1 invalidSwizzle.vert 2 ERROR: 0:7: 'rr' : does not apply to this type: uniform sampler2D 3 ERROR: 0:7: '=' : cannot convert from ' uniform sampler2D' to ' temp 2-component vector of float' 4 ERROR: 0:8: 'xx' : does not apply to this type: global void 5 ERROR: 0:9: 'xy' : does not apply to this type: global void 6 ERROR: 4 compilation errors. No code generated. 7 8 9 Shader version: 420 10 ERROR: node is still EOpNull! 11 0:6 Function Definition: main( ( global void) 12 0:6 Function Parameters: 13 0:? Sequence 14 0:8 Function Call: f( ( global void) 15 0:9 Function Call: f( ( global void) 16 0:? Linker Objects 17 0:? 's' ( uniform sampler2D) 18 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 19 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 20 21 22 Linked vertex stage: 23 24 ERROR: Linking vertex stage: No function definition (body) found: 25 f( 26 27 Shader version: 420 28 ERROR: node is still EOpNull! 29 0:6 Function Definition: main( ( global void) 30 0:6 Function Parameters: 31 0:? Sequence 32 0:8 Function Call: f( ( global void) 33 0:9 Function Call: f( ( global void) 34 0:? Linker Objects 35 0:? 's' ( uniform sampler2D) 36 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 37 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) 38 39