiftRightLogical 33 23
    419                               Store 30(byteAddrTemp) 34
    420               35:     20(int) Load 30(byteAddrTemp)
    421               36:     25(ptr) AccessChain 18(sbuf) 21 35
    422               37:      6(int) Load 36
    423               38:     20(int) Load 30(byteAddrTemp)
    424               40:     20(int) IAdd 38 39
    425               41:     25(ptr) AccessChain 18(sbuf) 21 40
    426               42:      6(int) Load 41
    427               44:   43(ivec2) CompositeConstruct 37 42
    428               46:   45(fvec2) ConvertUToF 44
    429               48:    8(float) CompositeExtract 46 0
    430               49:    8(float) CompositeExtract 46 1
    431               50:    9(fvec4) CompositeConstruct 48 49 47 47
    432               51:    9(fvec4) CompositeConstruct 28 28 28 28
    433               52:    9(fvec4) FAdd 51 50
    434               54:      6(int) Load 11(pos)
    435               56:      6(int) IAdd 54 55
    436               57:     20(int) ShiftRightLogical 56 23
    437                               Store 53(byteAddrTemp) 57
    438               58:     20(int) Load 53(byteAddrTemp)
    439               59:     25(ptr) AccessChain 18(sbuf) 21 58
    440               60:      6(int) Load 59
    441               61:     20(int) Load 53(byteAddrTemp)
    442               62:     20(int) IAdd 61 39
    443               63:     25(ptr) AccessChain 18(sbuf) 21 62
    444               64:      6(int) Load 63
    445               65:     20(int) Load 53(byteAddrTemp)
    446               66:     20(int) IAdd 65 23
    447               67:     25(ptr) AccessChain 18(sbuf) 21 66
    448               68:      6(int) Load 67
    449               70:   69(ivec3) CompositeConstruct 60 64 68
    450               72:   71(fvec3) ConvertUToF 70
    451               73:    8(float) CompositeExtract 72 0
    452               74:    8(float) CompositeExtract 72 1
    453               75:    8(float) CompositeExtract 72 2
    454               76:    9(fvec4) CompositeConstruct 73 74 75 47
    455               77:    9(fvec4) FAdd 52 76
    456               79:      6(int) Load 11(pos)
    457               81:      6(int) IAdd 79 80
    458               82:     20(int) ShiftRightLogical 81 23
    459                               Store 78(byteAddrTemp) 82
    460               83:     20(int) Load 78(byteAddrTemp)
    461               84:     25(ptr) AccessChain 18(sbuf) 21 83
    462               85:      6(int) Load 84
    463               86:     20(int) Load 78(byteAddrTemp)
    464               87:     20(int) IAdd 86 39
    465               88:     25(ptr) AccessChain 18(sbuf) 21 87
    466               89:      6(int) Load 88
    467               90:     20(int) Load 78(byteAddrTemp)
    468               91:     20(int) IAdd 90 23
    469               92:     25(ptr) AccessChain 18(sbuf) 21 91
    470               93:      6(int) Load 92
    471               94:     20(int) Load 78(byteAddrTemp)
    472               96:     20(int) IAdd 94 95
    473               97:     25(ptr) AccessChain 18(sbuf) 21 96
    474               98:      6(int) Load 97
    475              100:   99(ivec4) CompositeConstruct 85 89 93 98
    476              101:    9(fvec4) ConvertUToF 100
    477              102:    9(fvec4) FAdd 77 101
    478                               ReturnValue 102
    479                               FunctionEnd
    480