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      1 hlsl.this.frag
      2 Shader version: 500
      3 gl_FragCoord origin is upper left
      4 0:? Sequence
      5 0:1  Sequence
      6 0:1    move second child to first child ( temp 2-component vector of float)
      7 0:1      'var' ( global 2-component vector of float)
      8 0:?       Constant:
      9 0:?         1.000000
     10 0:?         2.000000
     11 0:6  Function Definition: type1::memFun1(vi3; ( temp int)
     12 0:6    Function Parameters: 
     13 0:6      '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     14 0:6      'var' ( in 3-component vector of int)
     15 0:?     Sequence
     16 0:7      Branch: Return with expression
     17 0:7        add ( temp int)
     18 0:7          add ( temp int)
     19 0:7            direct index ( temp int)
     20 0:7              'var' ( in 3-component vector of int)
     21 0:7              Constant:
     22 0:7                2 (const int)
     23 0:7            var: direct index for structure ( temp int)
     24 0:7              '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     25 0:7              Constant:
     26 0:7                1 (const int)
     27 0:7          var2: direct index for structure ( temp int)
     28 0:7            '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     29 0:7            Constant:
     30 0:7              2 (const uint)
     31 0:10  Function Definition: type1::memFun2(i1; ( temp int)
     32 0:10    Function Parameters: 
     33 0:10      '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     34 0:10      'a' ( in int)
     35 0:?     Sequence
     36 0:11      Sequence
     37 0:11        move second child to first child ( temp 3-component vector of int)
     38 0:11          'var' ( temp 3-component vector of int)
     39 0:?           Constant:
     40 0:?             1 (const int)
     41 0:?             2 (const int)
     42 0:?             3 (const int)
     43 0:12      Branch: Return with expression
     44 0:12        add ( temp int)
     45 0:12          add ( temp int)
     46 0:12            direct index ( temp int)
     47 0:12              'var' ( temp 3-component vector of int)
     48 0:12              Constant:
     49 0:12                2 (const int)
     50 0:12            Convert float to int ( temp int)
     51 0:12              direct index ( temp float)
     52 0:12                bar: direct index for structure ( temp 2-component vector of float)
     53 0:12                  '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     54 0:12                  Constant:
     55 0:12                    0 (const uint)
     56 0:12                Constant:
     57 0:12                  1 (const int)
     58 0:12          var2: direct index for structure ( temp int)
     59 0:12            '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     60 0:12            Constant:
     61 0:12              2 (const int)
     62 0:20  Function Definition: @main( ( temp 4-component vector of float)
     63 0:20    Function Parameters: 
     64 0:?     Sequence
     65 0:22      move second child to first child ( temp 2-component vector of float)
     66 0:22        bar: direct index for structure ( temp 2-component vector of float)
     67 0:22          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     68 0:22          Constant:
     69 0:22            0 (const int)
     70 0:22        'var' ( global 2-component vector of float)
     71 0:23      move second child to first child ( temp int)
     72 0:23        var: direct index for structure ( temp int)
     73 0:23          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     74 0:23          Constant:
     75 0:23            1 (const int)
     76 0:23        Constant:
     77 0:23          7 (const int)
     78 0:24      move second child to first child ( temp int)
     79 0:24        var2: direct index for structure ( temp int)
     80 0:24          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     81 0:24          Constant:
     82 0:24            2 (const int)
     83 0:24        Constant:
     84 0:24          9 (const int)
     85 0:25      Sequence
     86 0:25        move second child to first child ( temp int)
     87 0:25          'i' ( temp int)
     88 0:25          Function Call: type1::memFun1(vi3; ( temp int)
     89 0:25            'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     90 0:?             Constant:
     91 0:?               10 (const int)
     92 0:?               11 (const int)
     93 0:?               12 (const int)
     94 0:26      add second child into first child ( temp int)
     95 0:26        'i' ( temp int)
     96 0:26        Function Call: type1::memFun2(i1; ( temp int)
     97 0:26          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
     98 0:26          Constant:
     99 0:26            17 (const int)
    100 0:28      Branch: Return with expression
    101 0:?         Construct vec4 ( temp 4-component vector of float)
    102 0:28          Convert int to float ( temp float)
    103 0:28            'i' ( temp int)
    104 0:28          Convert int to float ( temp float)
    105 0:28            'i' ( temp int)
    106 0:28          Convert int to float ( temp float)
    107 0:28            'i' ( temp int)
    108 0:28          Convert int to float ( temp float)
    109 0:28            'i' ( temp int)
    110 0:20  Function Definition: main( ( temp void)
    111 0:20    Function Parameters: 
    112 0:?     Sequence
    113 0:20      move second child to first child ( temp 4-component vector of float)
    114 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    115 0:20        Function Call: @main( ( temp 4-component vector of float)
    116 0:?   Linker Objects
    117 0:?     'var' ( global 2-component vector of float)
    118 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    119 
    120 
    121 Linked fragment stage:
    122 
    123 
    124 Shader version: 500
    125 gl_FragCoord origin is upper left
    126 0:? Sequence
    127 0:1  Sequence
    128 0:1    move second child to first child ( temp 2-component vector of float)
    129 0:1      'var' ( global 2-component vector of float)
    130 0:?       Constant:
    131 0:?         1.000000
    132 0:?         2.000000
    133 0:6  Function Definition: type1::memFun1(vi3; ( temp int)
    134 0:6    Function Parameters: 
    135 0:6      '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    136 0:6      'var' ( in 3-component vector of int)
    137 0:?     Sequence
    138 0:7      Branch: Return with expression
    139 0:7        add ( temp int)
    140 0:7          add ( temp int)
    141 0:7            direct index ( temp int)
    142 0:7              'var' ( in 3-component vector of int)
    143 0:7              Constant:
    144 0:7                2 (const int)
    145 0:7            var: direct index for structure ( temp int)
    146 0:7              '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    147 0:7              Constant:
    148 0:7                1 (const int)
    149 0:7          var2: direct index for structure ( temp int)
    150 0:7            '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    151 0:7            Constant:
    152 0:7              2 (const uint)
    153 0:10  Function Definition: type1::memFun2(i1; ( temp int)
    154 0:10    Function Parameters: 
    155 0:10      '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    156 0:10      'a' ( in int)
    157 0:?     Sequence
    158 0:11      Sequence
    159 0:11        move second child to first child ( temp 3-component vector of int)
    160 0:11          'var' ( temp 3-component vector of int)
    161 0:?           Constant:
    162 0:?             1 (const int)
    163 0:?             2 (const int)
    164 0:?             3 (const int)
    165 0:12      Branch: Return with expression
    166 0:12        add ( temp int)
    167 0:12          add ( temp int)
    168 0:12            direct index ( temp int)
    169 0:12              'var' ( temp 3-component vector of int)
    170 0:12              Constant:
    171 0:12                2 (const int)
    172 0:12            Convert float to int ( temp int)
    173 0:12              direct index ( temp float)
    174 0:12                bar: direct index for structure ( temp 2-component vector of float)
    175 0:12                  '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    176 0:12                  Constant:
    177 0:12                    0 (const uint)
    178 0:12                Constant:
    179 0:12                  1 (const int)
    180 0:12          var2: direct index for structure ( temp int)
    181 0:12            '@this' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    182 0:12            Constant:
    183 0:12              2 (const int)
    184 0:20  Function Definition: @main( ( temp 4-component vector of float)
    185 0:20    Function Parameters: 
    186 0:?     Sequence
    187 0:22      move second child to first child ( temp 2-component vector of float)
    188 0:22        bar: direct index for structure ( temp 2-component vector of float)
    189 0:22          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    190 0:22          Constant:
    191 0:22            0 (const int)
    192 0:22        'var' ( global 2-component vector of float)
    193 0:23      move second child to first child ( temp int)
    194 0:23        var: direct index for structure ( temp int)
    195 0:23          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    196 0:23          Constant:
    197 0:23            1 (const int)
    198 0:23        Constant:
    199 0:23          7 (const int)
    200 0:24      move second child to first child ( temp int)
    201 0:24        var2: direct index for structure ( temp int)
    202 0:24          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    203 0:24          Constant:
    204 0:24            2 (const int)
    205 0:24        Constant:
    206 0:24          9 (const int)
    207 0:25      Sequence
    208 0:25        move second child to first child ( temp int)
    209 0:25          'i' ( temp int)
    210 0:25          Function Call: type1::memFun1(vi3; ( temp int)
    211 0:25            'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    212 0:?             Constant:
    213 0:?               10 (const int)
    214 0:?               11 (const int)
    215 0:?               12 (const int)
    216 0:26      add second child into first child ( temp int)
    217 0:26        'i' ( temp int)
    218 0:26        Function Call: type1::memFun2(i1; ( temp int)
    219 0:26          'T' ( temp structure{ temp 2-component vector of float bar,  temp int var,  temp int var2})
    220 0:26          Constant:
    221 0:26            17 (const int)
    222 0:28      Branch: Return with expression
    223 0:?         Construct vec4 ( temp 4-component vector of float)
    224 0:28          Convert int to float ( temp float)
    225 0:28            'i' ( temp int)
    226 0:28          Convert int to float ( temp float)
    227 0:28            'i' ( temp int)
    228 0:28          Convert int to float ( temp float)
    229 0:28            'i' ( temp int)
    230 0:28          Convert int to float ( temp float)
    231 0:28            'i' ( temp int)
    232 0:20  Function Definition: main( ( temp void)
    233 0:20    Function Parameters: 
    234 0:?     Sequence
    235 0:20      move second child to first child ( temp 4-component vector of float)
    236 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    237 0:20        Function Call: @main( ( temp 4-component vector of float)
    238 0:?   Linker Objects
    239 0:?     'var' ( global 2-component vector of float)
    240 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
    241 
    242 // Module Version 10000
    243 // Generated by (magic number): 80007
    244 // Id's are bound by 98
    245 
    246                               Capability Shader
    247                1:             ExtInstImport  "GLSL.std.450"
    248                               MemoryModel Logical GLSL450
    249                               EntryPoint Fragment 4  "main" 96
    250                               ExecutionMode 4 OriginUpperLeft
    251                               Source HLSL 500
    252                               Name 4  "main"
    253                               Name 9  "type1"
    254                               MemberName 9(type1) 0  "bar"
    255                               MemberName 9(type1) 1  "var"
    256                               MemberName 9(type1) 2  "var2"
    257                               Name 16  "type1::memFun1(vi3;"
    258                               Name 14  "@this"
    259                               Name 15  "var"
    260                               Name 22  "type1::memFun2(i1;"
    261                               Name 20  "@this"
    262                               Name 21  "a"
    263                               Name 26  "@main("
    264                               Name 29  "var"
    265                               Name 47  "var"
    266                               Name 64  "T"
    267                               Name 72  "i"
    268                               Name 77  "param"
    269                               Name 80  "param"
    270                               Name 96  "@entryPointOutput"
    271                               Decorate 96(@entryPointOutput) Location 0
    272                2:             TypeVoid
    273                3:             TypeFunction 2
    274                6:             TypeFloat 32
    275                7:             TypeVector 6(float) 2
    276                8:             TypeInt 32 1
    277         9(type1):             TypeStruct 7(fvec2) 8(int) 8(int)
    278               10:             TypePointer Function 9(type1)
    279               11:             TypeVector 8(int) 3
    280               12:             TypePointer Function 11(ivec3)
    281               13:             TypeFunction 8(int) 10(ptr) 12(ptr)
    282               18:             TypePointer Function 8(int)
    283               19:             TypeFunction 8(int) 10(ptr) 18(ptr)
    284               24:             TypeVector 6(float) 4
    285               25:             TypeFunction 24(fvec4)
    286               28:             TypePointer Private 7(fvec2)
    287          29(var):     28(ptr) Variable Private
    288               30:    6(float) Constant 1065353216
    289               31:    6(float) Constant 1073741824
    290               32:    7(fvec2) ConstantComposite 30 31
    291               33:             TypeInt 32 0
    292               34:     33(int) Constant 2
    293               37:      8(int) Constant 1
    294               41:      8(int) Constant 2
    295               48:      8(int) Constant 3
    296               49:   11(ivec3) ConstantComposite 37 41 48
    297               52:      8(int) Constant 0
    298               53:     33(int) Constant 1
    299               54:             TypePointer Function 6(float)
    300               66:             TypePointer Function 7(fvec2)
    301               68:      8(int) Constant 7
    302               70:      8(int) Constant 9
    303               73:      8(int) Constant 10
    304               74:      8(int) Constant 11
    305               75:      8(int) Constant 12
    306               76:   11(ivec3) ConstantComposite 73 74 75
    307               79:      8(int) Constant 17
    308               95:             TypePointer Output 24(fvec4)
    309 96(@entryPointOutput):     95(ptr) Variable Output
    310          4(main):           2 Function None 3
    311                5:             Label
    312                               Store 29(var) 32
    313               97:   24(fvec4) FunctionCall 26(@main()
    314                               Store 96(@entryPointOutput) 97
    315                               Return
    316                               FunctionEnd
    317 16(type1::memFun1(vi3;):      8(int) Function None 13
    318        14(@this):     10(ptr) FunctionParameter
    319          15(var):     12(ptr) FunctionParameter
    320               17:             Label
    321               35:     18(ptr) AccessChain 15(var) 34
    322               36:      8(int) Load 35
    323               38:     18(ptr) AccessChain 14(@this) 37
    324               39:      8(int) Load 38
    325               40:      8(int) IAdd 36 39
    326               42:     18(ptr) AccessChain 14(@this) 41
    327               43:      8(int) Load 42
    328               44:      8(int) IAdd 40 43
    329                               ReturnValue 44
    330                               FunctionEnd
    331 22(type1::memFun2(i1;):      8(int) Function None 19
    332        20(@this):     10(ptr) FunctionParameter
    333            21(a):     18(ptr) FunctionParameter
    334               23:             Label
    335          47(var):     12(ptr) Variable Function
    336                               Store 47(var) 49
    337               50:     18(ptr) AccessChain 47(var) 34
    338               51:      8(int) Load 50
    339               55:     54(ptr) AccessChain 20(@this) 52 53
    340               56:    6(float) Load 55
    341               57:      8(int) ConvertFToS 56
    342               58:      8(int) IAdd 51 57
    343               59:     18(ptr) AccessChain 20(@this) 41
    344               60:      8(int) Load 59
    345               61:      8(int) IAdd 58 60
    346                               ReturnValue 61
    347                               FunctionEnd
    348       26(@main():   24(fvec4) Function None 25
    349               27:             Label
    350            64(T):     10(ptr) Variable Function
    351            72(i):     18(ptr) Variable Function
    352        77(param):     12(ptr) Variable Function
    353        80(param):     18(ptr) Variable Function
    354               65:    7(fvec2) Load 29(var)
    355               67:     66(ptr) AccessChain 64(T) 52
    356                               Store 67 65
    357               69:     18(ptr) AccessChain 64(T) 37
    358                               Store 69 68
    359               71:     18(ptr) AccessChain 64(T) 41
    360                               Store 71 70
    361                               Store 77(param) 76
    362               78:      8(int) FunctionCall 16(type1::memFun1(vi3;) 64(T) 77(param)
    363                               Store 72(i) 78
    364                               Store 80(param) 79
    365               81:      8(int) FunctionCall 22(type1::memFun2(i1;) 64(T) 80(param)
    366               82:      8(int) Load 72(i)
    367               83:      8(int) IAdd 82 81
    368                               Store 72(i) 83
    369               84:      8(int) Load 72(i)
    370               85:    6(float) ConvertSToF 84
    371               86:      8(int) Load 72(i)
    372               87:    6(float) ConvertSToF 86
    373               88:      8(int) Load 72(i)
    374               89:    6(float) ConvertSToF 88
    375               90:      8(int) Load 72(i)
    376               91:    6(float) ConvertSToF 90
    377               92:   24(fvec4) CompositeConstruct 85 87 89 91
    378                               ReturnValue 92
    379                               FunctionEnd
    380