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      1 invalidSwizzle.vert
      2 ERROR: 0:7: 'rr' : does not apply to this type:  uniform sampler2D
      3 ERROR: 0:7: '=' :  cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float'
      4 ERROR: 0:8: 'xx' : does not apply to this type:  global void
      5 ERROR: 0:9: 'xy' : does not apply to this type:  global void
      6 ERROR: 4 compilation errors.  No code generated.
      7 
      8 
      9 Shader version: 420
     10 ERROR: node is still EOpNull!
     11 0:6  Function Definition: main( ( global void)
     12 0:6    Function Parameters: 
     13 0:?     Sequence
     14 0:8      Function Call: f( ( global void)
     15 0:9      Function Call: f( ( global void)
     16 0:?   Linker Objects
     17 0:?     's' ( uniform sampler2D)
     18 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
     19 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
     20 
     21 
     22 Linked vertex stage:
     23 
     24 ERROR: Linking vertex stage: No function definition (body) found: 
     25     f(
     26 
     27 Shader version: 420
     28 ERROR: node is still EOpNull!
     29 0:6  Function Definition: main( ( global void)
     30 0:6    Function Parameters: 
     31 0:?     Sequence
     32 0:8      Function Call: f( ( global void)
     33 0:9      Function Call: f( ( global void)
     34 0:?   Linker Objects
     35 0:?     's' ( uniform sampler2D)
     36 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
     37 0:?     'gl_InstanceID' ( gl_InstanceId int InstanceId)
     38 
     39